This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 275 every 1s while Shell Shield is active.
Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.
Increase your Reload Speed by 7%.
Increase your Healing received from other players by 18% while at or below 50% Health.
Reduce the Cooldown of Dredge Anchor by 3s.
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the radius of Royal Presence's Poison aura by 60%.
Reduce the Cooldown of Rift Slash by 0.2s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.
Increase the slow strength of the rift's pulses by 25%.
Increase the Abyssal Rift's pulse area of effect by 12%.
Increase the max health damage of Royal Presence's Poison aura by 10%.
Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 28% for 3s after hitting an enemy with War.
Heal for 75 after hitting an enemy with Love.
Increase the travel distance of Deadly Momentum by 15%.
Increase the size of the reactivation whirl of Deadly Momentum by 16%.
Reduce the Cooldown of Deadly Momentum by 1s after hitting at least one enemy with Rogue's Tempo.
Increase the Range and Damage of War, but decrease its rate of fire. War's attacks now deal an additional 20% damage to each enemy hit for each enemy hit in total with your attack.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Rend Soul by 1.75s.
Increase your Ultimate charge rate by 7%.
Reduce the cast time of Shadow Travel by 30%.
Heal for 200 every 1s while using Shadow Travel.
Heal for 140 every 1s while channeling Restore Soul.
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 24% for 2.5s after activating Blast Back.
Increase your maximum Health by 40.
Generate 2 Ammo for each enemy hit with Blast Back.
Increase your maximum Ammo by 3.
Increase the Distance enemies are Knocked Back by from Blast Back by 50%
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 24% for 2.5s after activating Blast Back.
Increase your maximum Health by 40.
Generate 2 Ammo for each enemy hit with Blast Back.
Increase your maximum Ammo by 3.
Increase the Distance enemies are Knocked Back by from Blast Back by 50%
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 40%.
Increase the Health of each of your Illusions by 300.
Heal for 26% of the damage dealt by Shatter.
Reduce the Cooldown of Dimensional Link by 1.25s.
Increase the duration of your Illusions by 4s.
Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 28% for 3s after hitting an enemy with War.
Heal for 75 after hitting an enemy with Love.
Increase the travel distance of Deadly Momentum by 15%.
Increase the size of the reactivation whirl of Deadly Momentum by 16%.
Reduce the Cooldown of Deadly Momentum by 1s after hitting at least one enemy with Rogue's Tempo.
Increase the Range and Damage of War, but decrease its rate of fire. War's attacks now deal an additional 20% damage to each enemy hit for each enemy hit in total with your attack.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 180-Health Shield for 4s after activating Combat Trance.
Hitting enemies with Bladed Chakrams Heals you for 75.
Reset the Cooldown of Crouching Tigron after falling to or below 15% Health.
Reduce the Cooldown of Heavy Blade by 1.2s.
Heal for 180 every 1s while Combat Trance is active.
Bladed Chakrams are able to bounce 2 additional times before disappearing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Frag Grenade by 1s every 1s while Hustle is active.
Reduce the Cooldown of Frag Grenade by 1s for each enemy hit by it.
Gain 15% Lifesteal while using Iron Sights.
Reduce the cook time of Frag Grenade by 20%.
Reduce damage taken by 12% while using Hustle.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 125 every 1s while standing near any of your Turrets.
Reduce your active Cooldowns by 10% after getting an Elimination.
Reduce the Cooldown of Barricade by 2s.
Gain a 300-Health Shield for 3s after activating Rocket Boots.
Heal for 100 every 1s for 3s after activating Rocket Boots.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.
Reduce the damage you take by 1% for 2s for each ally hit with Chain Heal. This effect stacks.
Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.
Using Envelop reduces your linked friendly target's Cooldowns by 4%.
Heal for 100 every 1s while Spirit Linked to an ally.
Increase the range of Chain Heal bounces by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the radius of Royal Presence's Poison aura by 60%.
Reduce the Cooldown of Rift Slash by 0.2s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.
Increase the slow strength of the rift's pulses by 25%.
Increase the Abyssal Rift's pulse area of effect by 12%.
Increase the max health damage of Royal Presence's Poison aura by 10%.
Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Rend Soul by 1.75s.
Increase your Ultimate charge rate by 7%.
Reduce the cast time of Shadow Travel by 30%.
Heal for 200 every 1s while using Shadow Travel.
Heal for 140 every 1s while channeling Restore Soul.
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.
Reduce your damage taken by 10% for 1.5s after activating Death Wings.
Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.
Increase the damage and Healing of Swarm by 4%, but reduce its duration by {scale=0.35|0.35}s.
Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.
Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Decrease the recoil of Mag Dump by 50%.
Reset the Cooldown of Grappling Hook after falling to or below 5% Health.
(223153) Increase the pull strength of Grappling Hook by 15%.
Increase your maximum Health by 50.
Increase your Reload Speed by 25%.
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 350 for each enemy hit with Reckoning.
Using an ability above Ire threshold Heals you for 225.
Heal for 75 after activating Conviction.
Heal for 24 every 0.5s while at least one wall segment of Sanctuary is active.
Heal for 20 for every percentage point of Ire consumed by abilities.
Gain 30% Lifesteal on your hits with Judgement.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Whirl by 8%.
Increase your Movement Speed by 11% while Billow is active.
Reduce the Cooldown of Billow by 42% after getting an Elimination.
Increase your Reload Speed by 50%.
Increase your maximum Ammo by 5.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 40%.
Increase the Health of each of your Illusions by 300.
Heal for 26% of the damage dealt by Shatter.
Reduce the Cooldown of Dimensional Link by 1.25s.
Increase the duration of your Illusions by 4s.
Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the explosion radius of Hail of Bombs' explosives by 50%.
Hits with Grenade Launcher increase Reload Speed by 5% for 1s, stacking up to 3 times. Additional hits refresh the duration.
Increase the area of effect of all your explosions by 8%.
Increase the explosion radius of Cluster Grenade's initial explosion by 6%.
Heal for 90 for each use of Explosive Personality.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the explosion radius of Hail of Bombs' explosives by 50%.
Hits with Grenade Launcher increase Reload Speed by 5% for 1s, stacking up to 3 times. Additional hits refresh the duration.
Increase the area of effect of all your explosions by 8%.
Increase the explosion radius of Cluster Grenade's initial explosion by 6%.
Heal for 90 for each use of Explosive Personality.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the explosion radius of Hail of Bombs' explosives by 50%.
Hits with Grenade Launcher increase Reload Speed by 5% for 1s, stacking up to 3 times. Additional hits refresh the duration.
Increase the area of effect of all your explosions by 8%.
Increase the explosion radius of Cluster Grenade's initial explosion by 6%.
Heal for 90 for each use of Explosive Personality.