This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 75 every 1s while standing near any of your Turrets.
Increase your maximum Health by 750.
Increase the Health of Barricade by 400.
Reduce the Cooldown of Barricade by 1.2000000000000002s.
Increase the Health of all your Turrets by 280.
Modify your Blunderbuss to fire a single slug that deals 600 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 75 every 1s while standing near any of your Turrets.
Increase your maximum Health by 750.
Increase the Health of Barricade by 400.
Reduce the Cooldown of Barricade by 1.2000000000000002s.
Increase the Health of all your Turrets by 280.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Reduce the Cooldown of Conviction by 0.3s after using Reckoning.
Reduce the Cooldown of Sanctuary by 1.7999999999999998s.
Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.
Reduce the damage you take by 12% for 2s after activating Conviction.
Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 75 every 1s while standing near any of your Turrets.
Increase your maximum Health by 750.
Increase the Health of Barricade by 400.
Reduce the Cooldown of Barricade by 1.2000000000000002s.
Increase the Health of all your Turrets by 280.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.
Increase your maximum Health by 600.
Heal for an additional 600 when using Second Chance.
Reduce the Cooldown of Second Chance by 0.5s.
Increase your Healing received by 6% while Stasis Field is active.
Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Siege Shield by 4s.
Increase the Knockback distance of Shoulder Bash by 8%.
Increase the duration of Siege Shield by 0.6s.
Increase your maximum Ammo by 3.
Increase your maximum Health by 750.
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 75 every 1s while standing near any of your Turrets.
Increase your maximum Health by 750.
Increase the Health of Barricade by 400.
Reduce the Cooldown of Barricade by 1.2000000000000002s.
Increase the Health of all your Turrets by 280.
Modify your Blunderbuss to fire a single slug that deals 600 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Siege Shield by 4s.
Increase the Knockback distance of Shoulder Bash by 8%.
Increase the duration of Siege Shield by 0.6s.
Increase your maximum Ammo by 3.
Increase your maximum Health by 750.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 75 every 1s while standing near any of your Turrets.
Increase your maximum Health by 750.
Increase the Health of Barricade by 400.
Reduce the Cooldown of Barricade by 1.2000000000000002s.
Increase the Health of all your Turrets by 280.
Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Siege Shield by 4s.
Increase the Knockback distance of Shoulder Bash by 8%.
Increase the duration of Siege Shield by 0.6s.
Increase your maximum Ammo by 3.
Increase your maximum Health by 750.
Reduce your damage taken by 75% while using Shoulder Bash.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 3.
Increase the Health of Siege Shield by 250.
Increase the duration of Siege Shield by 1.2s.
Increase the Knockback distance of Shoulder Bash by 32%.
Increase your maximum Health by 750.
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 3.
Increase the Health of Siege Shield by 250.
Increase the duration of Siege Shield by 1.2s.
Increase the Knockback distance of Shoulder Bash by 32%.
Increase your maximum Health by 750.
Reduce your damage taken by 75% while using Shoulder Bash.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 3.
Increase the Health of Siege Shield by 250.
Increase the duration of Siege Shield by 1.2s.
Increase the Knockback distance of Shoulder Bash by 32%.
Increase your maximum Health by 750.
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 75 every 1s while standing near any of your Turrets.
Increase your maximum Health by 750.
Increase the Health of Barricade by 400.
Reduce the Cooldown of Barricade by 1.2000000000000002s.
Increase the Health of all your Turrets by 280.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Healing received by 30% while your Bulwark is active.
Heal for an additional 160 after activating Battle Shout.
Reduce your active Cooldowns by 16% after getting an Elimination.
Increase the recharge rate of your Bulwark by 12%.
Increase the Health of your Bulwark by 800.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 375 Shield after using Protection.
Reduce the Cooldown of Recharge by 0.4s.
Reduce the Cooldown of Nullify by 1s.
Increase your maximum Health by 750.
Gain a 300-Health Shield after activating Nullify.
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 75 every 1s while standing near any of your Turrets.
Increase your maximum Health by 750.
Increase the Health of Barricade by 400.
Reduce the Cooldown of Barricade by 1.2000000000000002s.
Increase the Health of all your Turrets by 280.
Modify your Blunderbuss to fire a single slug that deals 600 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 75 every 1s while standing near any of your Turrets.
Increase your maximum Health by 750.
Increase the Health of Barricade by 400.
Reduce the Cooldown of Barricade by 1.2000000000000002s.
Increase the Health of all your Turrets by 280.
Modify your Blunderbuss to fire a single slug that deals 600 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Barricade by 3s.
Reduce the Cooldown of Barricade by 1.2000000000000002s.
Heal all of your Turrets for 90 every 1s while you are standing near them.
Heal for 20 each time one of your base Turrets hits an enemy.
Increase the Health of all your Turrets by 700.
Modify your Blunderbuss to fire a single slug that deals 600 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of Barricade by 1000.
Increase the duration of Rocket Boots by 0.3s.
When a Turret is destroyed, reduce your active Cooldowns by 5%.
Increase your maximum Health by 750.
Gain a 450-Health Shield for 3s after activating Rocket Boots.
Modify your Blunderbuss to fire a single slug that deals 600 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 3.
Increase the Health of Siege Shield by 250.
Increase the duration of Siege Shield by 1.2s.
Increase the Knockback distance of Shoulder Bash by 32%.
Increase your maximum Health by 750.
Reduce your damage taken by 75% while using Shoulder Bash.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 3.
Increase the Health of Siege Shield by 250.
Increase the duration of Siege Shield by 1.2s.
Increase the Knockback distance of Shoulder Bash by 32%.
Increase your maximum Health by 750.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the size of your Fire Spit by 24%.
Increase the explosion radius of Salvo by 45%.
Reduce the Cooldown of Salvo by 1.25s each time Salvo hits an enemy with its rockets.
Restore 50% of your maximum Booster fuel after using Thrust.
Increase your Booster fuel capacity by 10%.
Fire Spit applies a Knockback and deals an additional 300 damage over 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 300.
Increase the duration of Siege Shield by 1.2s.
Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.
Reduce the Cooldown of Siege Shield by 1.6s.
Gain 40% Lifesteal.
Reduce your damage taken by 75% while using Shoulder Bash.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 300.
Increase the duration of Siege Shield by 1.2s.
Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.
Reduce the Cooldown of Siege Shield by 1.6s.
Gain 40% Lifesteal.
Reduce your damage taken by 75% while using Shoulder Bash.