This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Reduce the time it takes to bring up Iron Sights by 60%.
Regenerate 2 Ammo every 1s while using Hustle.
Generate 14 Ammo after getting a Killing Blow or Elimination.
Increase your maximum Ammo by 6.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 300-Health Shield after getting an Elimination.
Heal for 200 after activating Nullify.
Gain a 300-Health Shield after activating Nullify.
Generate 225 Shield after using Protection.
Heal the target of your Protection for 150.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 300-Health Shield after getting an Elimination.
Heal for 200 after activating Nullify.
Gain a 300-Health Shield after activating Nullify.
Generate 225 Shield after using Protection.
Heal the target of your Protection for 150.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 450 after activating Impasse.
Gain a 375-Health Shield for 3s after activating Impasse.
Reduce the Cooldown of Earthen Guard by 1s.
Increase your maximum Ammo by 2.
Increase your maximum Health by 750.
Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.
Increase your maximum Moonlight capacity by 40%.
Increase Luna's deploy range by 80%.
Increase Luna's Health by 675.
Gain a 200-Health Shield for 3s after activating Lunar Leap.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 300-Health Shield after getting an Elimination.
Heal for 200 after activating Nullify.
Gain a 300-Health Shield after activating Nullify.
Generate 225 Shield after using Protection.
Heal the target of your Protection for 150.
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Increase Grumpy Bomb’s Stun duration by 0.4s.
Heal for 150 after using Poppy Bomb.
Heal for 15 for each Sticky Bomb you Detonate.
Reduce the Cooldown of Grumpy Bomb by 4s.
Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 300 every 1s while Ice Block is active.
Reduce your active Cooldowns by 24% after getting an Elimination.
Heal for 30 after using Blink.
Increase the duration of Soar by 1.1s.
Increase maximum Health by 120.
Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 300 every 1s while Ice Block is active.
Reduce your active Cooldowns by 24% after getting an Elimination.
Heal for 30 after using Blink.
Increase the duration of Soar by 1.1s.
Increase maximum Health by 120.
Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Reduce the time it takes to bring up Iron Sights by 60%.
Regenerate 2 Ammo every 1s while using Hustle.
Generate 14 Ammo after getting a Killing Blow or Elimination.
Increase your maximum Ammo by 6.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Reduce the Cooldown of Juggernaut by 2s after activating Soul Harvest.
Increase the distance traveled by Juggernaut by 16%.
Reduce the Cooldown of Ignition by 1.2s.
Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of your Bulwark by 400.
Increase your Healing received by 18% while your Bulwark is active.
Heal for an additional 400 after activating Battle Shout.
Increase your maximum Ammo by 3.
Increase your maximum Health by 600.
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 500 after using Counter.
Increase the travel distance of Whirl by 8%.
Increase your Reload Speed by 20%.
Increase your maximum Health by 200.
Increase your maximum Ammo by 3.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 450 after activating Impasse.
Gain a 375-Health Shield for 3s after activating Impasse.
Reduce the Cooldown of Earthen Guard by 1s.
Increase your maximum Ammo by 2.
Increase your maximum Health by 750.
Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 450 after activating Impasse.
Gain a 375-Health Shield for 3s after activating Impasse.
Reduce the Cooldown of Earthen Guard by 1s.
Increase your maximum Ammo by 2.
Increase your maximum Health by 750.
Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.
Increase your maximum Moonlight capacity by 40%.
Increase Luna's deploy range by 80%.
Increase Luna's Health by 675.
Gain a 200-Health Shield for 3s after activating Lunar Leap.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.
Increase your maximum Moonlight capacity by 40%.
Increase Luna's deploy range by 80%.
Increase Luna's Health by 675.
Gain a 200-Health Shield for 3s after activating Lunar Leap.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 300 every 1s while Ice Block is active.
Reduce your active Cooldowns by 24% after getting an Elimination.
Heal for 30 after using Blink.
Increase the duration of Soar by 1.1s.
Increase maximum Health by 120.
Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Reduce the time it takes to bring up Iron Sights by 60%.
Regenerate 2 Ammo every 1s while using Hustle.
Generate 14 Ammo after getting a Killing Blow or Elimination.
Increase your maximum Ammo by 6.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Reduce the Cooldown of Juggernaut by 2s after activating Soul Harvest.
Increase the distance traveled by Juggernaut by 16%.
Reduce the Cooldown of Ignition by 1.2s.
Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.
Increase your maximum Moonlight capacity by 40%.
Increase Luna's deploy range by 80%.
Increase Luna's Health by 675.
Gain a 200-Health Shield for 3s after activating Lunar Leap.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of your Bulwark by 400.
Increase your Healing received by 18% while your Bulwark is active.
Heal for an additional 400 after activating Battle Shout.
Increase your maximum Ammo by 3.
Increase your maximum Health by 600.
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Activating Fire Bomb heals you for 300 over 2s.
Increase your maximum Ammo by 4.
Heal for 240 for each enemy hit with Nade Launcher.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Reduce the damage required to generate a Calamity Blast charge by 100.
Receive 15% increased Healing while at or below 50% Health.
Reduce the Movement Speed penalty during Power Siphon by 45%.
Heal for 300 for each enemy hit with Shatterfall.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.
Increase your maximum Moonlight capacity by 40%.
Increase Luna's deploy range by 80%.
Increase Luna's Health by 675.
Gain a 200-Health Shield for 3s after activating Lunar Leap.
Allies being Healed by Moonlight take 15% reduced damage.