This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Overcharge by 2s.
Increase your Movement Speed by 32% while Rune of Travel is active.
Gain 15% Lifesteal while Overcharge is active.
Reduce your damage taken by 10% while at or below 40% Health.
Increase the duration of Overcharge by 0.4s.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you take by 3% for 2s for each ally hit with Chain Heal. This effect stacks.
Increase your maximum Health by 200.
Increase your maximum Ammo by 2.
Heal for 60 every 1s while Spirit Linked to an ally.
Linking to a new target reduces all your Cooldowns by 0.4s.
While Envelop is active and you are Linked to an enemy, prevent them from Healing.