Player Matchup

Kinessa
Kinessa
ElSnayper
Kinessa
Level 24
Champion Stats
2W - 2L
1,914 SR
Queue Stats
8W - 9L
1,708 Elo+
Solo
Buck
Buck
Hekanro
Buck
Level 6
Champion Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Solo
Androxus
Androxus
RIPmetaburst
Androxus
Level 229
Champion Stats
8W - 10L
1,613 SR
Queue Stats
97W - 50L
1,729 Elo+
Solo
Inara
Inara
VoOdoo_Brac0_
Inara
Level 23
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Corvus
Corvus
ХхDoflamingoхХ
Corvus
Level 510
Champion Stats
18W - 18L
1,500 SR
Queue Stats
79W - 77L
1,323 Elo+
Solo
Team Averages
Level 158
1,606 SR
1,552 Elo+

VS

Team Averages
Level 297
1,492 SR
1,634 Elo+
Dredge
Dredge
BJKUG
Dredge
Level 31
Champion Stats
2W - 5L
1,309 SR
Queue Stats
63W - 56L
1,516 Elo+
Solo
Inara
Inara
Dado898
Inara
Level 14
Champion Stats
1W - 2L
1,500 SR
Queue Stats
20W - 21L
1,654 Elo+
Solo
Rei
Rei
Whitebrot
Rei
Level 412
Champion Stats
3W - 4L
1,461 SR
Queue Stats
177W - 186L
1,630 Elo+
Solo
Sha Lin
Sha Lin
fdfafafafaa
Sha Lin
Level 999
Champion Stats
48W - 71L
1,449 SR
Queue Stats
1,070W - 1,093L
1,589 Elo+
Solo
Koga
Koga
iRAGEandQUIT
Koga
Level 27
Champion Stats
10W - 1L
1,740 SR
Queue Stats
42W - 23L
1,780 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kinessa
ElSnayper
Kinessa
20
0 / 7 / 11
2,423
242
62,297
31,683
0
Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 4.

Level 4

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 1.2s.

Level 1

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 80%.

Level 4

Oppression

Oppression

Oppressor Mine

You can have two additional Oppressor Mines out at one time and you throw out two Mines per use of the ability instead of one, but your Mines have a lifetime of 6s and the Cooldown of Oppressor Mine is increased by 2s.

Level 1

Buck
Hekanro
Buck
3
7 / 12 / 8
1,916
192
41,265
47,714
750
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 3s.

Level 3

Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 12% for 2s after using Recovery.

Level 2

Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 2s.

Level 2

Bully

Bully

Net Shot

Gain 36% Lifesteal against targets Slowed by Net Shot.

Level 3

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Androxus
RIPmetaburst
Androxus
51
18 / 7 / 3
2,841
284
85,893
42,704
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 1 Ammo after activating Nether Step.

Level 1

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

13
0 / 5 / 5
1,439
144
21,656
62,543
4,280
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

55
2 / 4 / 9
1,953
195
5,198
22,437
480
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 15%.

Level 5

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

New Resolve

New Resolve

Mark of Fate

Grant a 80-Health Shield to an ally for 2s when you Mark them.

Level 2

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 1.5s. This effect can only occur once every 5s.

Level 3

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 2.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 1

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
BJKUG
Dredge
17
3 / 7 / 6
2,627
263
30,837
33,282
4,304
Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 140 for each enemy hit with Harpoon.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 4.

Level 4

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Inara
Dado898
Inara
8
2 / 4 / 5
3,012
301
19,813
69,953
27,361
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Plateau

Plateau

Impasse

Gain a 625-Health Shield for 3s after activating Impasse.

Level 5

Crag

Crag

Impasse

Heal for 750 after activating Impasse.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

57
1 / 5 / 19
3,216
322
16,064
32,090
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.

Level 4

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Sha Lin
fdfafafafaa
Sha Lin
60
9 / 7 / 8
3,127
313
58,972
46,416
0
Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 2.4s.

Level 4

Grounded

Grounded

Rapid Shot

Regenerate 60 Health every 1s during while using Rapid Shot.

Level 1

Swagger

Swagger

Armor

Increase your maximum Health by 150.

Level 3

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 15%.

Level 5

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

16
20 / 4 / 7
3,836
384
81,395
34,568
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Guild Tactics

Guild Tactics

Skewer

Heal for 160 after hitting at least one enemy with Skewer.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 10%.

Level 1

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 34s
Objective Time
9m 4s
63
Kill Participation
80
27
Kills
35
35
Deaths
27
36
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Dredge
BJKUG
Dredge
3
7
6
0.86
W
Inara
Dado898
Inara
2
4
5
1.13
L
Kinessa
ElSnayper
Kinessa
0
7
11
0.79
L
Buck
Hekanro
Buck
7
12
8
0.92
L
Androxus
RIPmetaburst
Androxus
18
7
3
2.79
L
0
5
5
0.5
W
1
5
19
2.1
W
Sha Lin
fdfafafafaa
Sha Lin
9
7
8
1.86
W
20
4
7
5.88
L
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

216,309
Damage
207,081
207,081
Taken
216,309
5,510
Shielding
31,665
104,821
Healing
133,233
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Dredge
BJKUG
Dredge
30,837
29,837
0
7,951
33,282
4,304
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Inara
Dado898
Inara
19,813
17,481
0
13,089
69,953
27,361
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Kinessa
ElSnayper
Kinessa
62,297
36,285
0
2,220
31,683
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Level 1

L
Buck
Hekanro
Buck
41,265
37,985
0
5,892
47,714
750
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Androxus
RIPmetaburst
Androxus
85,893
62,752
0
1,361
42,704
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
21,656
17,736
0
1,768
62,543
4,280
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Level 1

W
16,064
14,960
87,677
20,841
32,090
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Sha Lin
fdfafafafaa
Sha Lin
58,972
52,672
0
1,281
46,416
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
81,395
77,586
0
2,394
34,568
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
5,198
4,357
80,690
12,890
22,437
480
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Damage Done by Role

Damage Taken by Role