Player Matchup

Makoa
Makoa
Duskfalcon
Makoa
Level 999
Champion Stats
54W - 28L
1,736 SR
Queue Stats
714W - 677L
1,653 Elo+
Solo
Fernando
Fernando
Kishiria
Fernando
Level 638
Champion Stats
320W - 190L
1,695 SR
Queue Stats
1,733W - 1,647L
1,671 Elo+
Party 1
Io
Io
Kotaeria
Io
Level 868
Champion Stats
946W - 684L
1,688 SR
Queue Stats
2,315W - 2,088L
1,691 Elo+
Party 1
Vatu
Vatu
Мaul
Vatu
Level 999
Champion Stats
11W - 10L
1,772 SR
Queue Stats
550W - 473L
1,672 Elo+
Party 1
Cassie
Cassie
メGhøst
Cassie
Level 174
Champion Stats
31W - 35L
1,633 SR
Queue Stats
533W - 405L
1,709 Elo+
Party 1
Team Averages
Level 736
1,705 SR
1,679 Elo+

VS

Team Averages
Level 692
1,735 SR
1,831 Elo+
Octavia
Octavia
Kkoda
Octavia
Level 999
Champion Stats
12W - 4L
1,788 SR
Queue Stats
2,871W - 1,141L
1,848 Elo+
Party 2
Grover
Grover
Popî
Grover
Level 795
Champion Stats
39W - 21L
1,680 SR
Queue Stats
646W - 298L
1,829 Elo+
Party 2
Sha Lin
Sha Lin
Spectralimus
Sha Lin
Level 828
Champion Stats
29W - 30L
1,601 SR
Queue Stats
689W - 691L
1,732 Elo+
Solo
Talus
Talus
一条昂久
Talus
Level 243
Champion Stats
6W - 2L
1,754 SR
Queue Stats
192W - 65L
1,879 Elo+
Party 2
Khan
Khan
六叶之秋
Khan
Level 594
Champion Stats
68W - 25L
1,849 SR
Queue Stats
2,075W - 533L
1,865 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Makoa
55
3 / 10 / 6
2,179
242
51,027
79,109
14,892
Determination

Determination

Armor

Increase your Healing received from other players by 24% while at or below 50% Health.

Level 4

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 40% after falling to or below 40% Health.

Level 2

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Fernando
Kishiria
Fernando
60
0 / 6 / 1
2,009
223
39,363
91,935
122,200
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Dire Need

Dire Need

Shield

Increase your Movement Speed by 32% while using Shield.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

60
0 / 8 / 2
1,846
205
26,607
29,856
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.

Level 1

Moonlight Garden

Moonlight Garden

Weapon

Generate 4% Moonlight for each enemy hit with Light Bow.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Vatu
Мaul
Vatu
60
3 / 13 / 2
1,767
196
25,429
38,373
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 5

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Cassie
メGhøst
Cassie
49
7 / 11 / 1
2,875
319
56,597
39,683
0
Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Tumble

Tumble

Armor

Increase your maximum Health by 250.

Level 5

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Kinetics

Kinetics

Blast Shot

Generate 1 Ammo for each enemy hit by Blast Shot.

Level 1

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
Kkoda
Octavia
60
8 / 3 / 22
2,820
313
60,669
37,792
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 2.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Grover
Popî
Grover
60
5 / 2 / 28
3,250
361
23,844
22,529
0
Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 6% for 4s after using Blossom.

Level 1

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 4s after hitting an enemy with Crippling Throw.

Level 4

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Sha Lin
Spectralimus
Sha Lin
55
13 / 3 / 13
3,090
343
78,433
39,904
0
Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Windwall

Windwall

Rapid Shot

Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 5% for 2s.

Level 1

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Swagger

Swagger

Armor

Increase your maximum Health by 150.

Level 3

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 40% when you get an Elimination.

Level 4

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

58
14 / 4 / 6
2,581
287
54,253
40,761
0
Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.2s.

Level 1

Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Primeval Might

Primeval Might

Overcharge

Gain 5% Lifesteal while Overcharge is active.

Level 1

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

60
8 / 1 / 18
2,822
314
61,757
58,037
11,510
Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 24% for 3s after activating Battle Shout.

Level 3

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 30s
Objective Time
6m 39s
25
Kill Participation
135
13
Kills
48
48
Deaths
13
12
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Makoa
3
10
6
0.6
L
Fernando
Kishiria
Fernando
0
6
1
0.08
W
Octavia
Kkoda
Octavia
8
3
22
6.33
L
0
8
2
0.13
W
Grover
Popî
Grover
5
2
28
9.5
W
Sha Lin
Spectralimus
Sha Lin
13
3
13
6.5
L
Vatu
Мaul
Vatu
3
13
2
0.31
L
Cassie
メGhøst
Cassie
7
11
1
0.68
W
14
4
6
4.25
W
8
1
18
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

199,023
Damage
278,956
278,956
Taken
199,023
137,092
Shielding
11,510
117,358
Healing
159,201
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Makoa
51,027
46,909
0
3,354
79,109
14,892

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Fernando
Kishiria
Fernando
39,363
24,694
0
8,659
91,935
122,200
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Octavia
Kkoda
Octavia
60,669
59,096
411
9,693
37,792
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
26,607
21,467
86,525
10,702
29,856
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Grover
Popî
Grover
23,844
19,760
99,573
17,708
22,529
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Sha Lin
Spectralimus
Sha Lin
78,433
68,890
0
56
39,904
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Vatu
Мaul
Vatu
25,429
15,583
0
6,484
38,373
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Cassie
メGhøst
Cassie
56,597
43,366
0
1,634
39,683
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
54,253
50,635
0
10,194
40,761
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
61,757
58,395
7,239
14,327
58,037
11,510
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role