This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 800 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Increase the duration of Hunter's Mark by 1.7999999999999998s.
Increase your maximum Health by 50.
Decrease your damage taken by 16% for 3s after using Nade Launcher.
Reduce the Cooldown of Hunter’s Mark by 3s.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 600.
Increase your Movement Speed by 32% for 3s after activating Battle Shout.
Reduce the Cooldown of Battle Shout by 3s.
Reduce your active Cooldowns by 8% after getting an Elimination.
Increase your maximum Ammo by 3.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 800 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Increase the duration of Hunter's Mark by 1.7999999999999998s.
Increase your maximum Health by 50.
Decrease your damage taken by 16% for 3s after using Nade Launcher.
Reduce the Cooldown of Hunter’s Mark by 3s.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 800 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Increase the duration of Hunter's Mark by 1.7999999999999998s.
Increase your maximum Health by 50.
Decrease your damage taken by 16% for 3s after using Nade Launcher.
Reduce the Cooldown of Hunter’s Mark by 3s.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 32% for 2s after entering Smoke Screen.
Increase the duration of Hidden by 2s.
Increase your Movement Speed by 15% while Hidden is active.
You do not consume Ammo for 1s after hitting an enemy with Poison Bolts.
Reduce the Cooldown of Smoke Screen by 2s for each enemy hit by Poison Bolts.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance of each Nether Step dash by 25%.
Heal for 50% of the damage Absorbed by Reversal.
Hitting a player with Revolver Heals you for 15.
Increase your Movement Speed by 20% for 3s after activating Nether Step.
Reduce all active Cooldowns by 20% after getting an Elimination.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance of each Nether Step dash by 10%.
Hitting a player with Revolver Heals you for 75.
Reduce the Cooldown of Nether Step by 2.4s after hitting an enemy with Defiance.
Reduce all active Cooldowns by 40% after getting an Elimination.
Generate 2 Ammo after activating Nether Step.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 800 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Increase the duration of Hunter's Mark by 1.7999999999999998s.
Increase your maximum Health by 50.
Decrease your damage taken by 16% for 3s after using Nade Launcher.
Reduce the Cooldown of Hunter’s Mark by 3s.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 800 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Increase the duration of Hunter's Mark by 1.7999999999999998s.
Increase your maximum Health by 50.
Decrease your damage taken by 16% for 3s after using Nade Launcher.
Reduce the Cooldown of Hunter’s Mark by 3s.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 1000 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Increase your Movement Speed by 15% while Hunter's Mark is active.
Increase your maximum Health by 50.
Decrease your damage taken by 16% for 3s after using Nade Launcher.
Reduce the Cooldown of Hunter’s Mark by 2s.
Hunter's Mark has 2 charges and grants its benefits to allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 1000 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Increase your Movement Speed by 15% while Hunter's Mark is active.
Increase your maximum Health by 50.
Decrease your damage taken by 16% for 3s after using Nade Launcher.
Reduce the Cooldown of Hunter’s Mark by 2s.
Hunter's Mark has 2 charges and grants its benefits to allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 1000 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Increase your Movement Speed by 15% while Hunter's Mark is active.
Increase your maximum Health by 50.
Decrease your damage taken by 16% for 3s after using Nade Launcher.
Reduce the Cooldown of Hunter’s Mark by 2s.
Hunter's Mark has 2 charges and grants its benefits to allies.