This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 every time you Heal an ally with Moonlight.
Lower your gravity and increase your air control by 10% while firing your Light Bow.
Gain a 200-Health Shield for 3s after activating Lunar Leap.
Increase Luna's Health by 1125.
Reduce the cooldown of Luna's initial deploy by 2.4s.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 2.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Heal for 210 every 1s while channeling Restore Soul.
Reduce the cast time of Shadow Travel by 40%.
Heal for 100 every 1s while using Shadow Travel.
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 2.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Heal for 210 every 1s while channeling Restore Soul.
Reduce the cast time of Shadow Travel by 40%.
Heal for 100 every 1s while using Shadow Travel.
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Oppressor Mine by 6s.
Increase the Flight Speed of Transporter by 10%.
Increase your Movement Speed while in Sniper Mode by 25%.
Increase the number of targets affected by Oppressor Mines by 3.
Increase the range of Oppressor Mine beams by 100%.
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 450.
Heal for 75 every 1s while Bulwark is active.
Increase the Health of your Bulwark by 600.
Heal for an additional 240 after activating Battle Shout.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 2.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Heal for 210 every 1s while channeling Restore Soul.
Reduce the cast time of Shadow Travel by 40%.
Heal for 100 every 1s while using Shadow Travel.
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Oppressor Mine by 6s.
Increase the Flight Speed of Transporter by 10%.
Increase your Movement Speed while in Sniper Mode by 25%.
Increase the number of targets affected by Oppressor Mines by 3.
Increase the range of Oppressor Mine beams by 100%.
You can have two additional Oppressor Mines out at one time and you throw out two Mines per use of the ability instead of one, but your Mines have a lifetime of 6s and the Cooldown of Oppressor Mine is increased by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 8 Ammo every 1s while using Hustle.
Gain 10% Lifesteal while using Iron Sights.
Reduce damage taken by 12% while using Hustle.
Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.
Generate 14 Ammo after getting a Killing Blow or Elimination.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 2.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Heal for 210 every 1s while channeling Restore Soul.
Reduce the cast time of Shadow Travel by 40%.
Heal for 100 every 1s while using Shadow Travel.
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 450.
Heal for 75 every 1s while Bulwark is active.
Increase the Health of your Bulwark by 600.
Heal for an additional 240 after activating Battle Shout.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 300-Health Shield for 3s after activating Rocket Boots.
Increase the duration of Barricade by 1.7999999999999998s.
Increase the Health of Barricade by 400.
Heal all of your Turrets for 270 every 1s while you are standing near them.
Heal for 100 each time one of your base Turrets hits an enemy.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Flight Speed of Transporter by 40%.
Increase your Movement Speed while in Sniper Mode by 25%.
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 150.
Reduce scope-in and scope-out time by 60%.
Heal for 24% of your maximum Health after Teleporting with Transporter.
Using Transporter instantly Teleports you to its target location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 450.
Heal for 75 every 1s while Bulwark is active.
Increase the Health of your Bulwark by 600.
Heal for an additional 240 after activating Battle Shout.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Flight Speed of Transporter by 40%.
Increase your Movement Speed while in Sniper Mode by 25%.
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 150.
Reduce scope-in and scope-out time by 60%.
Heal for 24% of your maximum Health after Teleporting with Transporter.
Using Transporter instantly Teleports you to its target location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 every time you Heal an ally with Moonlight.
Lower your gravity and increase your air control by 10% while firing your Light Bow.
Gain a 200-Health Shield for 3s after activating Lunar Leap.
Increase Luna's Health by 1125.
Reduce the cooldown of Luna's initial deploy by 2.4s.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Oppressor Mine by 6s.
Increase the Flight Speed of Transporter by 10%.
Increase your Movement Speed while in Sniper Mode by 25%.
Increase the number of targets affected by Oppressor Mines by 3.
Increase the range of Oppressor Mine beams by 100%.
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Oppressor Mine by 6s.
Increase the Flight Speed of Transporter by 10%.
Increase your Movement Speed while in Sniper Mode by 25%.
Increase the number of targets affected by Oppressor Mines by 3.
Increase the range of Oppressor Mine beams by 100%.
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Oppressor Mine by 6s.
Increase the Flight Speed of Transporter by 10%.
Increase your Movement Speed while in Sniper Mode by 25%.
Increase the number of targets affected by Oppressor Mines by 3.
Increase the range of Oppressor Mine beams by 100%.
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 450.
Heal for 75 every 1s while Bulwark is active.
Increase the Health of your Bulwark by 600.
Heal for an additional 240 after activating Battle Shout.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 2.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Heal for 210 every 1s while channeling Restore Soul.
Reduce the cast time of Shadow Travel by 40%.
Heal for 100 every 1s while using Shadow Travel.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 750 after activating Impasse.
Reduce your active Cooldowns by 16% after getting an Elimination.
Increase your maximum Health by 300.
Reduce your damage taken by 15% while standing in Warder's Field.
Heal for 84 every 1s while Earthen Guard is active.
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 every time you Heal an ally with Moonlight.
Lower your gravity and increase your air control by 10% while firing your Light Bow.
Gain a 200-Health Shield for 3s after activating Lunar Leap.
Increase Luna's Health by 1125.
Reduce the cooldown of Luna's initial deploy by 2.4s.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Fire Bomb by 3s.
Increase the duration of Hunter's Mark by 1.7999999999999998s.
Reduce the Cooldown of Nade Launcher by 1.5s.
Heal for 400 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Generate 6 Ammo after getting an Elimination.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 2.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Heal for 210 every 1s while channeling Restore Soul.
Reduce the cast time of Shadow Travel by 40%.
Heal for 100 every 1s while using Shadow Travel.
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Fire Bomb by 3s.
Increase the duration of Hunter's Mark by 1.7999999999999998s.
Reduce the Cooldown of Nade Launcher by 1.5s.
Heal for 400 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Generate 6 Ammo after getting an Elimination.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.