Player Avatar
999
baddogg811

NA - Updated 17 hours ago

Most Played Champions
Season 6
Ash
Front Line
1.14 KDA
998 / 1,907 / 2,364
126 - 88 (59%)
42h 23m
Azaan
Front Line
1.25 KDA
1,103 / 1,624 / 1,841
116 - 85 (58%)
39h 50m
Barik
Front Line
1.38 KDA
921 / 1,528 / 2,385
115 - 90 (56%)
36h 55m
Khan
Front Line
1.16 KDA
1,001 / 1,748 / 2,070
114 - 102 (53%)
40h 33m
Atlas
Front Line
0.98 KDA
898 / 1,960 / 2,061
112 - 103 (52%)
43h 27m
Player Stats
Totals
Matches
Played
7,969
Won
3,956
Lost
4,013
Player Kills
KDA
1.35
Kills
53,108
Deaths
68,970
Assists
80,388
Objectives
CPM
256
Credits
23,328,678
Objective Time
10,832m 55s
Damage
Player
351,758,108
Team Healing
73,202,238
Self Healing
58,202,890
Weapon
275,583,907
Shielding
78,936,613
Taken
383,852,923

Casual Queues

Normal: Siege
6,399 Games
1,549
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

1,310h 49m
playtime
50.24%
Win/Loss Ratio
1.38
kda
3215
wins
17,559,928
Credits
223
CPM
44,280
kills
56,238
deaths
66,432
assists
296,804,605
damage
3,774
dpm
233,564,458
Weapon
318,771,678
taken
65,376,018
Shielding
61,191,260
healing
47,228,521
self healing
8,959m 25s
objective time
3184
losses
Normal: Onslaught
898 Games
1,573
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

139h 52m
playtime
48.33%
Win/Loss Ratio
1.16
kda
434
wins
3,896,962
Credits
464
CPM
5,584
kills
8,532
deaths
8,632
assists
37,481,446
damage
4,466
dpm
28,283,996
Weapon
44,977,660
taken
9,954,356
Shielding
7,732,869
healing
6,924,855
self healing
1,873m 30s
objective time
464
losses
Normal: Team Deathmatch
672 Games
1,575
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

70h 29m
playtime
45.68%
Win/Loss Ratio
1.41
kda
307
wins
1,871,788
Credits
443
CPM
3,244
kills
4,200
deaths
5,324
assists
17,472,057
damage
4,131
dpm
13,735,453
Weapon
20,103,585
taken
3,606,239
Shielding
4,278,109
healing
4,049,514
self healing
0s
objective time
365
losses
Recently Played
April 23rd - May 23rd

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches