Player Matchup
VS
Match Stats
Violent Birth
Hardening
Reduce the Cooldown of Acceleration by 4s after activating Hardening.
Level 5
Deadly Predator
Weapon
Increase your maximum acid capacity by 16%.
Level 2
Deadly Pursuit
Form Swap
Increase your Movement Speed by 20% for 2s after swapping into Travel Form.
Level 2
End of an Era
Hardening
Increase the additional Damage Reduction benefit of Hardening by 60% but reduce its duration by {scale=10|10}%.
Level 3
Triumphant Return
Form Swap
Reduce your acid consumption by 90% for 1.2000000000000002s after swapping into Planted Form.
Level 3
Corrosive Acid
Caustic Spray
Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.
Level 1
Magic in the Blood
Weapon
Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.
Level 5
Rest and Relaxation
Weapon
Increase your maximum Ammo by 2.
Level 1
Midnight Stroll
Spirit Link
Reduce the damage done by any enemy you are linked to with Spirit Link by 12%.
Level 3
Future Generations
Chain Heal
After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.
Level 1
Refreshing Break
Chain Heal
Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.
Level 5
Focus
Spirit Link
Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.
Level 1
Shadow's Perch
Ambush
Increase the range of Ambush by 40%.
Level 4
Final Sight
Armor
Reset the Cooldown of Ambush after falling to or below 20% Health.
Level 2
Shattered Worlds
Shadow Bombs
Reduce the Cooldown of Shadow Bombs by 8% after earning a Killing Blow or Elimination.
Level 1
Shadow Garrote
Armor
Generate 25% Ultimate charge for each enemy hit with your Ultimate.
Level 5
Gathering Shadow
Ambush
Reduce the damage you take by 15% for 2s after Ambush ends. This applies to each Ambush in the chain.
Level 3
Unerring
Shadow Bombs
Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.
Level 1
Somersault
Armor
Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.
Level 3
Quiver
Weapon
Increase your maximum Ammo by 2.
Level 2
Incitement
Dodge Roll
Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.
Level 5
Lunge
Dodge Roll
Increase the distance traveled when using Dodge Roll by 20%.
Level 2
Onslaught
Dodge Roll
Activating Dodge Roll heals you for 225.
Level 3
Exaction
Dodge Roll
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.
Level 1
Otherworldly Tether
Tendril
Gain a 150 Shield for 5s after activating Tendril.
Level 2
Dance with Fate
Tendril
Reduce the cooldown of Tendril by 0.6s.
Level 1
A Broken Path
Dark Siphon
Increase the Healing received from Dark Siphon by 150 health.
Level 3
Unified in Purpose
Dark Siphon
Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.
Level 5
New Purpose
Armor
Increase your maximum Health by 200.
Level 4
Relentless Presence
Tendril
Tendril gains a second charge, but its Cooldown is increased by 2s.
Level 1
Team 1 Score
0
VS
Team 2 Score
4
Winddancer
Protection
Increase the Movement Speed of your Protection target by 30% for 2s.
Level 3
Lifegiver
Protection
Heal the target of your Protection for 375.
Level 5
Glyph of Freedom
Armor
Reduce your active Cooldowns by 8% after getting an Elimination.
Level 1
Rune Torrent
Nullify
Regenerate 2 Ammo every 1s while using Nullify.
Level 1
Arcane Etching
Nullify
Gain a 500-Health Shield after activating Nullify.
Level 5
Thanks, Grandpa
Protection
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
Level 1
Savagery
Pounce
Heal for 280 after using Pounce.
Level 4
Patch Up
Nine Lives
Heal for an additional 80 with Nine Lives.
Level 1
Chase
Prowl
Increase the Movement Speed bonus while using Prowl by 10%.
Level 1
Sixth Sense
Pounce
Reduce your damage taken by 20% for 2s after using Pounce.
Level 5
Scamper
Pounce
Increase your Movement Speed by 40% for 3s after using Pounce.
Level 4
Street Justice
Pounce
Pounce Executes targets at or below 35% Health.
Level 1
Gift-Giver
Healing Potion
Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.
Level 1
Pep in the Step
Healing Potion
Allies hit by Healing Potion have their Movement Speed increased by 18% for 3s.
Level 3
Sprint
Weightless
Increase your jump speed by an additonal 10% while using Weightless.
Level 1
Reload
Healing Potion
Reduce the Cooldown of Healing Potion by 3s for each ally it hits.
Level 5
Medicinal Excellence
Healing Potion
Increase the radius of Healing Potion by 40%.
Level 5
Combat Medic
Weapon
Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )
Level 1
In The Fray
Nade Launcher
Decrease your damage taken by 20% for 3s after using Nade Launcher.
Level 5
Locked and Loaded
Weapon
Increase your maximum Ammo by 2.
Level 1
Bandolier
Nade Launcher
Reduce the Cooldown of Nade Launcher by 2s.
Level 4
Tracker
Hunter's Mark
Increase your Movement Speed by 15% while Hunter's Mark is active.
Level 3
Favored Quarry
Hunter's Mark
Increase the duration of Hunter's Mark by 1.2s.
Level 2
Mercy Kill
Nade Launcher
Nade Launcher has 3 charges, but reduce the damage of each to 650.
Level 1
Roost
Scope
Hits with Talon Rifle generate 3% Ultimate charge.
Level 3
Guerrilla Tactics
Stealth
Generate 30 Energy after getting an Elimination.
Level 2
Tactical Retreat
Stealth
Increase your Movement Speed by 40% for 2s after entering Stealth.
Level 4
Relentless
Weapon
Reduce the Movement Speed penalty of Scope by 80%.
Level 4
Infused Crystals
Weapon
Increase the maximum Ammo count of both your weapons by 2.
Level 2
Crack Shot
Weapon
Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.