This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.
Reduce the Cooldown of Envelop by 0.3s.
Using Envelop reduces your linked friendly target's Cooldowns by 4%.
Increase your Movement Speed by 24% for 5s after earning a Killing Blow or Elimination.
Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.
Increase the range of Chain Heal bounces by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.
Reduce the Cooldown of Envelop by 0.3s.
Using Envelop reduces your linked friendly target's Cooldowns by 4%.
Increase your Movement Speed by 24% for 5s after earning a Killing Blow or Elimination.
Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.
Increase the range of Chain Heal bounces by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.
Reduce the Cooldown of Envelop by 0.3s.
Using Envelop reduces your linked friendly target's Cooldowns by 4%.
Increase your Movement Speed by 24% for 5s after earning a Killing Blow or Elimination.
Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.
Increase the range of Chain Heal bounces by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.
Reduce the Cooldown of Envelop by 0.3s.
Using Envelop reduces your linked friendly target's Cooldowns by 4%.
Increase your Movement Speed by 24% for 5s after earning a Killing Blow or Elimination.
Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.
Increase the range of Chain Heal bounces by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 15.
Reduce the Cooldown of Commander's Grab by 0.6s.
Reduce your damage taken by 8% for 2s after hitting an enemy with Commander's Grab.
Reduce the Cooldown of Battle Shout by 1.7999999999999998s.
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.
Reduce the Cooldown of Envelop by 0.3s.
Using Envelop reduces your linked friendly target's Cooldowns by 4%.
Increase your Movement Speed by 24% for 5s after earning a Killing Blow or Elimination.
Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.
Increase the range of Chain Heal bounces by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.
Reduce the Cooldown of Envelop by 0.3s.
Using Envelop reduces your linked friendly target's Cooldowns by 4%.
Increase your Movement Speed by 24% for 5s after earning a Killing Blow or Elimination.
Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.
Increase the range of Chain Heal bounces by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.
Reduce the Cooldown of Envelop by 0.3s.
Using Envelop reduces your linked friendly target's Cooldowns by 4%.
Increase your Movement Speed by 24% for 5s after earning a Killing Blow or Elimination.
Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.
Increase the range of Chain Heal bounces by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.
Reduce the Cooldown of Envelop by 0.3s.
Using Envelop reduces your linked friendly target's Cooldowns by 4%.
Increase your Movement Speed by 24% for 5s after earning a Killing Blow or Elimination.
Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.
Increase the range of Chain Heal bounces by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing done by Rend Soul by 32%.
Reduce the Cooldown of Shadow Travel by 2.4000000000000004s.
Increase your Movement Speed by 8% while Shadow Travel is active.
Heal for 210 every 1s while channeling Restore Soul.
Reduce the cast time of Shadow Travel by 40%.
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.
Reduce the Cooldown of Envelop by 0.3s.
Using Envelop reduces your linked friendly target's Cooldowns by 4%.
Increase your Movement Speed by 24% for 5s after earning a Killing Blow or Elimination.
Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.
Increase the range of Chain Heal bounces by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.
Reduce the Cooldown of Envelop by 0.3s.
Using Envelop reduces your linked friendly target's Cooldowns by 4%.
Increase your Movement Speed by 24% for 5s after earning a Killing Blow or Elimination.
Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.
Increase the range of Chain Heal bounces by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.
Reduce the Cooldown of Envelop by 0.3s.
Using Envelop reduces your linked friendly target's Cooldowns by 4%.
Increase your Movement Speed by 24% for 5s after earning a Killing Blow or Elimination.
Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.
Increase the range of Chain Heal bounces by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 36% Lifesteal against targets Slowed by Net Shot.
Increase the duration of Net Shot's Slow by 0.6s.
Increase the jump strength of Heroic Leap by 10%.
Increase your Movement Speed by 40% for 3s after using Net Shot.
Reduce the Cooldown of Net Shot by 4s.
Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing done by Rend Soul by 32%.
Reduce the Cooldown of Shadow Travel by 2.4000000000000004s.
Increase your Movement Speed by 8% while Shadow Travel is active.
Heal for 210 every 1s while channeling Restore Soul.
Reduce the cast time of Shadow Travel by 40%.
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.
Reduce the Cooldown of Envelop by 0.3s.
Using Envelop reduces your linked friendly target's Cooldowns by 4%.
Increase your Movement Speed by 24% for 5s after earning a Killing Blow or Elimination.
Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.
Increase the range of Chain Heal bounces by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.
Reduce the Cooldown of Envelop by 0.3s.
Using Envelop reduces your linked friendly target's Cooldowns by 4%.
Increase your Movement Speed by 24% for 5s after earning a Killing Blow or Elimination.
Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.
Increase the range of Chain Heal bounces by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
While Deflector Shield is active 40% of damage dealt to you is instead dealt to the Shield.
Increase your maximum Health by 50.
Reduce your weapon recoil by 20% while using Precision Sights.
Increase your Movement Speed by 12%.
Hitting an enemy with a weapon shot has a 60% chance to not consume Ammo.
Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.
Reduce the Cooldown of Envelop by 0.3s.
Using Envelop reduces your linked friendly target's Cooldowns by 4%.
Increase your Movement Speed by 24% for 5s after earning a Killing Blow or Elimination.
Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.
Increase the range of Chain Heal bounces by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.
Reduce the Cooldown of Envelop by 0.3s.
Using Envelop reduces your linked friendly target's Cooldowns by 4%.
Increase your Movement Speed by 24% for 5s after earning a Killing Blow or Elimination.
Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.
Increase the range of Chain Heal bounces by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.
Reduce the Cooldown of Envelop by 0.3s.
Using Envelop reduces your linked friendly target's Cooldowns by 4%.
Increase your Movement Speed by 24% for 5s after earning a Killing Blow or Elimination.
Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.
Increase the range of Chain Heal bounces by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing done by Rend Soul by 32%.
Reduce the Cooldown of Shadow Travel by 2.4000000000000004s.
Increase your Movement Speed by 8% while Shadow Travel is active.
Heal for 210 every 1s while channeling Restore Soul.
Reduce the cast time of Shadow Travel by 40%.
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.
Reduce the Cooldown of Envelop by 0.3s.
Using Envelop reduces your linked friendly target's Cooldowns by 4%.
Increase your Movement Speed by 24% for 5s after earning a Killing Blow or Elimination.
Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.
Increase the range of Chain Heal bounces by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.
Reduce the Cooldown of Envelop by 0.3s.
Using Envelop reduces your linked friendly target's Cooldowns by 4%.
Increase your Movement Speed by 24% for 5s after earning a Killing Blow or Elimination.
Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.
Increase the range of Chain Heal bounces by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.
Reduce the Cooldown of Envelop by 0.3s.
Using Envelop reduces your linked friendly target's Cooldowns by 4%.
Increase your Movement Speed by 24% for 5s after earning a Killing Blow or Elimination.
Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.
Increase the range of Chain Heal bounces by 40%.