This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Sensor Drone's Reveal persists for 3.5s after an enemy leaves its Reveal range.
Increase the range at which Sensor Drone Reveals targets by 10%.
Every weapon shot made while Precision Sights is active has an 16% chance to not consume Ammo.
Reduce the Cooldown of Sensor Drone by 0.16s for every enemy hit while Precision Sights is active.
Hitting an enemy with a weapon shot has a 60% chance to not consume Ammo.
Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Sensor Drone's Reveal persists for 3.5s after an enemy leaves its Reveal range.
Reduce your weapon recoil by 20% while using Precision Sights.
Every weapon shot made while Precision Sights is active has an 8% chance to not consume Ammo.
Hitting an enemy with a weapon shot has a 48% chance to not consume Ammo.
Increase the range at which Sensor Drone Reveals targets by 40%.
Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Sensor Drone's Reveal persists for 3.5s after an enemy leaves its Reveal range.
Gain 8% Lifesteal against enemies Revealed by Sensor Drone.
Every weapon shot made while Precision Sights is active has an 8% chance to not consume Ammo.
Hitting an enemy with a weapon shot has a 36% chance to not consume Ammo.
Increase the range at which Sensor Drone Reveals targets by 50%.
Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Deflector Shield's Health by 625.
Reduce your weapon recoil by 20% while using Precision Sights.
Every weapon shot made while Precision Sights is active has an 8% chance to not consume Ammo.
Gain 16% Lifesteal.
Hitting an enemy with a weapon shot has a 48% chance to not consume Ammo.
The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Deflector Shield's Health by 625.
Reduce your weapon recoil by 20% while using Precision Sights.
Every weapon shot made while Precision Sights is active has an 8% chance to not consume Ammo.
Gain 24% Lifesteal against enemies Revealed by Sensor Drone.
Gain 20% Lifesteal.
The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Deflector Shield's Health by 625.
Increase the range at which Sensor Drone Reveals targets by 10%.
Every weapon shot made while Precision Sights is active has an 16% chance to not consume Ammo.
Increase the duration of Deflector Shield by 1.6s.
Heal for 100 every 1s while Deflector Shield is active.
The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Decrease the Cooldown of Spirit Lure's reactivation by 3s.
Heal for 35 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.
Increase the duration of Curse stacks by 0.6s.
Increase your Movement speed by 30% for 2s after one of your Spirit Lures triggers.
Increase the area of effect of Spirit Lure's explosion by 25%.
Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 85 every 0.25s during Body and Soul.
Increase your maximum Health by 50.
Increase the duration of Curse stacks by 0.6s.
Decrease the Cooldown of Body and Soul by 2.4s.
Increase your Movement Speed by 40% for 2s after Body and Soul ends.
Extend the duration of your Body and Soul by 1s. After the ability ends, Heal for 70% of the damage your body took (minimum of 15% max health) while traveling, unaffected by Cauterize
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 40%.
Increase the duration of Curse stacks by 0.6s.
Increase the duration of Body and Soul by 0.1s.
Reduce the Cooldown of Savage Tear by 2.5s.
Heal for 140 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.
Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 175 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.
Increase the duration of Curse stacks by 0.6s.
Increase the duration of Body and Soul by 0.1s.
Increase your Movement Speed by 30% for 2s after Body and Soul ends.
Increase your maximum Health by 250.
Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the area of effect of Spirit Lure's explosion by 25%.
Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.
Increase your Movement speed by 10% for 2s after one of your Spirit Lures triggers.
Heal for 68 every 0.25s during Body and Soul.
Decrease the Cooldown of Spirit Lure's reactivation by 2.4s.
Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the area of effect of Spirit Lure's explosion by 25%.
Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.
Increase your Movement speed by 10% for 2s after one of your Spirit Lures triggers.
Heal for 200 each time one of your Spirit Lures triggers.
Decrease the Cooldown of Spirit Lure's reactivation by 2.4s.
Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the area of effect of Spirit Lure's explosion by 25%.
Increase your Movement speed by 10% for 2s after one of your Spirit Lures triggers.
Increase the duration of Curse stacks by 0.6s.
Increase your maximum Health by 150.
Decrease the Cooldown of Spirit Lure's reactivation by 3s.
Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the area of effect of Spirit Lure's explosion by 25%.
Increase your Movement speed by 10% for 2s after one of your Spirit Lures triggers.
Increase the duration of Curse stacks by 0.6s.
Increase your maximum Health by 150.
Decrease the Cooldown of Spirit Lure's reactivation by 3s.
Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the area of effect of Spirit Lure's explosion by 25%.
Increase your Movement speed by 10% for 2s after one of your Spirit Lures triggers.
Increase the duration of Curse stacks by 0.6s.
Increase your maximum Health by 150.
Decrease the Cooldown of Spirit Lure's reactivation by 3s.
Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -25s.
Increase your Movement Speed by 10% for 2s after Body and Soul ends.
Heal for 17 every 0.25s during Body and Soul.
Increase the duration of Body and Soul by 0.30000000000000004s.
Reduce the Cooldown of Savage Tear by 2.5s.
Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -25s.
Reduce the Cooldown of Savage Tear by 0.5s.
Increase the duration of Curse stacks by 0.6s.
Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -15s.
Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.
Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Savage Tear by 2.5s.
Decrease the Cooldown of Spirit Lure's reactivation by 0.6s.
Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.
Increase the duration of Curse stacks by 1.7999999999999998s.
Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.
Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement speed by 50% for 2s after one of your Spirit Lures triggers.
Increase your maximum Health by 50.
Your Savage Tear deals an additional 2% base damage per stack of Curse on your target.
Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.
Increase your Movement Speed by 50% for 2s after Body and Soul ends.
Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 25% while standing inside of your Distortion Field.
Increase your maximum Ammo by 2.
Increase the radius of your Distortion Field by 4%.
Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.
Increase the jump strength of Octavia's Commanding Leap by 20%.
Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 20% while standing inside of your Distortion Field.
Increase your maximum Ammo by 2.
Increase the radius of your Distortion Field by 12%.
Increase your maximum Health by 150.
Reduce damage taken by 20% for 2.5s after activating Commanding Leap.
Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 25% while standing inside of your Distortion Field.
Reset the Cooldown of Commanding Leap after dropping to or below 10% Health.
Increase your maximum Ammo by 2.
Increase your maximum Health by 150.
Reduce damage taken by 25% for 2.5s after activating Commanding Leap.
Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 25% while standing inside of your Distortion Field.
Reset the Cooldown of Commanding Leap after dropping to or below 10% Health.
Increase your maximum Ammo by 2.
Increase the radius of your Distortion Field by 12%.
Reduce damage taken by 25% for 2.5s after activating Commanding Leap.
Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 25% while standing inside of your Distortion Field.
Increase your Movement Speed by 6% for 2.5s after getting a Killing Blow or Elimination.
Increase your maximum Ammo by 2.
Increase the radius of your Distortion Field by 12%.
Reduce damage taken by 25% for 2.5s after activating Commanding Leap.
Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce damage taken by 20% for 2.5s after activating Commanding Leap.
Increase your maximum Ammo by 2.
Reduce the Cooldown of Commanding Leap by 0.8999999999999999s every 1s while standing inside of your Distortion Field.
Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.
Increase the jump strength of Octavia's Commanding Leap by 20%.
Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.