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25
Cheotjae

Southeast Asia - Updated 1 month ago

Most Played Champions
Season 6
Lian
Damage
1.38 KDA
49 / 50 / 40
3 - 3 (50%)
1h 08m
Strix
Damage
3.13 KDA
45 / 19 / 29
2 - 2 (50%)
44m
Jenos
Support
1 KDA
3 / 12 / 18
1 - 0 (100%)
14m
Viktor
Damage
1.5 KDA
15 / 12 / 6
1 - 1 (50%)
17m
Tyra
Damage
0.38 KDA
2 / 8 / 2
0 - 1 (0%)
8m
Player Stats
Totals
Matches
Played
20
Won
7
Lost
13
Player Kills
KDA
1.28
Kills
158
Deaths
176
Assists
136
Objectives
CPM
206
Credits
47,558
Objective Time
16m 41s
Damage
Player
776,289
Team Healing
45,778
Self Healing
157,079
Weapon
620,998
Shielding
0
Taken
817,365

Casual Queues

Normal: Siege
18 Games
1,230
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

3h 38m
playtime
27.78%
Win/Loss Ratio
1.16
kda
5
wins
41,068
Credits
188
CPM
131
kills
167
deaths
125
assists
699,393
damage
3,208
dpm
554,641
Weapon
781,947
taken
0
Shielding
45,778
healing
154,659
self healing
14m 31s
objective time
13
losses
Normal: Onslaught
1 Games
1,754
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

6m
playtime
100%
Win/Loss Ratio
7.5
kda
1
wins
3,380
Credits
563
CPM
12
kills
2
deaths
6
assists
36,332
damage
6,055
dpm
36,332
Weapon
10,456
taken
0
Shielding
0
healing
1,533
self healing
2m 10s
objective time
 
losses
Normal: Team Deathmatch
1 Games
1,764
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

7m
playtime
100%
Win/Loss Ratio
2.5
kda
1
wins
3,110
Credits
444
CPM
15
kills
7
deaths
5
assists
40,564
damage
5,795
dpm
30,025
Weapon
24,962
taken
0
Shielding
0
healing
887
self healing
0s
objective time
 
losses
Recently Played
May 4th - June 3rd

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches