This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance of each Nether Step dash by 20%.
Reduce the Cooldown of Nether Step by 60% after hitting an enemy with Reversal.
Reduce all active Cooldowns by 20% after getting an Elimination.
Generate 2 Ammo after activating Nether Step.
Increase your Movement Speed by 40% for 3s after activating Nether Step.
Nether Step now has 3 separate charges and is no longer linked.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance of each Nether Step dash by 20%.
Reduce the Cooldown of Nether Step by 60% after hitting an enemy with Reversal.
Reduce all active Cooldowns by 20% after getting an Elimination.
Generate 2 Ammo after activating Nether Step.
Increase your Movement Speed by 40% for 3s after activating Nether Step.
Nether Step now has 3 separate charges and is no longer linked.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance of each Nether Step dash by 20%.
Reduce the Cooldown of Nether Step by 60% after hitting an enemy with Reversal.
Reduce all active Cooldowns by 20% after getting an Elimination.
Generate 2 Ammo after activating Nether Step.
Increase your Movement Speed by 40% for 3s after activating Nether Step.
Nether Step now has 3 separate charges and is no longer linked.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance of each Nether Step dash by 20%.
Reduce the Cooldown of Nether Step by 60% after hitting an enemy with Reversal.
Reduce all active Cooldowns by 20% after getting an Elimination.
Generate 2 Ammo after activating Nether Step.
Increase your Movement Speed by 40% for 3s after activating Nether Step.
Nether Step now has 3 separate charges and is no longer linked.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 180 for each enemy hit by Calamity Blast.
Increase your maximum Health by 150.
Reduce the damage required to generate a Calamity Blast charge by 500.
Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.
Increase the leap distance of Shatterfall by 10%.
Each Calamity Blast deals an additional 100 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed of allies affected by Mending Spirits by 25%.
Reduce your damage taken by 8% while Healing an ally with Mending Spirits.
Increase your maximum Health by 100.
Reduce your active Cooldowns by 50% after getting an Elimination.
Increase your movement speed by 8% for 3s after using Slither.
Mending Spirits immediately Heals your target for an additional 350.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 600.
Heal for 112 every 1s while Earthen Guard is active.
Increase your maximum Ammo by 1.
Reduce the Cooldown of Earthen Guard by 2.5s.
Generate 2 Ammo after activating Warder's Field.
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed of allies affected by Mending Spirits by 25%.
Reduce your damage taken by 8% while Healing an ally with Mending Spirits.
Increase your maximum Health by 100.
Reduce your active Cooldowns by 50% after getting an Elimination.
Increase your movement speed by 8% for 3s after using Slither.
Mending Spirits immediately Heals your target for an additional 350.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 120 after using Blink.
Increase maximum Health by 30.
Increase your Movement Speed during Soar by 7%.
Reduce the Cooldown of Soar by 100% after getting an Elimination
Increase the distance traveled by Blink by 24%.
Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance of each Nether Step dash by 20%.
Reduce the Cooldown of Nether Step by 60% after hitting an enemy with Reversal.
Reduce all active Cooldowns by 20% after getting an Elimination.
Generate 2 Ammo after activating Nether Step.
Increase your Movement Speed by 40% for 3s after activating Nether Step.
Nether Step now has 3 separate charges and is no longer linked.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Dead Zone by 4s.
Reduce your damage taken by 5% for 3s after activating Flutter.
Generate 2 Ammo after activating Flutter.
Increase your maximum Health by 150.
Reduce your active Cooldowns by 32% after getting an Elimination.
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shatter by 2.5s.
Increase the Health of each of your Illusions by 100.
Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.
Increase the duration of your Illusions by 2s.
Reduce your active Cooldowns by 3s after getting an Elimination.
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance of each Nether Step dash by 20%.
Reduce the Cooldown of Nether Step by 60% after hitting an enemy with Reversal.
Reduce all active Cooldowns by 20% after getting an Elimination.
Generate 2 Ammo after activating Nether Step.
Increase your Movement Speed by 40% for 3s after activating Nether Step.
Nether Step now has 3 separate charges and is no longer linked.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 120 after using Blink.
Increase maximum Health by 30.
Increase your Movement Speed during Soar by 7%.
Reduce the Cooldown of Soar by 100% after getting an Elimination
Increase the distance traveled by Blink by 24%.
Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 120 after using Blink.
Increase maximum Health by 30.
Increase your Movement Speed during Soar by 7%.
Reduce the Cooldown of Soar by 100% after getting an Elimination
Increase the distance traveled by Blink by 24%.
Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.
Increase your maximum Ammo by 2.
Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.
Increase the distance traveled when using Dodge Roll by 20%.
Activating Dodge Roll heals you for 225.
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance of each Nether Step dash by 20%.
Reduce the Cooldown of Nether Step by 60% after hitting an enemy with Reversal.
Reduce all active Cooldowns by 20% after getting an Elimination.
Generate 2 Ammo after activating Nether Step.
Increase your Movement Speed by 40% for 3s after activating Nether Step.
Nether Step now has 3 separate charges and is no longer linked.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance of each Nether Step dash by 20%.
Reduce the Cooldown of Nether Step by 60% after hitting an enemy with Reversal.
Reduce all active Cooldowns by 20% after getting an Elimination.
Generate 2 Ammo after activating Nether Step.
Increase your Movement Speed by 40% for 3s after activating Nether Step.
Nether Step now has 3 separate charges and is no longer linked.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.
Increase your maximum Ammo by 2.
Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.
Increase the distance traveled when using Dodge Roll by 20%.
Activating Dodge Roll heals you for 225.
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance of each Nether Step dash by 20%.
Reduce the Cooldown of Nether Step by 60% after hitting an enemy with Reversal.
Reduce all active Cooldowns by 20% after getting an Elimination.
Generate 2 Ammo after activating Nether Step.
Increase your Movement Speed by 40% for 3s after activating Nether Step.
Nether Step now has 3 separate charges and is no longer linked.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 24% Lifesteal against targets Slowed by Net Shot.
Reduce all active Cooldowns by 14% after getting an Elimination.
Reduce the Cooldown of Heroic Leap by 2.5s.
Increase the jump strength of Heroic Leap by 10%.
Hitting at least one champion with Heroic Leap reduces its Cooldown by 5s.
Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 24% Lifesteal against targets Slowed by Net Shot.
Reduce all active Cooldowns by 14% after getting an Elimination.
Reduce the Cooldown of Heroic Leap by 2.5s.
Increase the jump strength of Heroic Leap by 10%.
Hitting at least one champion with Heroic Leap reduces its Cooldown by 5s.
Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance of each Nether Step dash by 20%.
Reduce the Cooldown of Nether Step by 60% after hitting an enemy with Reversal.
Reduce all active Cooldowns by 20% after getting an Elimination.
Generate 2 Ammo after activating Nether Step.
Increase your Movement Speed by 40% for 3s after activating Nether Step.
Nether Step now has 3 separate charges and is no longer linked.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Whirl by 16%.
Reduce the Cooldown of Whirl by 2s after using Billow.
Increase your Movement Speed by 24% for 4s after getting an Elimination.
Reduce the Cooldown of Billow by 70% after getting an Elimination.
Regenerate 2 Ammo every 0.5s for 1s after activating Billow.
Spite deals 20% of its target's maximum Health with each hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance of each Nether Step dash by 20%.
Reduce the Cooldown of Nether Step by 60% after hitting an enemy with Reversal.
Reduce all active Cooldowns by 20% after getting an Elimination.
Generate 2 Ammo after activating Nether Step.
Increase your Movement Speed by 40% for 3s after activating Nether Step.
Nether Step now has 3 separate charges and is no longer linked.