Player Matchup

Fernando
Fernando
Platinum III
Dïsponïvêl25
Fernando
Platinum III
Level 999
Champion Stats
7W - 2L
1,804 SR
Queue Stats
108W - 90L
1,598 Elo+
Solo
Ying
Ying
Diamond V
Eletreas
Ying
Diamond V
Level 145
Champion Stats
27W - 15L
1,730 SR
Queue Stats
372W - 361L
1,602 Elo+
Party 2
Talus
Talus
Diamond IV
HybridThëory
Talus
Diamond IV
Level 478
Champion Stats
18W - 21L
1,575 SR
Queue Stats
1,096W - 1,095L
1,607 Elo+
Solo
Rei
Rei
Diamond IV
M1k34N63L
Rei
Diamond IV
Level 999
Champion Stats
30W - 24L
1,661 SR
Queue Stats
876W - 845L
1,689 Elo+
Party 2
Ash
Ash
Platinum I
TheKnacken
Ash
Platinum I
Level 999
Champion Stats
5W - 2L
1,786 SR
Queue Stats
306W - 270L
1,594 Elo+
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 724
1,711 SR
1,618 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 328
1,722 SR
1,622 Elo+
Corvus
Corvus
Platinum II
Letyz
Corvus
Platinum II
Level 999
Champion Stats
328W - 298L
1,668 SR
Queue Stats
1,387W - 1,334L
1,605 Elo+
Party 3
Koga
Koga
Diamond V
LorenaPequena
Koga
Diamond V
Level 38
Champion Stats
10W - 5L
1,924 SR
Queue Stats
49W - 27L
1,660 Elo+
Party 1
Azaan
Azaan
Platinum II
Snukzin
Azaan
Platinum II
Level 321
Champion Stats
7W - 10L
1,612 SR
Queue Stats
228W - 245L
1,635 Elo+
Party 3
Strix
Strix
Platinum III
SoyTaCo
Strix
Platinum III
Level 42
Champion Stats
3W - 2L
1,798 SR
Queue Stats
52W - 53L
1,589 Elo+
Party 3
Barik
Barik
Platinum I
SrFr3Tic0
Barik
Platinum I
Level 238
Champion Stats
2W - 5L
1,608 SR
Queue Stats
112W - 87L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
54
7 / 4 / 9
2,884
320
58,600
69,930
18,045
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Ying
55
8 / 0 / 18
2,951
328
64,019
22,188
0
Harmony

Harmony

Shatter

Heal for 65% of the damage dealt by Shatter.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 3.75s.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

60
14 / 5 / 5
2,655
295
56,153
38,629
0
Primeval Might

Primeval Might

Overcharge

Gain 5% Lifesteal while Overcharge is active.

Level 1

Guts

Guts

Armor

Reduce your damage taken by 5% while at or below 40% Health.

Level 1

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 4s.

Level 4

Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

59
1 / 2 / 25
3,578
398
30,294
20,058
0
Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 100.

Level 2

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.2s after hitting an enemy with Sigil. This effect stacks.

Level 2

Threat and Subject

Threat and Subject

Armor

Increase your Movement Speed by 8% for 5s after earning a Killing Blow or Elimination.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

59
7 / 3 / 13
2,639
293
57,471
62,049
36,148
Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 150.

Level 1

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 3.2s.

Level 4

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 4s for each enemy hit with Kinetic Burst.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Bans
WilloTorvald
Team 1 Score

4

VS

Team 2 Score

0

Bans
LianBomb King
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
Letyz
Corvus
55
0 / 6 / 3
1,691
188
3,781
23,955
840
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Condemnation

Condemnation

Armor

Increase the Healing you do by 5% while at or below 70% Health.

Level 1

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 1.5s. This effect can only occur once every 5s.

Level 3

New Resolve

New Resolve

Mark of Fate

Grant a 40-Health Shield to an ally for 2s when you Mark them.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

23
7 / 7 / 3
2,248
250
51,799
49,751
0
Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Azaan
Snukzin
Azaan
59
3 / 9 / 4
2,047
227
49,393
82,442
19,373
Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Ad Eternum

Ad Eternum

Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.7999999999999998s.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Strix
SoyTaCo
Strix
33
2 / 7 / 4
2,045
227
77,121
46,666
0
Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Stalker

Stalker

Stealth

Increase your Reload Speed by 20% while Stealth is active.

Level 2

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Roost

Roost

Scope

Hits with Talon Rifle generate 4% Ultimate charge.

Level 4

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Barik
SrFr3Tic0
Barik
47
2 / 8 / 1
2,000
222
30,760
63,723
37,661
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 44s
Objective Time
3m 33s
107
Kill Participation
29
37
Kills
14
14
Deaths
37
70
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fernando
7
4
9
2.88
W
Ying
8
0
18
17
W
14
5
5
3.3
L
Corvus
Letyz
Corvus
0
6
3
0.25
L
7
7
3
1.21
W
1
2
25
6.75
L
Azaan
Snukzin
Azaan
3
9
4
0.56
L
Strix
SoyTaCo
Strix
2
7
4
0.57
L
Barik
SrFr3Tic0
Barik
2
8
1
0.31
W
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

266,537
Damage
212,854
212,854
Taken
266,537
54,193
Shielding
57,874
147,843
Healing
119,662
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
58,600
27,186
0
0
69,930
18,045
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Ying
64,019
30,584
37,141
13,065
22,188
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
56,153
53,509
0
7,515
38,629
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Corvus
Letyz
Corvus
3,781
1,383
88,077
5,661
23,955
840
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
51,799
48,447
0
2,274
49,751
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
30,294
26,231
80,184
9,938
20,058
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Azaan
Snukzin
Azaan
49,393
38,218
0
11,599
82,442
19,373
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Strix
SoyTaCo
Strix
77,121
74,850
0
764
46,666
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
Barik
SrFr3Tic0
Barik
30,760
30,760
0
11,287
63,723
37,661
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
57,471
50,113
0
0
62,049
36,148
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role