This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the explosion radius of Hail of Bombs' explosives by 40%.
Heal for 90 for each use of Explosive Personality.
Heal for 30 for each enemy hit by the initial and secondary explosions of Cluster Grenade.
Increase your Air Control for 2s after using Explosive Personality by 40%.
Generate 1 ammo for every -600 explosive damage done.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Dead Ringer's reveal on destruction by 2.5s.
Increase your maximum Ammo by 1.
Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.
Decrease the time between bursts of Dead Ringer's inhand fire by 16%.
Increase the Health of Dead Ringer by 450hp.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 160 after activating Advance.
Reduce the Cooldown of Emitter by 4s.
Heal 240 health for each player hit by Missile Launcher.
Reduce your damage taken by 9% for 2s after using Missile Launcher.
Increase your Movement Speed while firing by 10%.
Increase the radius of Missile Launcher's explosions by 66%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 75 every 1s while Bulwark is active.
Increase your maximum Health by 600.
Generate 12 Ammo after activating Battle Shout.
Reduce the Cooldown of Commander's Grab by 1.7999999999999998s.
Generate 10 Ammo after activating Commander's Grab.
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Healing received by 20% while firing your SMGs.
Heal for 60 every 1s while Agility is active.
Increase your jump height by 60% while Agility is active.
Reduce the rate of Energy consumption while in Dragon Stance by 18%.
Generate 10 Ammo after activating Shadow Step.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 30% after getting an Elimination.
Increase the radius of Blossom by 12%.
Heal for 150 after hitting an enemy with Crippling Throw.
Reset the Cooldown of Vine after dropping to or below 60% Health.
Increase your allies' Movement Speed by 10% for 4s after they are Healed by Blossom.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Receive 20% increased Healing while at or below 50% Health.
Generate 30% of a Calamity Blast charge for each enemy hit with Massacre Axe.
Reduce the damage required to generate a Calamity Blast charge by 300.
Increase your Movement Speed by 6% for each Calamity Charge you have.
Reduce your damage taken by 16% for 3s after landing with Shatterfall.
Reduce the damage you take by 20% while at or below 50% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Receive 20% increased Healing while at or below 50% Health.
Generate 30% of a Calamity Blast charge for each enemy hit with Massacre Axe.
Reduce the damage required to generate a Calamity Blast charge by 300.
Increase your Movement Speed by 6% for each Calamity Charge you have.
Reduce your damage taken by 16% for 3s after landing with Shatterfall.
Reduce the damage you take by 20% while at or below 50% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Receive 20% increased Healing while at or below 50% Health.
Generate 30% of a Calamity Blast charge for each enemy hit with Massacre Axe.
Reduce the damage required to generate a Calamity Blast charge by 300.
Increase your Movement Speed by 6% for each Calamity Charge you have.
Reduce your damage taken by 16% for 3s after landing with Shatterfall.
Reduce the damage you take by 20% while at or below 50% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Grumpy Bomb’s Stun duration by 0.30000000000000004s.
Reduce your active Cooldowns by 24% after getting an Elimination.
Increase your maximum Ammo by 4.
Increase your air control by 20% until you land after launching yourself with Poppy Bomb.
Heal for 45 for each Sticky Bomb you Detonate.
Reduces the time it takes for Grumpy Bomb to explode by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Grumpy Bomb’s Stun duration by 0.30000000000000004s.
Reduce your active Cooldowns by 24% after getting an Elimination.
Increase your maximum Ammo by 4.
Increase your air control by 20% until you land after launching yourself with Poppy Bomb.
Heal for 45 for each Sticky Bomb you Detonate.
Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Receive 20% increased Healing while at or below 50% Health.
Generate 30% of a Calamity Blast charge for each enemy hit with Massacre Axe.
Reduce the damage required to generate a Calamity Blast charge by 300.
Increase your Movement Speed by 6% for each Calamity Charge you have.
Reduce your damage taken by 16% for 3s after landing with Shatterfall.
Reduce the damage you take by 20% while at or below 50% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Receive 20% increased Healing while at or below 50% Health.
Generate 30% of a Calamity Blast charge for each enemy hit with Massacre Axe.
Reduce the damage required to generate a Calamity Blast charge by 300.
Increase your Movement Speed by 6% for each Calamity Charge you have.
Reduce your damage taken by 16% for 3s after landing with Shatterfall.
Reduce the damage you take by 20% while at or below 50% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Receive 20% increased Healing while at or below 50% Health.
Generate 30% of a Calamity Blast charge for each enemy hit with Massacre Axe.
Reduce the damage required to generate a Calamity Blast charge by 300.
Increase your Movement Speed by 6% for each Calamity Charge you have.
Reduce your damage taken by 16% for 3s after landing with Shatterfall.
Each Calamity Blast deals an additional 100 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 24% for 3s after landing with Shatterfall.
Gain 24% Power Siphon charge for each enemy hit by Shatterfall.
Reduce the Movement Speed penalty during Power Siphon by 15%.
Reduce the Cooldown of Shatterfall by 0.8999999999999999s for every 1s spent channeling Power Siphon.
Increase the leap distance of Shatterfall by 40%.
Each Calamity Blast deals an additional 100 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the explosion radius of Hail of Bombs' explosives by 40%.
Heal for 90 for each use of Explosive Personality.
Heal for 30 for each enemy hit by the initial and secondary explosions of Cluster Grenade.
Increase your Air Control for 2s after using Explosive Personality by 40%.
Generate 1 ammo for every -600 explosive damage done.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.
Gain 9% Movement Speed.
Generate 3 Ammo for each enemy hit by Explosive Flask.
Heal for 120 every 1s while Weightless is active.
Reduce the Cooldown of Healing Potion by 0.4s after hitting an enemy with your weapon.
Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the explosion radius of Hail of Bombs' explosives by 40%.
Heal for 90 for each use of Explosive Personality.
Heal for 30 for each enemy hit by the initial and secondary explosions of Cluster Grenade.
Increase your Air Control for 2s after using Explosive Personality by 40%.
Generate 1 ammo for every -600 explosive damage done.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 75 every 1s while Bulwark is active.
Increase your maximum Health by 600.
Generate 12 Ammo after activating Battle Shout.
Reduce the Cooldown of Commander's Grab by 1.7999999999999998s.
Generate 10 Ammo after activating Commander's Grab.
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.
Heal for 150 every 1s while Magic Barrier is active.
Increase your Movement Speed by 20% for 2s after being hit while Magic Barrier is active.
Heal for 300 over the duration of Scamper.
Increase your Movement Speed by 15% for 4s after getting a Killing Blow or Elimination.
Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Increase your Movement Speed by 33% while Billow is active.
Reduce the Cooldown of Whirl by 2s after successfully hitting an enemy with Counter.
Increase the travel distance of Whirl by 24%.
Increase your Reload Speed by 30%.
Spite deals 20% of its target's maximum Health with each hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 2 Ammo after activating Combat Trance.
Increase the jump strength of Crouching Tigron by 24%.
Gain a 300-Health Shield for 3s after activating Crouching Tigron.
Reduce the Cooldown of Heavy Blade by 1.7999999999999998s.
Hitting enemies with Bladed Chakrams Heals you for 45.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 150 for each enemy hit with Fire Spit.
Increase the explosion radius of Salvo by 60%.
Reduce the Cooldown of Thrust by 2.4s for each enemy hit with Fire Spit.
Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.
Increase your Booster fuel capacity by 30%.
Increase your Movement Speed while using your Booster.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase allies and decrease enemies' Movement Speed by 28% for 4 seconds when passing through Abyssal Fortress.
Increase the radius of Royal Presence's Poison aura by 60%.
Increase the speed Rift Slash travels at by 40%.
Increase the pull strength of Royal Presence's chain grab by 60%.
Increase your maximum Health by 450.
Enemies that pass through Abyssal Fortress are Revealed and take 10% additional weapon damage from you and your allies for 3s. Reduce Abyssal Fortress' Cooldown by 2s.