This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hits with Talon Rifle generate 4% Ultimate charge.
Increase your Movement Speed by 10% for 2s after entering Stealth.
Heal for 300 after entering Stealth at or below 65% Health.
Reduce the time it takes to Quick Switch to your Pistol by 20%.
Increase the area that Flare will Reveal enemies by 50%.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Overcharge by 1s.
Gain 20% Lifesteal while at or below 40% Health.
Heal for 300 after Teleporting to your Rune of Travel.
Increase your Movement Speed by 16% while Rune of Travel is active.
Gain 15% Lifesteal while Overcharge is active.
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hits with Talon Rifle generate 4% Ultimate charge.
Increase your Movement Speed by 10% for 2s after entering Stealth.
Heal for 300 after entering Stealth at or below 65% Health.
Reduce the time it takes to Quick Switch to your Pistol by 20%.
Increase the area that Flare will Reveal enemies by 50%.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Standing in your Gourd grants yourself and allies 24% Lifesteal.
Reduce your active Cooldowns by 30% after getting an Elimination.
Increase your Allies' and your Movement Speed by 5% while in your Gourd .
Reduce the Cooldown of Gourd by 4s.
Increase the Projectile Speed of Gourd by 30%.
Mending Spirits immediately Heals your target for an additional 350.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the area that Flare will Reveal enemies by 50%.
Reduce the Movement Speed penalty of Scope by 60%.
Flare lasts 1.7999999999999998s longer.
Increase the maximum Ammo count of both your weapons by 2.
Increase your maximum Health by 100.
Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hits with Talon Rifle generate 4% Ultimate charge.
Increase your Movement Speed by 10% for 2s after entering Stealth.
Heal for 300 after entering Stealth at or below 65% Health.
Reduce the time it takes to Quick Switch to your Pistol by 20%.
Increase the area that Flare will Reveal enemies by 50%.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 16% for 4s after getting an Elimination.
Reduce the Cooldown of Shell Spin by 40% after falling to or below 40% Health.
Heal for 165 every 1s while Shell Shield is active.
Reduce the Cooldown of Dredge Anchor by 1.7999999999999998s.
Increase your Reload Speed by 35%.
Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Standing in your Gourd grants yourself and allies 24% Lifesteal.
Reduce your active Cooldowns by 30% after getting an Elimination.
Increase your Allies' and your Movement Speed by 5% while in your Gourd .
Reduce the Cooldown of Gourd by 4s.
Increase the Projectile Speed of Gourd by 30%.
Mending Spirits immediately Heals your target for an additional 350.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed of allies affected by Mending Spirits by 25%.
Reduce your active Cooldowns by 30% after getting an Elimination.
Increase the travel distance of Slither by 20%.
Increase your Allies' and your Movement Speed by 10% while in your Gourd .
Standing in your Gourd grants yourself and allies 24% Lifesteal.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase your Reload Speed by 10%.
Reduce your damage taken by 10% for 3s after activating Flutter.
Reduce the Cooldown of Seedling by 0.5s for each enemy hit by it.
Reduce the Cooldown of Flutter by 3s.
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase your Reload Speed by 10%.
Reduce your damage taken by 10% for 3s after activating Flutter.
Reduce the Cooldown of Seedling by 0.5s for each enemy hit by it.
Reduce the Cooldown of Flutter by 3s.
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase your Reload Speed by 10%.
Reduce your damage taken by 10% for 3s after activating Flutter.
Reduce the Cooldown of Seedling by 0.5s for each enemy hit by it.
Reduce the Cooldown of Flutter by 3s.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Reduce your damage taken by 5% for 3s after activating Soul Harvest.
Gain a 250-Health Shield for 3s after dropping to or below 30% Health.
Heal for 300 after activating Soul Harvest.
Each Soul Fragment gathered Heals you for 75.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Reduce your damage taken by 5% for 3s after activating Soul Harvest.
Gain a 250-Health Shield for 3s after dropping to or below 30% Health.
Heal for 300 after activating Soul Harvest.
Each Soul Fragment gathered Heals you for 75.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Standing in your Gourd grants yourself and allies 24% Lifesteal.
Reduce your active Cooldowns by 30% after getting an Elimination.
Increase your Allies' and your Movement Speed by 5% while in your Gourd .
Reduce the Cooldown of Gourd by 4s.
Increase the Projectile Speed of Gourd by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 45 every 1s while Healing an ally with Mending Spirits.
Increase the travel distance of Slither by 10%.
Increase your Movement Speed by 8%.
Reduce your active Cooldowns by 50% after getting an Elimination.
Increase the Movement Speed of allies affected by Mending Spirits by 20%.
Tossing your snake after reloading is faster and deals an additional 500 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 150-health Shield for 3s after Slither ends.
Increase your Movement Speed by 8%.
Increase the Movement Speed of allies affected by Mending Spirits by 15%.
Reduce the Cooldown of Gourd by 2.4000000000000004s.
Increase the Projectile Speed of Gourd by 50%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed of allies affected by Mending Spirits by 25%.
Reduce your active Cooldowns by 30% after getting an Elimination.
Increase the travel distance of Slither by 20%.
Increase your Allies' and your Movement Speed by 10% while in your Gourd .
Standing in your Gourd grants yourself and allies 24% Lifesteal.
Mending Spirits immediately Heals your target for an additional 350.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Reduce your damage taken by 5% for 3s after activating Soul Harvest.
Gain a 250-Health Shield for 3s after dropping to or below 30% Health.
Heal for 300 after activating Soul Harvest.
Each Soul Fragment gathered Heals you for 75.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase your Reload Speed by 10%.
Reduce your damage taken by 10% for 3s after activating Flutter.
Reduce the Cooldown of Seedling by 0.5s for each enemy hit by it.
Reduce the Cooldown of Flutter by 3s.
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed of allies affected by Mending Spirits by 25%.
Reduce your active Cooldowns by 30% after getting an Elimination.
Increase the travel distance of Slither by 20%.
Increase your Allies' and your Movement Speed by 10% while in your Gourd .
Standing in your Gourd grants yourself and allies 24% Lifesteal.
Mending Spirits immediately Heals your target for an additional 350.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range of Vine by 20%.
Reduce the Cooldown of Vine by 2s after hitting an enemy with Crippling Throw.
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.
Reduce the Cooldown of Blossom by 2s.
Reduce the Cooldown of Crippling Throw by 1.2s.
Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed of allies affected by Mending Spirits by 25%.
Reduce your active Cooldowns by 20% after getting an Elimination.
Increase the travel distance of Slither by 20%.
Increase your Allies' and your Movement Speed by 15% while in your Gourd .
Standing in your Gourd grants yourself and allies 24% Lifesteal.
Mending Spirits immediately Heals your target for an additional 350.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase your Reload Speed by 10%.
Reduce your damage taken by 10% for 3s after activating Flutter.
Reduce the Cooldown of Seedling by 0.5s for each enemy hit by it.
Reduce the Cooldown of Flutter by 3s.
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Slither by 0.6s.
Increase your Healing received by 32% while at or below 50% Health.
Increase the travel distance of Slither by 30%.
Reduce your active Cooldowns by 40% after getting an Elimination.
Standing in your Gourd grants yourself and allies 24% Lifesteal.
Tossing your snake after reloading is faster and deals an additional 500 damage.