This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Earthen Guard by 0.5s.
Increase your maximum Health by 150.
Gain a 625-Health Shield for 3s after activating Impasse.
Heal for 750 after activating Impasse.
Reduce your active Cooldowns by 24% after getting an Elimination.
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 600.
Heal for 112 every 1s while Earthen Guard is active.
Increase your maximum Ammo by 1.
Reduce the Cooldown of Earthen Guard by 2.5s.
Generate 2 Ammo after activating Warder's Field.
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Emitter by 3s.
Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.
Reduce your damage taken by 12% for 2s after using Missile Launcher.
Heal 120 health for each player hit by Missile Launcher.
Heal for 150 every 1s while Emitter is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Emitter by 3s.
Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.
Reduce your damage taken by 12% for 2s after using Missile Launcher.
Heal 120 health for each player hit by Missile Launcher.
Heal for 150 every 1s while Emitter is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 32% for 2s after hitting an enemy with Commander's Grab.
Generate 5 Ammo after activating Commander's Grab.
Increase your Movement Speed by 24% for 3s after activating Battle Shout.
Gain 12% Lifesteal.
Heal for 100 every 1s while Bulwark is active.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 32% for 2s after hitting an enemy with Commander's Grab.
Generate 5 Ammo after activating Commander's Grab.
Increase your Movement Speed by 24% for 3s after activating Battle Shout.
Gain 12% Lifesteal.
Heal for 100 every 1s while Bulwark is active.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 32% for 2s after hitting an enemy with Commander's Grab.
Generate 5 Ammo after activating Commander's Grab.
Increase your Movement Speed by 24% for 3s after activating Battle Shout.
Gain 12% Lifesteal.
Heal for 100 every 1s while Bulwark is active.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 25% for 2s after using Whirl.
Increase the travel distance of Whirl by 8%.
Increase your Movement Speed by 18% for 4s after getting an Elimination.
Reduce the Cooldown of Counter by 45% after successfully hitting an enemy with Counter.
Generate 3 Ammo after activating Whirl.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 25% for 2s after using Whirl.
Increase the travel distance of Whirl by 8%.
Increase your Movement Speed by 18% for 4s after getting an Elimination.
Reduce the Cooldown of Counter by 45% after successfully hitting an enemy with Counter.
Generate 3 Ammo after activating Whirl.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Battle Shout by 1.2s.
Increase your maximum Health by 450.
Increase the recharge rate of your Bulwark by 24%.
Increase the Health of your Bulwark by 400.
Increase your Healing received by 24% while your Bulwark is active.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 400 after using Counter.
Generate 3 Ammo after activating Whirl.
Increase your Movement Speed by 12% for 4s after getting an Elimination.
Increase your maximum Ammo by 3.
Increase your Movement Speed by 15% for 2s after using Whirl.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Emitter by 3s.
Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.
Reduce your damage taken by 12% for 2s after using Missile Launcher.
Heal 120 health for each player hit by Missile Launcher.
Heal for 150 every 1s while Emitter is active.