Player Matchup
VS
Match Stats
The Night
Grappling Hook
Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.
Level 4
Pop Off
Explosive Dodge
Increase the Area of Effect of Explosive Dodge bombs by 10%.
Level 1
Terror
Grappling Hook
(223153) Increase the pull strength of Grappling Hook by 25%.
Level 5
Nasty Surprise
Explosive Dodge
Generate 5 Ammo after activating Explosive Dodge.
Level 1
Latch and Fire
Explosive Dodge
Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.
Level 4
Tribunal Upgrades
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
Level 1
Tenacious
Shadow Step
Heal for 40 after activating Shadow Step.
Level 1
Harsh Training
Armor
Increase your maximum Health by 50.
Level 1
Swift Hands
Dragon Stance
Reduce the time it takes to enter and exit Dragon Stance by 50%.
Level 5
Gale Storm
Skewer
Generate 50% Energy after earning a Killing Blow with Skewer.
Level 4
Guild Tactics
Skewer
Heal for 640 after hitting at least one enemy with Skewer.
Level 4
Dragon Fangs
Dragon Stance
Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.
Level 1
True Conviction
Reduce the damage your other allies take by 25% while they are within 35 units of the middle wall segment of your Sanctuary.
Level 5
Eternal Strife
Using an ability above Ire threshold Heals you for 225.
Level 3
Tools of Salvation
Increase your maximum Health by 600.
Level 4
Forged in Battle
Reduce the Cooldown of Sanctuary by 1.2s.
Level 2
Depths of Despair
Reduce the damage you take by 4% for 2s after activating Conviction.
Level 1
Persistence
Gain 30% Lifesteal on your hits with Judgement.
Level 1
Refreshing Break
Chain Heal
Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.
Level 5
Mystic Mastery
Armor
Increase your maximum Health by 100.
Level 2
Future Generations
Chain Heal
After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.
Level 1
Spring to Action
Spirit Link
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.
Level 2
Magic in the Blood
Weapon
Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.
Level 5
Extension
Increase the range of Chain Heal bounces by 40%.
Level 1
Platemail
Armor
Increase your maximum Health by 300.
Level 2
Never Surrender!
Battle Shout
Reduce the Cooldown of Battle Shout by 1.2s.
Level 2
Hulking Strength
Commander's Grab
Reduce the Cooldown of Commander's Grab by 1.2s.
Level 2
Lifetaker
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5
Shield Wall
Bulwark
Increase the Health of your Bulwark by 800.
Level 4
Vortex Grip
Commander's Grab
Targets hit by Commander's Grab are Stunned for an additional 1.4s.
Level 1
Team 1 Score
4
VS
Team 2 Score
0
Surprise!
Shadow Step
Generate 25 Ammo after activating Shadow Step.
Level 5
Something to Prove
Armor
Generate 20% Energy after falling to or below 50% Health.
Level 2
Harsh Training
Armor
Increase your maximum Health by 50.
Level 1
Memento
Weapon
Increase your maximum Ammo by 10.
Level 2
Tenacious
Shadow Step
Heal for 200 after activating Shadow Step.
Level 5
Adrenaline Junkie
Weapon
Generate 1 Energy for every 80 damage done with your Submachine Guns.
Level 1
Adrenaline
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 4
Unstoppable
Blossom
Reduce your damage taken by 18% for 4s after using Blossom.
Level 3
Vine Grasp
Vine
Increase the range of Vine by 10%.
Level 1
Verdant Expanse
Blossom
Increase the radius of Blossom by 20%.
Level 5
Barkskin
Armor
Increase your maximum Health by 150.
Level 2
Deep Roots
Crippling Throw
Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)
Level 1
Priority Requisition
Reduce the Cooldown of Distortion Field by 2s.
Level 4
Entrenched
Reduce your damage taken by 10% while standing inside of your Distortion Field.
Level 2
Interdiction
Weapon
Increase your maximum Ammo by 4.
Level 2
Dominant Dome
Increase the radius of your Distortion Field by 12%.
Level 3
Vicious Circle
Reduce the Cooldown of Distortion Field by 2.4s after activating Commanding Leap.
Level 4
Asymmetric Warfare
Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.
Level 1
Sprint
Weightless
Increase your jump speed by an additonal 20% while using Weightless.
Level 2
Sturdy
Weapon
Gain 15% Movement Speed.
Level 5
Moxie
Armor
Increase your Healing received by 18% while at or below 50% Health.
Level 3
Acumen
Explosive Flask
Gain 30% Lifesteal against enemies Slowed by your Explosive Flask.
Level 3
From Above
Weightless
Reduces the Cooldown of Weightless by 1.2s.
Level 2
Catalyst
Explosive Flask
Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)
Level 1
Hulking Monstrosity
Armor
Increase your maximum Health by 300.
Level 2
It Follows
Calamity Blast
Increase your Movement Speed by 2% for each Calamity Charge you have.
Level 1
Strength of Stone
Calamity Blast
Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.
Level 4
We Can Rebuild Him
Armor
Receive 15% increased Healing while at or below 50% Health.
Level 3
Unfeeling
Shatterfall
Reduce your damage taken by 40% for 3s after landing with Shatterfall.
Level 5
Crush
Shatterfall
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.