This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Gain a 200-Health Shield for 3s after activating Lunar Leap.
Increase your maximum Moonlight capacity by 32%.
Heal for 50 every time you Heal an ally with Moonlight.
Lower your gravity and increase your air control by 20% while firing your Light Bow.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Gain a 200-Health Shield for 3s after activating Lunar Leap.
Increase your maximum Moonlight capacity by 32%.
Heal for 50 every time you Heal an ally with Moonlight.
Lower your gravity and increase your air control by 20% while firing your Light Bow.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Gain a 200-Health Shield for 3s after activating Lunar Leap.
Increase your maximum Moonlight capacity by 32%.
Heal for 50 every time you Heal an ally with Moonlight.
Lower your gravity and increase your air control by 20% while firing your Light Bow.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 300 after activating Recharge.
Gain a 100-Health Shield after activating Nullify.
Heal the target of your Protection for 150.
Reduce the Cooldown of Nullify by 3s.
Reduce the Cooldown of Recharge by 2s.
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Gain a 200-Health Shield for 3s after activating Lunar Leap.
Increase your maximum Moonlight capacity by 32%.
Heal for 50 every time you Heal an ally with Moonlight.
Lower your gravity and increase your air control by 20% while firing your Light Bow.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Rend Soul by 1.75s.
Heal for 140 every 1s while channeling Restore Soul.
Heal for 50 every 1s while using Shadow Travel.
Every Soul Charge you detonate generates 3 Ammo.
Increase the Healing done by Rend Soul by 32%.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Gain a 200-Health Shield for 3s after activating Lunar Leap.
Increase your maximum Moonlight capacity by 32%.
Heal for 50 every time you Heal an ally with Moonlight.
Lower your gravity and increase your air control by 20% while firing your Light Bow.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Gain a 200-Health Shield for 3s after activating Lunar Leap.
Increase your maximum Moonlight capacity by 32%.
Heal for 50 every time you Heal an ally with Moonlight.
Lower your gravity and increase your air control by 20% while firing your Light Bow.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Gain a 200-Health Shield for 3s after activating Lunar Leap.
Increase your maximum Moonlight capacity by 32%.
Heal for 50 every time you Heal an ally with Moonlight.
Lower your gravity and increase your air control by 20% while firing your Light Bow.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Gain a 200-Health Shield for 3s after activating Lunar Leap.
Increase your maximum Moonlight capacity by 32%.
Heal for 50 every time you Heal an ally with Moonlight.
Lower your gravity and increase your air control by 20% while firing your Light Bow.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Gain a 200-Health Shield for 3s after activating Lunar Leap.
Increase your maximum Moonlight capacity by 32%.
Heal for 50 every time you Heal an ally with Moonlight.
Lower your gravity and increase your air control by 20% while firing your Light Bow.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Gain a 200-Health Shield for 3s after activating Lunar Leap.
Increase your maximum Moonlight capacity by 32%.
Heal for 50 every time you Heal an ally with Moonlight.
Lower your gravity and increase your air control by 20% while firing your Light Bow.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Gain a 200-Health Shield for 3s after activating Lunar Leap.
Increase your maximum Moonlight capacity by 32%.
Heal for 50 every time you Heal an ally with Moonlight.
Lower your gravity and increase your air control by 20% while firing your Light Bow.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 every 1s while Magic Barrier is active.
Heal for 200 over the duration of Scamper.
Reduce the Cooldown of Magic Barrier by 1.5s.
Increase the duration of your Magic Marks by 1.6s.
Reduce your damage taken by 32% while using Scamper.
When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Rend Soul by 1.75s.
Heal for 140 every 1s while channeling Restore Soul.
Heal for 50 every 1s while using Shadow Travel.
Every Soul Charge you detonate generates 3 Ammo.
Increase the Healing done by Rend Soul by 32%.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Saati's invisibility by 0.5s after deployment of Dead Ringer.
Increase your Movement Speed by 12% for 2.5s after activating Blast Back.
Generate 3 Ammo for each enemy hit with Blast Back.
Increase your maximum Health by 120.
Increase your maximum Ammo by 3.
The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Gain a 200-Health Shield for 3s after activating Lunar Leap.
Increase your maximum Moonlight capacity by 32%.
Heal for 50 every time you Heal an ally with Moonlight.
Lower your gravity and increase your air control by 20% while firing your Light Bow.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 25% Lifesteal while using Iron Sights.
Increase your maximum Ammo by 6.
Reduce the time it takes to bring up Iron Sights by 45%.
Generate 7 Ammo after getting a Killing Blow or Elimination.
Increase your Movement Speed by 30% while using Iron Sights.
Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the time it takes to spin up your Hellfire Gatling by 16%.
Gain a 500-Health Shield for 3s after dropping to or below 30% Health.
Heal for 400 after activating Soul Harvest.
Each Soul Fragment gathered Heals you for 45.
Increase your Reload Speed by 14%.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Gain a 200-Health Shield for 3s after activating Lunar Leap.
Increase your maximum Moonlight capacity by 32%.
Heal for 50 every time you Heal an ally with Moonlight.
Lower your gravity and increase your air control by 20% while firing your Light Bow.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing allies receive from Swarm by 12%, but increase its cost by {scale=4|4}%.
Increase the Radius of Swarm by 4%, but increase its cost by {scale=3|3}%.
Reduce the Cooldown of Blood Hex by 1s after activating Death Wings.
Increase extra Blood Health by 600 while decreasing base Health by {scale=125|125}.
Reduce the Blood cost of Swarm by 25% while an ally is marked by Blood Hex.
Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the time it takes to spin up your Hellfire Gatling by 16%.
Gain a 500-Health Shield for 3s after dropping to or below 30% Health.
Heal for 400 after activating Soul Harvest.
Each Soul Fragment gathered Heals you for 45.
Increase your Reload Speed by 14%.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Gain a 200-Health Shield for 3s after activating Lunar Leap.
Increase your maximum Moonlight capacity by 32%.
Heal for 50 every time you Heal an ally with Moonlight.
Lower your gravity and increase your air control by 20% while firing your Light Bow.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Gain a 200-Health Shield for 3s after activating Lunar Leap.
Increase your maximum Moonlight capacity by 32%.
Heal for 50 every time you Heal an ally with Moonlight.
Lower your gravity and increase your air control by 20% while firing your Light Bow.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting Kindle Soul increases you and your target's Movement Speed by 25% for 1.5s.
Decrease the rate of Wrath decay by 20%.
Increase the travel distance of Wings of Wrath by 10%.
Increase the radius of Pyre Strike by 50%.
Heal for 210 over 3s after Healing an ally with Kindle Soul.
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)