This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your weapon recoil by 40% while using Iron Sights.
Regenerate 4 Ammo every 1s while using Hustle.
Generate 28 Ammo after getting a Killing Blow or Elimination.
Increase your maximum Ammo by 10.
Increase your maximum Health by 100.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting a player with Revolver Heals you for 45.
Heal for 80 after activating Nether Step.
Reduce all active Cooldowns by 40% after getting an Elimination.
Heal for 30% of the damage Absorbed by Reversal.
Generate 3 Ammo after hitting an enemy with Defiance.
Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Booster fuel capacity by 40%.
Increase the size of your Fire Spit by 72%.
Reduce the Cooldown of Salvo by 0.75s each time Salvo hits an enemy with its rockets.
Restore 30% of your maximum Booster fuel after using Thrust.
Increase your maximum Health by 100.
Increase your Movement Speed while using your Booster.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your weapon recoil by 40% while using Iron Sights.
Regenerate 4 Ammo every 1s while using Hustle.
Generate 28 Ammo after getting a Killing Blow or Elimination.
Increase your maximum Ammo by 10.
Increase your maximum Health by 100.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your weapon recoil by 40% while using Iron Sights.
Regenerate 4 Ammo every 1s while using Hustle.
Generate 28 Ammo after getting a Killing Blow or Elimination.
Increase your maximum Ammo by 10.
Increase your maximum Health by 100.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your weapon recoil by 40% while using Iron Sights.
Regenerate 4 Ammo every 1s while using Hustle.
Generate 28 Ammo after getting a Killing Blow or Elimination.
Increase your maximum Ammo by 10.
Increase your maximum Health by 100.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting a player with Revolver Heals you for 45.
Heal for 80 after activating Nether Step.
Reduce all active Cooldowns by 40% after getting an Elimination.
Heal for 30% of the damage Absorbed by Reversal.
Generate 3 Ammo after hitting an enemy with Defiance.
Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 275 every 1s while Shell Shield is active.
Increase your Reload Speed by 14%.
Heal for 750 for each enemy hit with Shell Spin.
Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.
Increase the Health of Shell Shield by 600.
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 225.
Increase the range of Vine by 30%.
Reduce the Cooldown of Blossom by 1.6s.
Increase the radius of Blossom by 12%.
Reduce the Cooldown of Vine by 2s after hitting an enemy with Crippling Throw.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 15.
Increase your Healing received by 12% while your Bulwark is active.
Heal for 75 every 1s while Bulwark is active.
Reduce your damage taken by 16% for 2s after hitting an enemy with Commander's Grab.
Increase your maximum Health by 450.
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the radius of Healing Potion by 40%.
Increase your Healing received by 18% while at or below 50% Health.
Increase your jump speed by an additonal 20% while using Weightless.
Generate 2 Ammo for each enemy hit by Explosive Flask.
Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.
Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 30%.
Reduce the Cooldown of Whirl by 2s after successfully hitting an enemy with Counter.
Increase the travel distance of Whirl by 16%.
Increase your maximum Ammo by 5.
Increase your maximum Health by 150.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your weapon recoil by 40% while using Iron Sights.
Regenerate 4 Ammo every 1s while using Hustle.
Generate 28 Ammo after getting a Killing Blow or Elimination.
Increase your maximum Ammo by 10.
Increase your maximum Health by 100.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the recoil of your Pistol by 18%.
Hits with Talon Rifle generate 4% Ultimate charge.
Increase your Movement Speed by 30% for 2s after entering Stealth.
Your inactive weapon generates 4 Ammo every 2s.
Reduce the maximum inaccuracy of your Pistol by 24%.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range at which you can use Void Grip by 50%.
Increase your maximum Health by 100.
Increase your maximum Ammo by 30%.
Reduce your damage taken by 15% while Stellar Wind is active.
Heal for 80 every 1s for 10s after applying Astral Mark.
Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 21%.
Gain 36% Lifesteal against targets Slowed by Net Shot.
Reduce your damage taken by 12% for 2s after using Recovery.
Hitting at least one champion with Heroic Leap reduces its Cooldown by 3s.
Increase your Movement Speed by 28% for 5s after getting a Killing Blow or Elimination.
Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 275 every 1s while Shell Shield is active.
Increase your Reload Speed by 14%.
Heal for 750 for each enemy hit with Shell Spin.
Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.
Increase the Health of Shell Shield by 600.
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting a player with Revolver Heals you for 45.
Heal for 80 after activating Nether Step.
Reduce all active Cooldowns by 40% after getting an Elimination.
Heal for 30% of the damage Absorbed by Reversal.
Generate 3 Ammo after hitting an enemy with Defiance.
Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting a player with Revolver Heals you for 45.
Heal for 80 after activating Nether Step.
Reduce all active Cooldowns by 40% after getting an Elimination.
Heal for 30% of the damage Absorbed by Reversal.
Generate 3 Ammo after hitting an enemy with Defiance.
Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 for each shot hit while using In Pursuit.
Generate 3 Ammo after getting a Killing Blow or Elimination.
Generate 6 Ammo after activating Combat Slide.
Increase your maximum Health by 250.
Decrease your damage taken by 12% while using In Pursuit.
Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 275 every 1s while Shell Shield is active.
Increase your Reload Speed by 14%.
Heal for 750 for each enemy hit with Shell Spin.
Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.
Increase the Health of Shell Shield by 600.
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.