Player Matchup

Dredge
Dredge
LowSettings
Dredge
Level 143
Champion Stats
51W - 54L
1,575 SR
Queue Stats
359W - 346L
1,583 Elo+
Solo
Lex
Lex
Soleo11
Lex
Level 999
Champion Stats
3W - 2L
1,838 SR
Queue Stats
148W - 103L
1,718 Elo+
Party 2
Ying
Ying
ZAINΨ
Ying
Level 999
Champion Stats
6W - 4L
1,681 SR
Queue Stats
179W - 130L
1,690 Elo+
Party 2
Pip
Pip
símo
Pip
Level 472
Champion Stats
5W - 9L
1,675 SR
Queue Stats
238W - 136L
1,732 Elo+
Party 2
xSilverbird
Unknown
Level 264
Champion Stats
4W - 7L
1,512 SR
Queue Stats
309W - 291L
1,641 Elo+
Solo
Team Averages
Level 575
1,656 SR
1,673 Elo+

VS

Team Averages
Level 430
1,568 SR
1,685 Elo+
Ying
Ying
Kitšuki
Ying
Level 999
Champion Stats
10W - 12L
1,577 SR
Queue Stats
1,998W - 1,647L
1,672 Elo+
Party 1
Inara
Inara
NundNp
Inara
Level 235
Champion Stats
11W - 5L
1,641 SR
Queue Stats
105W - 86L
1,635 Elo+
Solo
Lian
Lian
Qíxìng
Lian
Level 573
Champion Stats
56W - 58L
1,685 SR
Queue Stats
871W - 824L
1,726 Elo+
Solo
Vatu
Vatu
Sharkatack1
Vatu
Level 218
Champion Stats
4W - 8L
1,351 SR
Queue Stats
671W - 618L
1,687 Elo+
Party 1
Rei
Rei
ДевкаБезРуки
Rei
Level 126
Champion Stats
9W - 12L
1,584 SR
Queue Stats
404W - 364L
1,706 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
45
12 / 9 / 8
3,562
237
121,907
59,450
9,849
Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 2.

Level 2

Reckless Barrage

Reckless Barrage

Broadside

Heal for 150 for each enemy hit by Broadside.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Lex
57
13 / 13 / 13
3,828
255
95,915
85,091
0
Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Assail

Assail

In Pursuit

Generate 3 Ammo after activating In Pursuit.

Level 1

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

The Hunted

The Hunted

Retribution

You gain 25% Lifesteal against your Retribution target.

Level 5

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Ying
ZAINΨ
Ying
60
3 / 7 / 17
2,994
200
63,656
57,460
0
Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Pip
símo
Pip
54
9 / 7 / 20
3,653
244
81,582
56,386
23,046
Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.5s after hitting an enemy with your weapon.

Level 5

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.

Level 1

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

xSilverbird
Unknown
50
2 / 11 / 17
2,818
188
54,974
63,454
0

Level 3

Level 1

Level 1

Level 5

Level 5

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
60
8 / 9 / 23
5,091
339
69,779
52,803
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Mesmerism

Mesmerism

Illusion

Generate 3 Ammo after activating Illusion.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Disappear

Disappear

Armor

Increase your Movement Speed by 7% while Out of Combat.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Inara
NundNp
Inara
58
6 / 8 / 15
3,748
250
36,457
156,169
25,998
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Caretaker

Caretaker

Warder's Field

Heal for 44 every 1s while standing in Warder's Field.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Lian
60
15 / 9 / 15
4,072
271
115,203
79,472
0
Eagle's Emerald

Eagle's Emerald

Valor

Generate 3 Ammo for each enemy hit with Valor.

Level 3

Bloodline

Bloodline

Grace

Generate 1 Ammo after using Grace.

Level 1

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Superiority

Superiority

Armor

Increase your maximum Ammo by 3.

Level 3

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2s for each enemy hit with Valor. Can only happen once every 3s.

Level 4

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

56
10 / 8 / 9
4,002
267
46,086
56,165
0
Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 25% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 5

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 80.

Level 2

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 2

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Omnipresence

Omnipresence

Ambush

Your Ambush gains an additional charge and can now be used on allies.

Level 1

55
8 / 5 / 27
6,197
413
54,316
73,425
0
Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 5% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 5

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 25s
Objective Time
6m 56s
114
Kill Participation
136
39
Kills
47
47
Deaths
39
75
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Ying
8
9
23
2.17
L
Dredge
12
9
8
1.78
W
Inara
NundNp
Inara
6
8
15
1.69
W
Lian
15
9
15
2.5
W
10
8
9
1.81
L
Lex
13
13
13
1.5
L
Ying
ZAINΨ
Ying
3
7
17
1.64
L
Pip
símo
Pip
9
7
20
2.71
L
xSilverbird
Unknown
2
11
17
0.95
W
8
5
27
4.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

418,034
Damage
321,841
321,841
Taken
418,034
32,895
Shielding
25,998
200,002
Healing
309,427
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ying
69,779
43,829
82,384
15,475
52,803
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
Dredge
121,907
78,750
0
6,930
59,450
9,849
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Inara
NundNp
Inara
36,457
30,762
0
8,618
156,169
25,998
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Lian
115,203
112,140
0
1,713
79,472
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
46,086
36,241
0
6,507
56,165
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Lex
95,915
93,423
0
1,540
85,091
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Ying
ZAINΨ
Ying
63,656
43,782
46,997
24,556
57,460
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Pip
símo
Pip
81,582
75,379
76,846
32,568
56,386
23,046
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
xSilverbird
Unknown
54,974
40,790
1,935
8,630
63,454
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
54,316
41,613
148,486
46,244
73,425
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role