Player Avatar
16
EdgyDucc

NA - Updated 2 months ago

Normal: Siege - 2 months ago
14m
-52
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-237 SR
View Match
11 / 8 / 8
1.88 KDA
Terminus
Level 9 / 3,149G
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 450.

Level 3

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.

Level 4

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Normal: Onslaught - 2 months ago
8m
-91
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-154 SR
View Match
2 / 4 / 14
2.25 KDA
Ying
Level 9 / 4,167G
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Normal: Onslaught - 2 months ago
8m
-54
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-249 SR
View Match
2 / 8 / 6
0.63 KDA
Buck
Level 9 / 3,403G
Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 5s.

Level 5

Street Sweeper

Street Sweeper

Weapon

Increase your Reload Speed by 21%.

Level 3

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 14% after getting an Elimination.

Level 1

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 50% for 3s after using Net Shot.

Level 5

Bully

Bully

Net Shot

Gain 12% Lifesteal against targets Slowed by Net Shot.

Level 1

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Normal: Team Deathmatch - 2 months ago
5m
+36
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+38 SR
View Match
4 / 0 / 22
15 KDA
Ying
Level 8 / 2,800G
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Normal: Team Deathmatch - 2 months ago
4m
+33
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+207 SR
View Match
3 / 2 / 13
4.75 KDA
Buck
Level 9 / 2,172G
Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 30% for 2s after using Recovery.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 1s after activating Recovery.

Level 2

Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 5s.

Level 5

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.

Level 1

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 20% for 3s after using Net Shot.

Level 2

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Normal: Team Deathmatch - 2 months ago
5m
+35
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+38 SR
View Match
4 / 1 / 18
13 KDA
Ying
Level 7 / 2,585G
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Normal: Onslaught - 2 months ago
6m
+54
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+38 SR
View Match
11 / 2 / 9
7.75 KDA
Fernando
Level 7 / 3,614G
Pyre

Pyre

Weapon

Increase your maximum Ammo by 15.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 600-Health Shield for 3s after you use Charge.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Normal: Onslaught - 2 months ago
8m
-203
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-236 SR
View Match
2 / 9 / 10
0.78 KDA
Ying
Level 9 / 3,740G
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Normal: Team Deathmatch - 2 months ago
6m
-98
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-72 SR
View Match
3 / 7 / 6
0.86 KDA
Fernando
Level 9 / 3,160G
Pyre

Pyre

Weapon

Increase your maximum Ammo by 15.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 600-Health Shield for 3s after you use Charge.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Normal: Team Deathmatch - 2 months ago
4m
+76
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+59 SR
View Match
8 / 0 / 10
13 KDA
Fernando
Level 7 / 2,710G
Pyre

Pyre

Weapon

Increase your maximum Ammo by 15.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 600-Health Shield for 3s after you use Charge.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Normal: Team Deathmatch - 2 months ago
6m
-220
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-131 SR
View Match
3 / 5 / 7
1.3 KDA
Fernando
Level 7 / 3,315G
Pyre

Pyre

Weapon

Increase your maximum Ammo by 15.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 600-Health Shield for 3s after you use Charge.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Normal: Team Deathmatch - 2 months ago
4m
+90
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+113 SR
View Match
6 / 3 / 15
4.5 KDA
Ying
Level 7 / 2,495G
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Normal: Onslaught - 2 months ago
8m
+73
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+270 SR
View Match
9 / 5 / 18
3.6 KDA
Ying
Level 7 / 4,659G
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Normal: Onslaught - 2 months ago
10m
+208
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+110 SR
View Match
7 / 5 / 23
3.7 KDA
Fernando
Level 5 / 5,916G
Pyre

Pyre

Weapon

Increase your maximum Ammo by 15.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 600-Health Shield for 3s after you use Charge.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Normal: Siege - 2 months ago
6m
+31
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+70 SR
View Match
3 / 0 / 6
6 KDA
Pip
Level 8 / 1,964G
Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.

Level 1

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 0.6s.

Level 1

Refreshing Jog

Refreshing Jog

Weightless

Heal for 300 every 1s while Weightless is active.

Level 5

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 1.7999999999999998s for each ally it hits.

Level 3

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Normal: Siege - 2 months ago
9m
+39
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+94 SR
View Match
5 / 1 / 23
16.5 KDA
Pip
Level 8 / 2,933G
Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.

Level 1

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 0.6s.

Level 1

Refreshing Jog

Refreshing Jog

Weightless

Heal for 300 every 1s while Weightless is active.

Level 5

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 1.7999999999999998s for each ally it hits.

Level 3

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Normal: Siege - 2 months ago
6m
+159
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+322 SR
View Match
0 / 0 / 3
1.5 KDA
Fernando
Level 4 / 1,925G
Pyre

Pyre

Weapon

Increase your maximum Ammo by 15.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 600-Health Shield for 3s after you use Charge.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Normal: Siege - 2 months ago
11m
-72
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-181 SR
View Match
3 / 11 / 3
0.41 KDA
Talus
Level 8 / 2,064G
Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 4s.

Level 4

Reclamation

Reclamation

Overcharge

Reduce the Cooldown of Overcharge by 0.5s.

Level 1

Primeval Might

Primeval Might

Overcharge

Gain 10% Lifesteal while Overcharge is active.

Level 2

Perseverance

Perseverance

Weapon

Gain 30% Lifesteal while at or below 40% Health.

Level 3

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Normal: Siege - 2 months ago
11m
+102
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+48 SR
View Match
4 / 4 / 17
3.13 KDA
Fernando
Level 8 / 3,802G
Pyre

Pyre

Weapon

Increase your maximum Ammo by 15.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 600-Health Shield for 3s after you use Charge.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Normal: Siege - 2 months ago
14m
+175
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+211 SR
View Match
1 / 2 / 16
4.5 KDA
Pip
Level 3 / 3,272G
Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.4s after hitting an enemy with your weapon.

Level 4

Refreshing Jog

Refreshing Jog

Weightless

Heal for 180 every 1s while Weightless is active.

Level 3

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 24%.

Level 3

From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 0.6s.

Level 1

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Normal: Siege - 2 months ago
11m
-55
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-196 SR
View Match
8 / 7 / 7
1.64 KDA
Fernando
Level 3 / 2,987G
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Normal: Siege - 2 months ago
16m
-106
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-115 SR
View Match
14 / 9 / 13
2.28 KDA
Cassie
Level 2 / 4,690G
Sky Warden

Sky Warden

Disengage

Heal for 500 after hitting an enemy with Disengage.

Level 4

Megaton

Megaton

Blast Shot

Increase the radius of Blast Shot's explosion by 15%.

Level 3

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 15% Health.

Level 1

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Drain Life

Drain Life

Blast Shot

Heal for 375 over 2s for each enemy hit by Blast Shot.

Level 5

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Normal: Team Deathmatch - 2 months ago
3m
+222
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+195 SR
View Match
8 / 2 / 10
6.5 KDA
Cassie
Level 2 / 2,135G
Sky Warden

Sky Warden

Disengage

Heal for 500 after hitting an enemy with Disengage.

Level 4

Megaton

Megaton

Blast Shot

Increase the radius of Blast Shot's explosion by 15%.

Level 3

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 15% Health.

Level 1

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Drain Life

Drain Life

Blast Shot

Heal for 375 over 2s for each enemy hit by Blast Shot.

Level 5

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Normal: Team Deathmatch - 2 months ago
5m
+43
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+111 SR
View Match
7 / 2 / 13
6.75 KDA
Cassie
Level 8 / 2,595G
Sky Warden

Sky Warden

Disengage

Heal for 500 after hitting an enemy with Disengage.

Level 4

Megaton

Megaton

Blast Shot

Increase the radius of Blast Shot's explosion by 15%.

Level 3

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 15% Health.

Level 1

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Drain Life

Drain Life

Blast Shot

Heal for 375 over 2s for each enemy hit by Blast Shot.

Level 5

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Normal: Siege - 2 months ago
11m
-226
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-195 SR
View Match
5 / 5 / 4
1.4 KDA
Cassie
Level 2 / 2,015G
Tumble

Tumble

Armor

Increase your maximum Health by 100.

Level 2

Megaton

Megaton

Blast Shot

Increase the radius of Blast Shot's explosion by 15%.

Level 3

Drain Life

Drain Life

Blast Shot

Heal for 300 over 2s for each enemy hit by Blast Shot.

Level 4

Sky Warden

Sky Warden

Disengage

Heal for 500 after hitting an enemy with Disengage.

Level 4

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1