Player Matchup

Jenos
Jenos
KirV203
Jenos
Level 161
Champion Stats
6W - 5L
1,695 SR
Queue Stats
30W - 23L
1,703 Elo+
Party 2
VII
VII
Pumpochka89
VII
Level 126
Champion Stats
21W - 12L
1,636 SR
Queue Stats
61W - 49L
1,617 Elo+
Party 2
Tyra
Tyra
ShanTiLi
Tyra
Level 534
Champion Stats
2W - 0L
1,345 SR
Queue Stats
139W - 128L
1,599 Elo+
Solo
Rei
Rei
pivandosina
Rei
Level 82
Champion Stats
10W - 8L
1,585 SR
Queue Stats
67W - 61L
1,600 Elo+
Party 2
Grohk
Grohk
yourgreathope
Grohk
Level 186
Champion Stats
1W - 2L
1,430 SR
Queue Stats
90W - 93L
1,571 Elo+
Solo
Team Averages
Level 218
1,538 SR
1,618 Elo+

VS

Team Averages
Level 469
1,506 SR
1,508 Elo+
Ying
Ying
ForehandWave499
Ying
Level 824
Champion Stats
1W - 5L
1,433 SR
Queue Stats
33W - 43L
1,530 Elo+
Solo
Koga
Koga
IL0VEY0UBB
Koga
Level 24
Champion Stats
3W - 7L
1,793 SR
Queue Stats
8W - 18L
1,465 Elo+
Party 1
Ruckus
Ruckus
Levz235
Ruckus
Level 91
Champion Stats
2W - 4L
1,524 SR
Queue Stats
15W - 19L
1,495 Elo+
Solo
Corvus
Corvus
Timmy25
Corvus
Level 999
Champion Stats
1W - 6L
1,281 SR
Queue Stats
145W - 174L
1,521 Elo+
Party 1
Viktor
Viktor
VacaBaka
Viktor
Level 409
Champion Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
KirV203
Jenos
53
7 / 2 / 23
4,286
612
35,918
34,443
0
Eclipse

Eclipse

Void Grip

Heal for 250 every 1s while using Void Grip.

Level 5

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 14%.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 80% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

40
16 / 5 / 7
4,096
585
54,234
28,809
0
Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 15%.

Level 3

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 20% while in Automatic fire mode.

Level 5

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1s after activating Grappling Hook.

Level 2

Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 15% Health.

Level 3

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

Overcharged

Overcharged

Overcharge your Grappling Hook to now pull non-Frontline Champions to VII. Reduce Grappling Hook’s damage by 100, its Charges by 1, and its Cooldown by 2s.

Level 1

Tyra
45
3 / 4 / 11
3,771
539
33,855
30,459
0
Turn The Table

Turn The Table

Nade Launcher

Heal for 60 for each enemy hit with Nade Launcher.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 8% for 3s after using Nade Launcher.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 400 over 2s.

Level 4

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1.5s.

Level 3

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

27
8 / 6 / 17
4,084
583
38,360
42,886
0
Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 4%.

Level 1

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 28%.

Level 4

Desperate Defense

Desperate Defense

Envelop

Heal for 50 when you use Envelop.

Level 1

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 1.2s.

Level 4

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

60
4 / 5 / 15
3,818
545
37,777
45,232
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 18% for 3s after hitting an enemy with Shock Pulse.

Level 3

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 10%.

Level 1

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
4 / 5 / 9
3,796
542
48,614
25,175
0
Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 1.4s.

Level 2

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 5s.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

16
8 / 12 / 4
3,823
546
43,276
53,324
1,200
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Ruckus
Levz235
Ruckus
39
4 / 7 / 6
3,575
511
31,665
68,236
34,265
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Corvus
Timmy25
Corvus
60
1 / 6 / 11
3,413
488
11,650
23,703
480
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 3%.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

New Resolve

New Resolve

Mark of Fate

Grant a 40-Health Shield to an ally for 2s when you Mark them.

Level 1

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Viktor
VacaBaka
Viktor
59
5 / 8 / 7
3,545
506
46,624
29,706
0
Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Scramble

Scramble

Hustle

Reduce damage taken by 6% while using Hustle.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 56s
Objective Time
3m 46s
111
Kill Participation
59
38
Kills
22
22
Deaths
38
73
Assists
37
Player
Kills
Deaths
Assists
KDA
L
4
5
9
1.7
L
8
12
4
0.83
W
Jenos
KirV203
Jenos
7
2
23
9.25
L
Ruckus
Levz235
Ruckus
4
7
6
1
W
16
5
7
3.9
W
Tyra
3
4
11
2.13
L
Corvus
Timmy25
Corvus
1
6
11
1.08
L
Viktor
VacaBaka
Viktor
5
8
7
1.06
W
8
6
17
2.75
W
4
5
15
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

200,144
Damage
181,829
181,829
Taken
200,144
0
Shielding
35,945
126,694
Healing
90,809
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
48,614
20,284
19,388
7,019
25,175
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
43,276
40,776
0
0
53,324
1,200
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
Jenos
KirV203
Jenos
35,918
23,865
32,221
12,107
34,443
0

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Ruckus
Levz235
Ruckus
31,665
23,562
0
12,512
68,236
34,265
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
54,234
48,517
0
829
28,809
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Tyra
33,855
17,965
0
2,301
30,459
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Corvus
Timmy25
Corvus
11,650
10,332
41,181
4,828
23,703
480
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Viktor
VacaBaka
Viktor
46,624
27,393
0
5,881
29,706
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
38,360
26,508
22,190
12,176
42,886
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
37,777
25,066
20,823
24,047
45,232
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Damage Done by Role

Damage Taken by Role