This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage done by any enemy you are linked to with Spirit Link by 12%.
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.
Using Envelop reduces your linked friendly target's Cooldowns by 12%.
Increase your maximum Ammo by 4.
Heal for 100 when you use Envelop.
Increase the range of Chain Heal bounces by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage done by any enemy you are linked to with Spirit Link by 12%.
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.
Using Envelop reduces your linked friendly target's Cooldowns by 12%.
Increase your maximum Ammo by 4.
Heal for 100 when you use Envelop.
Increase the range of Chain Heal bounces by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage done by any enemy you are linked to with Spirit Link by 12%.
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.
Using Envelop reduces your linked friendly target's Cooldowns by 12%.
Increase your maximum Ammo by 4.
Heal for 100 when you use Envelop.
Increase the range of Chain Heal bounces by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage done by any enemy you are linked to with Spirit Link by 12%.
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.
Using Envelop reduces your linked friendly target's Cooldowns by 12%.
Increase your maximum Ammo by 4.
Heal for 100 when you use Envelop.
Increase the range of Chain Heal bounces by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage done by any enemy you are linked to with Spirit Link by 12%.
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.
Using Envelop reduces your linked friendly target's Cooldowns by 12%.
Increase your maximum Ammo by 4.
Heal for 100 when you use Envelop.
Increase the range of Chain Heal bounces by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage done by any enemy you are linked to with Spirit Link by 12%.
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.
Using Envelop reduces your linked friendly target's Cooldowns by 12%.
Increase your maximum Ammo by 4.
Heal for 100 when you use Envelop.
Increase the range of Chain Heal bounces by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage done by any enemy you are linked to with Spirit Link by 12%.
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.
Using Envelop reduces your linked friendly target's Cooldowns by 12%.
Increase your maximum Ammo by 4.
Heal for 100 when you use Envelop.
Increase the range of Chain Heal bounces by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage done by any enemy you are linked to with Spirit Link by 12%.
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.
Using Envelop reduces your linked friendly target's Cooldowns by 12%.
Increase your maximum Ammo by 4.
Heal for 100 when you use Envelop.
Increase the range of Chain Heal bounces by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage done by any enemy you are linked to with Spirit Link by 12%.
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.
Using Envelop reduces your linked friendly target's Cooldowns by 12%.
Increase your maximum Ammo by 4.
Heal for 100 when you use Envelop.
Increase the range of Chain Heal bounces by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.
Increase the maximum amount of damage mitigated by Envelop by 28%.
Increase your maximum Ammo by 4.
Grant 0.17% Ultimate Charge to each player to which Chain Heal bounces.
Increase the range of Chain Heal bounces by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.
Increase the maximum amount of damage mitigated by Envelop by 28%.
Increase your maximum Ammo by 4.
Grant 0.17% Ultimate Charge to each player to which Chain Heal bounces.
Increase the range of Chain Heal bounces by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.
Increase the maximum amount of damage mitigated by Envelop by 28%.
Increase your maximum Ammo by 4.
Grant 0.17% Ultimate Charge to each player to which Chain Heal bounces.
Increase the range of Chain Heal bounces by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.
Increase the maximum amount of damage mitigated by Envelop by 28%.
Increase your maximum Ammo by 4.
Grant 0.17% Ultimate Charge to each player to which Chain Heal bounces.
Increase the range of Chain Heal bounces by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.
Increase the maximum amount of damage mitigated by Envelop by 28%.
Increase your maximum Ammo by 4.
Grant 0.17% Ultimate Charge to each player to which Chain Heal bounces.
Increase the range of Chain Heal bounces by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.
Increase the maximum amount of damage mitigated by Envelop by 28%.
Increase your maximum Ammo by 4.
Grant 0.17% Ultimate Charge to each player to which Chain Heal bounces.
Increase the range of Chain Heal bounces by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.
Increase the maximum amount of damage mitigated by Envelop by 28%.
Increase your maximum Ammo by 4.
Grant 0.17% Ultimate Charge to each player to which Chain Heal bounces.
Increase the range of Chain Heal bounces by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.
Increase the maximum amount of damage mitigated by Envelop by 28%.
Increase your maximum Ammo by 4.
Grant 0.17% Ultimate Charge to each player to which Chain Heal bounces.
Increase the range of Chain Heal bounces by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 25% Lifesteal while using Iron Sights.
Reduce the time it takes to bring up Iron Sights by 30%.
Increase your maximum Health by 150.
Regenerate 8 Ammo every 1s while using Hustle.
Reduce the Cooldown of Frag Grenade by 0.2s every 1s while Hustle is active.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.
Increase the maximum amount of damage mitigated by Envelop by 28%.
Increase your maximum Ammo by 4.
Grant 0.17% Ultimate Charge to each player to which Chain Heal bounces.
Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.
Increase the maximum amount of damage mitigated by Envelop by 28%.
Increase your maximum Ammo by 4.
Grant 0.17% Ultimate Charge to each player to which Chain Heal bounces.
Increase the range of Chain Heal bounces by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.
Increase the maximum amount of damage mitigated by Envelop by 28%.
Increase your maximum Ammo by 4.
Grant 0.17% Ultimate Charge to each player to which Chain Heal bounces.
Increase the range of Chain Heal bounces by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.
Increase the maximum amount of damage mitigated by Envelop by 28%.
Increase your maximum Ammo by 4.
Grant 0.17% Ultimate Charge to each player to which Chain Heal bounces.
Increase the range of Chain Heal bounces by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.
Increase the maximum amount of damage mitigated by Envelop by 28%.
Increase your maximum Ammo by 4.
Grant 0.17% Ultimate Charge to each player to which Chain Heal bounces.
Increase the range of Chain Heal bounces by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.
Increase the maximum amount of damage mitigated by Envelop by 28%.
Increase your maximum Ammo by 4.
Grant 0.17% Ultimate Charge to each player to which Chain Heal bounces.
Increase the range of Chain Heal bounces by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.
Increase the maximum amount of damage mitigated by Envelop by 28%.
Increase your maximum Ammo by 4.
Grant 0.17% Ultimate Charge to each player to which Chain Heal bounces.
Increase the range of Chain Heal bounces by 40%.