This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 3.
Generate 1 Ammo for each enemy hit by Broadside.
Reduce the Cooldown of Harpoon by 3.5999999999999996s.
Gain a 750-Health Shield after dropping to or below 50% Health.
Heal for 150 for each enemy hit by Broadside.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 3.
Generate 1 Ammo for each enemy hit by Broadside.
Reduce the Cooldown of Harpoon by 3.5999999999999996s.
Gain a 750-Health Shield after dropping to or below 50% Health.
Heal for 150 for each enemy hit by Broadside.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 5.
Generate 2 Ammo for each enemy hit by Harpoon.
Reduce the Cooldown of Harpoon by 2.4s.
Generate 2 Ammo for each enemy hit by Broadside.
Heal for 200 for each enemy hit by Broadside.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 3.
Heal for 210 for each enemy hit with Harpoon.
Reduce the Cooldown of Harpoon by 4.8s.
Generate 1 Ammo for each enemy hit by Broadside.
Heal for 200 for each enemy hit by Broadside.
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.