This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your weapon recoil by 100% while using Iron Sights.
Increase your maximum Ammo by 8.
Reduce the time it takes to bring up Iron Sights by 15%.
Gain 20% Lifesteal while using Iron Sights.
Increase your Movement Speed by 10% while using Iron Sights.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.
Increase allies' Movement Speed by 12% while they are being Healed by Moonlight.
Lower your gravity and increase your air control by 40% while firing your Light Bow.
Gain a 400-Health Shield for 3s after activating Lunar Leap.
Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 300 over the duration of Ghost Walk.
Increase your Movement Speed while using Ghost Walk by 10%.
Increase the deploy range of Healing Totem by 15%.
Increase your Ammo regeneration speed by 60%.
Increase your maximum Ammo by 50%.
Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Chain range of Shock Pulse by 32%.
Heal for 200 over the duration of Ghost Walk.
Increase your maximum Ammo by 50%.
Generate 18% of your Ammo for each unique enemy hit by Shock Pulse.
Increase your maximum Health by 50.
Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.
Increase allies' Movement Speed by 12% while they are being Healed by Moonlight.
Lower your gravity and increase your air control by 40% while firing your Light Bow.
Gain a 400-Health Shield for 3s after activating Lunar Leap.
Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Shell Spin by 20%.
Reduce the Cooldown of Shell Shield by 0.2s for every 1000 damage Absorbed.
Reduce your damage taken by 10% for 2s after hitting an enemy with Dredge Anchor.
Reduce the Cooldown of Dredge Anchor by 3s.
Increase your Movement Speed by 40% for 4s after getting an Elimination.
Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range of Astral Mark by 12%.
Reduce your damage taken by 5% while Stellar Wind is active.
Heal for 150 every 1s while using Void Grip.
Reduce the Cooldown of Astral Mark by 2s.
Increase the duration of Astral Mark by 1.2000000000000002s.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.
Increase allies' Movement Speed by 12% while they are being Healed by Moonlight.
Lower your gravity and increase your air control by 40% while firing your Light Bow.
Gain a 400-Health Shield for 3s after activating Lunar Leap.
Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 300 over the duration of Ghost Walk.
Increase your Movement Speed while using Ghost Walk by 10%.
Increase the deploy range of Healing Totem by 15%.
Increase your Ammo regeneration speed by 60%.
Increase your maximum Ammo by 50%.
Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of your Illusions by 3s.
Generate 4 Ammo after activating Illusion.
Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.
Increase your maximum Health by 100.
Increase the Health of each of your Illusions by 400.
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range of Astral Mark by 12%.
Reduce your damage taken by 5% while Stellar Wind is active.
Heal for 150 every 1s while using Void Grip.
Reduce the Cooldown of Astral Mark by 2s.
Increase the duration of Astral Mark by 1.2000000000000002s.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.
Increase allies' Movement Speed by 12% while they are being Healed by Moonlight.
Lower your gravity and increase your air control by 40% while firing your Light Bow.
Gain a 400-Health Shield for 3s after activating Lunar Leap.
Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 32% for 3s after activating Dead Zone.
Reduce your damage taken by 10% for 3s after activating Flutter.
Increase the Projectile Speed of Seedling by 6%.
Reduce your active Cooldowns by 32% after getting an Elimination.
Heal for 200 after activating Flutter.
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 400-Health Shield after getting an Elimination.
Gain a 100-Health Shield after activating Nullify.
Heal for 75 after activating Recharge.
Increase your maximum Health by 750.
Increase your Movement Speed by 40% during Recharge and for 3s after it ends.
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 400-Health Shield after getting an Elimination.
Gain a 100-Health Shield after activating Nullify.
Heal for 75 after activating Recharge.
Increase your maximum Health by 750.
Increase your Movement Speed by 40% during Recharge and for 3s after it ends.
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Combat Slide by 10%.
Generate 4 Ammo after activating Combat Slide.
Increase your Movement Speed by 50% for 2s after Combat Slide ends.
Generate 6 Ammo after activating In Pursuit.
Increase your maximum Health by 250.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range of Astral Mark by 12%.
Reduce your damage taken by 5% while Stellar Wind is active.
Heal for 150 every 1s while using Void Grip.
Reduce the Cooldown of Astral Mark by 2s.
Increase the duration of Astral Mark by 1.2000000000000002s.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 420 over 3s after Healing an ally with Kindle Soul.
Heal for 300 for each enemy hit with Wings of Wrath.
Decrease the rate of Wrath decay by 20%.
Apply a 105-Health Shield for 2s to allies affected by Kindle Soul.
Hitting Kindle Soul increases you and your target's Movement Speed by 10% for 1.5s.
Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Harpoon by 6s.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 6%.
Reduce the Cooldown of Harpoon by 0.8s for each enemy hit by Broadside.
Heal for 200 every 1s while standing near a Shortcut.
Gain a 150-Health Shield after dropping to or below 50% Health.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Combat Slide by 10%.
Generate 4 Ammo after activating Combat Slide.
Increase your Movement Speed by 50% for 2s after Combat Slide ends.
Generate 6 Ammo after activating In Pursuit.
Increase your maximum Health by 250.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Harpoon by 6s.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 6%.
Reduce the Cooldown of Harpoon by 0.8s for each enemy hit by Broadside.
Heal for 200 every 1s while standing near a Shortcut.
Gain a 150-Health Shield after dropping to or below 50% Health.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 300 over the duration of Ghost Walk.
Increase your Movement Speed while using Ghost Walk by 10%.
Increase the deploy range of Healing Totem by 15%.
Increase your Ammo regeneration speed by 60%.
Increase your maximum Ammo by 50%.
Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Combat Slide by 10%.
Generate 4 Ammo after activating Combat Slide.
Increase your Movement Speed by 50% for 2s after Combat Slide ends.
Generate 6 Ammo after activating In Pursuit.
Increase your maximum Health by 250.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Combat Slide by 10%.
Generate 4 Ammo after activating Combat Slide.
Increase your Movement Speed by 50% for 2s after Combat Slide ends.
Generate 6 Ammo after activating In Pursuit.
Increase your maximum Health by 250.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 10.
Heal for 200 after activating Shadow Step.
Increase your maximum Health by 100.
Reduce the time it takes to enter and exit Dragon Stance by 10%.
Regenerate 20 Ammo every 1s while Agility is active.
Generate 1 Energy for every 80 damage done with your Submachine Guns.