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418
KuroBall

Southeast Asia - Updated 4 hours ago

Most Played Champions
Season 6
Kinessa
Damage
3.37 KDA
792 / 435 / 1,346
46 - 47 (49%)
17h 42m
VII
Flanker
1.69 KDA
813 / 680 / 678
44 - 33 (57%)
14h 31m
Corvus
Support
1.88 KDA
592 / 492 / 669
36 - 25 (59%)
11h 09m
Drogoz
Damage
1.48 KDA
819 / 755 / 597
34 - 48 (41%)
15h 42m
Bomb King
Damage
1.76 KDA
448 / 373 / 415
28 - 20 (58%)
8h 31m
Player Stats
Totals
Matches
Played
998
Won
518
Lost
480
Player Kills
KDA
1.88
Kills
8,310
Deaths
7,197
Assists
10,458
Objectives
CPM
269
Credits
2,957,687
Objective Time
803m 21s
Damage
Player
51,213,888
Team Healing
4,863,475
Self Healing
8,675,129
Weapon
35,450,775
Shielding
3,446,994
Taken
38,289,983

Casual Queues

Normal: Siege
733 Games
1,546
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

150h 47m
playtime
50.2%
Win/Loss Ratio
1.93
kda
368
wins
2,028,735
Credits
224
CPM
6,372
kills
5,379
deaths
7,970
assists
40,776,359
damage
4,507
dpm
28,053,863
Weapon
29,739,864
taken
2,793,297
Shielding
3,963,991
healing
6,610,784
self healing
620m 41s
objective time
365
losses
Normal: Onslaught
138 Games
1,612
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

20h 19m
playtime
56.52%
Win/Loss Ratio
1.68
kda
78
wins
575,888
Credits
472
CPM
1,142
kills
1,097
deaths
1,411
assists
6,422,227
damage
5,268
dpm
4,441,420
Weapon
5,053,566
taken
336,984
Shielding
588,095
healing
1,172,226
self healing
182m 40s
objective time
60
losses
Normal: Team Deathmatch
127 Games
1,566
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

12h 17m
playtime
56.69%
Win/Loss Ratio
1.85
kda
72
wins
353,064
Credits
479
CPM
796
kills
721
deaths
1,077
assists
4,015,302
damage
5,448
dpm
2,955,492
Weapon
3,496,553
taken
316,713
Shielding
311,389
healing
892,119
self healing
0s
objective time
55
losses
Recently Played
May 2nd - June 1st

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches