This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.
Increase your jump speed by an additonal 20% while using Weightless.
Reduce the Cooldown of Healing Potion by 3s for each ally it hits.
Heal for 60 every 1s while Weightless is active.
Increase the radius of Healing Potion by 32%.
Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the radius of Healing Potion by 24%.
Increase your Healing received by 18% while at or below 50% Health.
Reduce the Cooldown of Healing Potion by 0.2s after hitting an enemy with your weapon.
Generate 4 Ammo for each enemy hit by Explosive Flask.
Heal for 180 every 1s while Weightless is active.
Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 75 every 1s while standing near any of your Turrets.
Increase the Health of Barricade by 400.
Heal for 200 every 1s for 3s after activating Rocket Boots.
Reduce your active Cooldowns by 40% after getting an Elimination.
Passing through your Barricade increases the Movement Speed of yourself or your allies by 12% for 5s.
Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 30% for 5s after using Poison Bolts.
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -15s.
Reduce the Cooldown of Hidden by 3s.
Generate 12 Ammo after getting an Elimination.
Heal for 375 over 2s while in Smoke Screen.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Wings of Wrath by 4s after hitting an enemy with Pyre Strike.
Generate 30% Wrath after hitting an enemy with Pyre Strike.
Increase the travel distance of Wings of Wrath by 20%.
Regenerate 3 Ammo every 0.5s for 1s after earning an Elimination.
Apply a 140-Health Shield for 2s to allies affected by Kindle Soul.
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 25% while standing in Warder's Field.
Generate 2 Ammo after activating Warder's Field.
Increase your maximum Health by 450.
Reduce your active Cooldowns by 16% after getting an Elimination.
Reduce the Cooldown of Warder's Field by 4s.
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 35 Ammo after getting a Killing Blow or Elimination.
Generate 12 Ammo for each enemy hit with Frag Grenade.
Increase your maximum Health by 100.
Reduce the time it takes to bring up Iron Sights by 45%.
Increase your maximum Ammo by 6.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 12%.
Increase your maximum Health by 150.
Gain 24% Lifesteal against enemies Revealed by Sensor Drone.
Heal for 60 every 1s while Deflector Shield is active.
Every weapon shot made while Precision Sights is active has an 24% chance to not consume Ammo.
After firing continuously for 2s, gain 10% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 35 Ammo after getting a Killing Blow or Elimination.
Generate 12 Ammo for each enemy hit with Frag Grenade.
Increase your maximum Health by 100.
Reduce the time it takes to bring up Iron Sights by 45%.
Increase your maximum Ammo by 6.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 75 every 1s while standing near any of your Turrets.
Increase the Health of Barricade by 400.
Heal for 200 every 1s for 3s after activating Rocket Boots.
Reduce your active Cooldowns by 40% after getting an Elimination.
Passing through your Barricade increases the Movement Speed of yourself or your allies by 12% for 5s.
Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 75 every 1s while standing near any of your Turrets.
Increase the Health of Barricade by 400.
Heal for 200 every 1s for 3s after activating Rocket Boots.
Reduce your active Cooldowns by 40% after getting an Elimination.
Passing through your Barricade increases the Movement Speed of yourself or your allies by 12% for 5s.
Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 75 every 1s while standing near any of your Turrets.
Increase the Health of Barricade by 400.
Heal for 200 every 1s for 3s after activating Rocket Boots.
Reduce your active Cooldowns by 40% after getting an Elimination.
Passing through your Barricade increases the Movement Speed of yourself or your allies by 12% for 5s.
Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 75 every 1s while standing near any of your Turrets.
Increase the Health of Barricade by 400.
Heal for 200 every 1s for 3s after activating Rocket Boots.
Reduce your active Cooldowns by 40% after getting an Elimination.
Passing through your Barricade increases the Movement Speed of yourself or your allies by 12% for 5s.
Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 35 Ammo after getting a Killing Blow or Elimination.
Generate 12 Ammo for each enemy hit with Frag Grenade.
Increase your maximum Health by 100.
Reduce the time it takes to bring up Iron Sights by 45%.
Increase your maximum Ammo by 6.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 30% for 5s after using Poison Bolts.
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -15s.
Reduce the Cooldown of Hidden by 3s.
Generate 12 Ammo after getting an Elimination.
Heal for 375 over 2s while in Smoke Screen.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 35 Ammo after getting a Killing Blow or Elimination.
Generate 12 Ammo for each enemy hit with Frag Grenade.
Increase your maximum Health by 100.
Reduce the time it takes to bring up Iron Sights by 45%.
Increase your maximum Ammo by 6.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 75 every 1s while standing near any of your Turrets.
Increase the Health of Barricade by 400.
Heal for 200 every 1s for 3s after activating Rocket Boots.
Reduce your active Cooldowns by 40% after getting an Elimination.
Passing through your Barricade increases the Movement Speed of yourself or your allies by 12% for 5s.
Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 35 Ammo after getting a Killing Blow or Elimination.
Generate 12 Ammo for each enemy hit with Frag Grenade.
Increase your maximum Health by 100.
Reduce the time it takes to bring up Iron Sights by 45%.
Increase your maximum Ammo by 6.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 35 Ammo after getting a Killing Blow or Elimination.
Generate 12 Ammo for each enemy hit with Frag Grenade.
Increase your maximum Health by 100.
Reduce the time it takes to bring up Iron Sights by 45%.
Increase your maximum Ammo by 6.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 75 every 1s while standing near any of your Turrets.
Increase the Health of Barricade by 400.
Heal for 200 every 1s for 3s after activating Rocket Boots.
Reduce your active Cooldowns by 40% after getting an Elimination.
Passing through your Barricade increases the Movement Speed of yourself or your allies by 12% for 5s.
Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 12%.
Increase your maximum Health by 150.
Gain 24% Lifesteal against enemies Revealed by Sensor Drone.
Heal for 60 every 1s while Deflector Shield is active.
Every weapon shot made while Precision Sights is active has an 24% chance to not consume Ammo.
After firing continuously for 2s, gain 10% increased damage.