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999
DarkWol393

NA - Updated 10 days ago

Ranked: Competitive - 11 days ago
6m
-11
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-9 SR
View Match
6 / 8 / 1
0.81 KDA
Zhin
Level 60 / 1,587G
Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 3.

Level 3

Infamy

Infamy

Armor

Increase your maximum Health by 200.

Level 4

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 22% while Billow is active.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Malice

Malice

Armor

Increase your Reload Speed by 40%.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Ranked: Competitive - 17 days ago
10m
+12
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+11 SR
View Match
20 / 4 / 18
7.25 KDA
Zhin
Level 60 / 3,624G
Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 3.

Level 3

Infamy

Infamy

Armor

Increase your maximum Health by 200.

Level 4

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 22% while Billow is active.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Malice

Malice

Armor

Increase your Reload Speed by 40%.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Ranked: Competitive - 23 days ago
13m
+12
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+9 SR
View Match
6 / 5 / 14
2.6 KDA
Inara
Level 60 / 3,476G
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Ranked: Competitive - 23 days ago
11m
-12
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-10 SR
View Match
4 / 7 / 4
0.86 KDA
Fernando
Level 60 / 2,469G
Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Ranked: Competitive - 23 days ago
6m
-14
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-10 SR
View Match
1 / 3 / 1
0.5 KDA
Fernando
Level 60 / 1,041G
Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Ranked: Competitive - 24 days ago
10m
-11
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-10 SR
View Match
5 / 8 / 7
1.06 KDA
Fernando
Level 60 / 1,266G
Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Ranked: Competitive - 24 days ago
6m
-11
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-6 SR
View Match
0 / 5 / 1
0.1 KDA
Fernando
Level 60 / 1,197G
Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Ranked: Competitive - 25 days ago
13m
+7
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+10 SR
View Match
10 / 6 / 20
3.33 KDA
Ash
Level 60 / 3,510G
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 4s for each enemy hit with Kinetic Burst.

Level 4

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.7999999999999998s.

Level 3

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Ranked: Competitive - 25 days ago
6m
+11
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+9 SR
View Match
2 / 3 / 4
1.33 KDA
Fernando
Level 60 / 1,810G
Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Ranked: Competitive - 25 days ago
10m
-10
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-9 SR
View Match
2 / 6 / 4
0.67 KDA
Fernando
Level 60 / 1,582G
Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Ranked: Competitive - 1 month ago
8m
+12
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+10 SR
View Match
4 / 2 / 7
3.75 KDA
Fernando
Level 60 / 2,258G
Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Ranked: Competitive - 1 month ago
8m
-10
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-13 SR
View Match
1 / 8 / 2
0.25 KDA
Ash
Level 60 / 1,610G
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 4s for each enemy hit with Kinetic Burst.

Level 4

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.7999999999999998s.

Level 3

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Ranked: Competitive - 1 month ago
14m
+9
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+7 SR
View Match
12 / 5 / 15
3.9 KDA
Fernando
Level 60 / 4,004G
Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Ranked: Competitive - 1 month ago
13m
-14
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-13 SR
View Match
2 / 9 / 9
0.72 KDA
Inara
Level 60 / 2,381G
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Ranked: Competitive - 1 month ago
6m
-11
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-15 SR
View Match
1 / 4 / 0
0.25 KDA
Fernando
Level 60 / 1,276G
Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Ranked: Competitive - 1 month ago
8m
+10
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+12 SR
View Match
6 / 2 / 12
6 KDA
Fernando
Level 60 / 2,284G
Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Ranked: Competitive - 1 month ago
8m
-11
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-12 SR
View Match
6 / 5 / 2
1.4 KDA
Fernando
Level 60 / 1,702G
Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Ranked: Competitive - 1 month ago
7m
+10
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+11 SR
View Match
3 / 0 / 12
9 KDA
Fernando
Level 60 / 2,600G
Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Ranked: Competitive - 1 month ago
21m
+10
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+11 SR
View Match
15 / 17 / 13
1.26 KDA
Fernando
Level 60 / 4,553G
Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Ranked: Competitive - 1 month ago
20m
+11
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+10 SR
View Match
31 / 13 / 15
2.96 KDA
Zhin
Level 60 / 4,997G
Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 3.

Level 3

Infamy

Infamy

Armor

Increase your maximum Health by 200.

Level 4

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 22% while Billow is active.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Malice

Malice

Armor

Increase your Reload Speed by 40%.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Ranked: Competitive - 1 month ago
12m
+12
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+53 SR
View Match
6 / 4 / 8
2.5 KDA
Khan
Level 60 / 2,751G
Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 8% for 3s after activating Battle Shout.

Level 1

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Ranked: Competitive - 1 month ago
20m
-9
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-8 SR
View Match
10 / 17 / 13
0.97 KDA
Fernando
Level 60 / 4,483G
Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Ranked: Competitive - 1 month ago
6m
+12
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+43 SR
View Match
0 / 3 / 11
1.83 KDA
Mal'Damba
Level 60 / 1,851G
Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 100.

Level 2

Otherworldly

Otherworldly

Slither

Gain a 225-health Shield for 3s after Slither ends.

Level 3

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 5s after hitting an ally with Mending Spirits.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Ranked: Competitive - 1 month ago
11m
-11
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-9 SR
View Match
5 / 9 / 6
0.89 KDA
Fernando
Level 60 / 2,403G
Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Ranked: Competitive - 1 month ago
13m
-10
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-17 SR
View Match
11 / 13 / 4
1 KDA
Ruckus
Level 60 / 3,199G
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

Proximity

Proximity

Advance

Reduce your damage taken by 6% for 3s after activating Advance.

Level 2

Dampener

Dampener

Armor

Increase your maximum Health by 750.

Level 5

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1