Player Matchup

Willo
Willo
BeelzebubsTears
Willo
Level 714
Champion Stats
198W - 188L
1,633 SR
Queue Stats
1,397W - 1,403L
1,646 Elo+
Solo
Androxus
Androxus
Brðnin
Androxus
Level 901
Champion Stats
209W - 200L
1,696 SR
Queue Stats
2,465W - 2,184L
1,717 Elo+
Solo
Kasumi
Kasumi
ComicallySans
Kasumi
Level 275
Champion Stats
379W - 324L
1,668 SR
Queue Stats
961W - 856L
1,664 Elo+
Party 1
VII
VII
MainTyraXd
VII
Level 999
Champion Stats
4W - 4L
1,516 SR
Queue Stats
763W - 765L
1,684 Elo+
Solo
Mal'Damba
Mal'Damba
Riomazing
Mal'Damba
Level 529
Champion Stats
78W - 65L
1,672 SR
Queue Stats
648W - 579L
1,666 Elo+
Party 1
Team Averages
Level 684
1,637 SR
1,675 Elo+

VS

Team Averages
Level 512
1,594 SR
1,683 Elo+
Androxus
Androxus
Antidepressant
Androxus
Level 68
Champion Stats
45W - 30L
1,609 SR
Queue Stats
136W - 99L
1,706 Elo+
Solo
Rei
Rei
DarkAcSiIver
Rei
Level 180
Champion Stats
13W - 10L
1,667 SR
Queue Stats
375W - 346L
1,664 Elo+
Solo
Atlas
Atlas
JasonMargiela
Atlas
Level 314
Champion Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,705 Elo+
Solo
Octavia
Octavia
ShintaroBlack23
Octavia
Level 999
Champion Stats
42W - 42L
1,626 SR
Queue Stats
801W - 811L
1,636 Elo+
Solo
Dredge
Dredge
TheSGManiac
Dredge
Level 999
Champion Stats
4W - 4L
1,569 SR
Queue Stats
329W - 274L
1,704 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
14 / 4 / 25
4,862
232
141,351
45,012
0
Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 3s.

Level 5

Fauna

Fauna

Armor

Increase your Movement Speed by 8% when Out of Combat.

Level 1

Flora

Flora

Armor

Increase your maximum Health by 100.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Hummingbird

Hummingbird

Flutter

Generate 2 Ammo after activating Flutter.

Level 2

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Androxus
Brðnin
Androxus
60
31 / 15 / 6
5,092
242
117,843
74,642
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.

Level 4

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

55
24 / 11 / 22
5,148
245
106,829
67,000
0
Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -15s.

Level 3

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 20%.

Level 4

Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

59
4 / 19 / 22
3,801
181
89,592
73,195
0
Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 10%.

Level 1

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Mal'Damba
Riomazing
Mal'Damba
59
6 / 2 / 32
4,817
229
34,968
29,824
0
Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 50.

Level 1

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
17
15 / 20 / 6
4,059
193
58,855
77,598
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.

Level 4

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

60
4 / 14 / 26
4,489
214
31,654
62,840
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

55
9 / 13 / 8
4,374
208
44,254
191,532
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Safe Haven

Safe Haven

Armor

Increase your Healing received by 6% while Stasis Field is active.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

60
6 / 19 / 16
3,674
175
68,067
77,882
0
Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 2.5s.

Level 5

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 2.

Level 1

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 20%.

Level 1

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 30%.

Level 3

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 20%.

Level 5

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Dredge
59
17 / 13 / 15
4,518
215
86,843
80,731
9,638
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 59s
Objective Time
9m 33s
186
Kill Participation
122
79
Kills
51
51
Deaths
79
107
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Androxus
15
20
6
0.9
W
14
4
25
6.63
W
Androxus
Brðnin
Androxus
31
15
6
2.27
W
24
11
22
3.18
L
4
14
26
1.21
L
9
13
8
1
W
4
19
22
0.79
W
Mal'Damba
Riomazing
Mal'Damba
6
2
32
11
L
6
19
16
0.74
L
Dredge
17
13
15
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

490,583
Damage
289,673
289,673
Taken
490,583
0
Shielding
9,638
175,045
Healing
223,924
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Androxus
58,855
33,509
305
11,488
77,598
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

Level 1

W
141,351
83,335
2,758
3,387
45,012
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Androxus
Brðnin
Androxus
117,843
84,726
0
3,012
74,642
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

W
106,829
83,826
0
7,043
67,000
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
31,654
29,202
133,610
31,264
62,840
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
44,254
44,254
0
23,904
191,532
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
89,592
66,242
0
1,490
73,195
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
Mal'Damba
Riomazing
Mal'Damba
34,968
11,487
134,556
22,799
29,824
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
68,067
52,898
2,672
10,010
77,882
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Dredge
86,843
37,900
0
10,671
80,731
9,638
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role