This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 180 every 1s while Combat Trance is active.
Generate 3 Ammo after activating Combat Trance.
Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.
Reduce the Cooldown of Combat Trance by 1.2000000000000002s for each enemy hit by Heavy Blade.
Reduce the Cooldown of Crouching Tigron by 1.2000000000000002s for each enemy hit by Heavy Blade.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 33% while Billow is active.
Increase your Movement Speed by 20% for 2s after using Whirl.
Reduce the Cooldown of Whirl by 1.5s for each enemy it hits.
Increase your Movement Speed by 30% for 3s after activating Counter.
Reduce the Cooldown of Whirl by 2s after successfully hitting an enemy with Counter.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 625 over 2s while in Smoke Screen.
Reduce the Cooldown of Smoke Screen by 1s for each enemy hit by Poison Bolts.
Increase your Reload Speed by 20% for 5s after using Poison Bolts.
Reduce the Cooldown of Poison Bolts by 4s.
Reduce the Cooldown of Smoke Screen by 0.6s.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Decrease your damage taken by 20% for 3s after using Nade Launcher.
Reduce your active Cooldowns by 20% after getting an Elimination.
Reduce the Cooldown of Hunter’s Mark by 2s.
Increase your Movement Speed by 8% for 4s after using Fire Bomb.
Increase your maximum Ammo by 10.
Hunter's Mark has 2 charges and grants its benefits to allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Seedling by 2s for each enemy hit by it.
Increase your Reload Speed by 10%.
Reduce the Cooldown of Dead Zone by 2.4000000000000004s.
Reduce your active Cooldowns by 16% after getting an Elimination.
Reduce the Cooldown of Flutter by 2.4s.
Dead Zone damage is increased to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 33% while Billow is active.
Increase your Movement Speed by 20% for 2s after using Whirl.
Reduce the Cooldown of Whirl by 1.5s for each enemy it hits.
Increase your Movement Speed by 30% for 3s after activating Counter.
Reduce the Cooldown of Whirl by 2s after successfully hitting an enemy with Counter.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shatter by 2.5s.
Increase the Health of each of your Illusions by 400.
Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.
Increase the duration of your Illusions by 2s.
Reduce your active Cooldowns by 2s after getting an Elimination.
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Decrease your damage taken by 20% for 3s after using Nade Launcher.
Reduce your active Cooldowns by 20% after getting an Elimination.
Reduce the Cooldown of Hunter’s Mark by 2s.
Increase your Movement Speed by 8% for 4s after using Fire Bomb.
Increase your maximum Ammo by 10.
Hunter's Mark has 2 charges and grants its benefits to allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 300 for each enemy hit with Wings of Wrath.
Increase your maximum Health by 50.
Increase the travel distance of Wings of Wrath by 10%.
Apply a 140-Health Shield for 2s to allies affected by Kindle Soul.
Heal for 525 over 3s after Healing an ally with Kindle Soul.
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.
Reduce your active Cooldowns by 20% after getting an Elimination.
Increase the Knockback distance of Kinetic Burst by 8%.
Reduce the Cooldown of Kinetic Burst by 1.7999999999999998s.
Heal for 600 over 2s for each enemy hit by Kinetic Burst.
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 4.
Heal for 300 after exiting a Shortcut.
Generate 2 Ammo for each enemy hit by Broadside.
Gain a 300-Health Shield after dropping to or below 50% Health.
Increase the Healing you receive by 20% while at or below 50% Health.
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Decrease your damage taken by 20% for 3s after using Nade Launcher.
Reduce your active Cooldowns by 20% after getting an Elimination.
Reduce the Cooldown of Hunter’s Mark by 2s.
Increase your Movement Speed by 8% for 4s after using Fire Bomb.
Increase your maximum Ammo by 10.
Hunter's Mark has 2 charges and grants its benefits to allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 300 for each enemy hit with Wings of Wrath.
Increase your maximum Health by 50.
Increase the travel distance of Wings of Wrath by 10%.
Apply a 140-Health Shield for 2s to allies affected by Kindle Soul.
Heal for 525 over 3s after Healing an ally with Kindle Soul.
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Healing received from others by 15% while at or below 50% Health.
Reduce the Cooldown of Stasis Field by 3s after hitting an enemy with Setback.
Increase your Healing received by 18% while Stasis Field is active.
Heal for 320 every 1s for 3s after activating Stasis Field.
Enemies hit by Setback are Rewound 0.6s further into the past.
Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 4.
Heal for 300 after exiting a Shortcut.
Generate 2 Ammo for each enemy hit by Broadside.
Gain a 300-Health Shield after dropping to or below 50% Health.
Increase the Healing you receive by 20% while at or below 50% Health.
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Decrease your damage taken by 20% for 3s after using Nade Launcher.
Reduce your active Cooldowns by 20% after getting an Elimination.
Reduce the Cooldown of Hunter’s Mark by 2s.
Increase your Movement Speed by 8% for 4s after using Fire Bomb.
Increase your maximum Ammo by 10.
Hunter's Mark has 2 charges and grants its benefits to allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Decrease your damage taken by 20% for 3s after using Nade Launcher.
Reduce your active Cooldowns by 20% after getting an Elimination.
Reduce the Cooldown of Hunter’s Mark by 2s.
Increase your Movement Speed by 8% for 4s after using Fire Bomb.
Increase your maximum Ammo by 10.
Hunter's Mark has 2 charges and grants its benefits to allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Seedling by 2s for each enemy hit by it.
Increase your Reload Speed by 10%.
Reduce the Cooldown of Dead Zone by 2.4000000000000004s.
Reduce your active Cooldowns by 16% after getting an Elimination.
Reduce the Cooldown of Flutter by 2.4s.
Dead Zone damage is increased to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 33% while Billow is active.
Increase your Movement Speed by 20% for 2s after using Whirl.
Reduce the Cooldown of Whirl by 1.5s for each enemy it hits.
Increase your Movement Speed by 30% for 3s after activating Counter.
Reduce the Cooldown of Whirl by 2s after successfully hitting an enemy with Counter.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Decrease your damage taken by 20% for 3s after using Nade Launcher.
Reduce your active Cooldowns by 20% after getting an Elimination.
Reduce the Cooldown of Hunter’s Mark by 2s.
Increase your Movement Speed by 8% for 4s after using Fire Bomb.
Increase your maximum Ammo by 10.
Hunter's Mark has 2 charges and grants its benefits to allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of all your Turrets by 420.
Gain a 450-Health Shield for 3s after activating Rocket Boots.
Reduce your active Cooldowns by 30% after getting an Elimination.
Heal for 50 every 1s for 3s after activating Rocket Boots.
Heal for 100 each time one of your base Turrets hits an enemy.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Decrease your damage taken by 20% for 3s after using Nade Launcher.
Reduce your active Cooldowns by 20% after getting an Elimination.
Reduce the Cooldown of Hunter’s Mark by 2s.
Increase your Movement Speed by 8% for 4s after using Fire Bomb.
Increase your maximum Ammo by 10.
Hunter's Mark has 2 charges and grants its benefits to allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Decrease your damage taken by 20% for 3s after using Nade Launcher.
Reduce your active Cooldowns by 20% after getting an Elimination.
Reduce the Cooldown of Hunter’s Mark by 2s.
Increase your Movement Speed by 8% for 4s after using Fire Bomb.
Increase your maximum Ammo by 10.
Hunter's Mark has 2 charges and grants its benefits to allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 625 over 2s while in Smoke Screen.
Reduce the Cooldown of Smoke Screen by 1s for each enemy hit by Poison Bolts.
Increase your Reload Speed by 20% for 5s after using Poison Bolts.
Reduce the Cooldown of Poison Bolts by 4s.
Reduce the Cooldown of Smoke Screen by 0.6s.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.
Reduce your active Cooldowns by 20% after getting an Elimination.
Increase the Knockback distance of Kinetic Burst by 8%.
Reduce the Cooldown of Kinetic Burst by 1.7999999999999998s.
Heal for 600 over 2s for each enemy hit by Kinetic Burst.
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.