Player Avatar
775
gemuwo

Southeast Asia - Updated 1 month ago

Most Played Champions
Season 6
Makoa
Front Line
3.49 KDA
3,616 / 1,429 / 2,748
222 - 147 (60%)
47h 16m
Seris
Support
6.22 KDA
3,024 / 841 / 4,411
195 - 184 (51%)
53h 47m
Fernando
Front Line
4.16 KDA
1,423 / 606 / 2,193
140 - 67 (68%)
34h 47m
Azaan
Front Line
5.52 KDA
2,185 / 560 / 1,807
126 - 68 (65%)
31h 26m
Khan
Front Line
6.05 KDA
2,588 / 583 / 1,881
122 - 78 (61%)
28h 30m
Player Stats
Totals
Matches
Played
3,733
Won
2,257
Lost
1,476
Player Kills
KDA
4.63
Kills
39,558
Deaths
12,522
Assists
36,820
Objectives
CPM
440
Credits
13,591,267
Objective Time
4,472m 51s
Damage
Player
159,690,276
Team Healing
52,570,632
Self Healing
49,680,535
Weapon
130,651,076
Shielding
56,275,807
Taken
158,772,911

Casual Queues

Normal: Siege
836 Games
1,871
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

141h 59m
playtime
66.51%
Win/Loss Ratio
4.22
kda
556
wins
2,250,674
Credits
264
CPM
6,409
kills
2,547
deaths
8,692
assists
34,231,182
damage
4,018
dpm
28,039,260
Weapon
40,975,766
taken
19,165,928
Shielding
11,912,897
healing
9,668,812
self healing
1,477m 12s
objective time
280
losses
Normal: Onslaught
1,641 Games
1,820
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

241h 35m
playtime
60.09%
Win/Loss Ratio
4.87
kda
986
wins
7,289,865
Credits
503
CPM
19,070
kills
5,703
deaths
17,426
assists
78,246,023
damage
5,398
dpm
64,121,102
Weapon
80,635,434
taken
27,158,891
Shielding
24,744,588
healing
26,278,197
self healing
2,995m 39s
objective time
655
losses
Normal: Team Deathmatch
1,256 Games
1,596
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

131h 30m
playtime
56.93%
Win/Loss Ratio
4.55
kda
715
wins
4,050,728
Credits
513
CPM
14,079
kills
4,272
deaths
10,702
assists
47,213,071
damage
5,984
dpm
38,490,714
Weapon
37,161,711
taken
9,950,988
Shielding
15,913,147
healing
13,733,526
self healing
0s
objective time
541
losses
Recently Played
April 20th - May 20th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches