This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 20 every 1s while Agility is active.
Heal for 320 after hitting at least one enemy with Skewer.
Heal for 200 after activating Shadow Step.
While in Dragon Stance, regenerate 12 Ammo every 1s.
Increase your maximum Health by 250.
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 20 every 1s while Agility is active.
Heal for 320 after hitting at least one enemy with Skewer.
Heal for 200 after activating Shadow Step.
While in Dragon Stance, regenerate 12 Ammo every 1s.
Increase your maximum Health by 250.
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 20 every 1s while Agility is active.
Heal for 320 after hitting at least one enemy with Skewer.
Heal for 200 after activating Shadow Step.
While in Dragon Stance, regenerate 12 Ammo every 1s.
Increase your maximum Health by 250.
Generate 1 Energy for every 80 damage done with your Submachine Guns.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 20 every 1s while Agility is active.
Heal for 320 after hitting at least one enemy with Skewer.
Heal for 200 after activating Shadow Step.
While in Dragon Stance, regenerate 12 Ammo every 1s.
Increase your maximum Health by 250.
Generate 1 Energy for every 80 damage done with your Submachine Guns.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 20 every 1s while Agility is active.
Heal for 320 after hitting at least one enemy with Skewer.
Heal for 200 after activating Shadow Step.
While in Dragon Stance, regenerate 12 Ammo every 1s.
Increase your maximum Health by 250.
Generate 1 Energy for every 80 damage done with your Submachine Guns.