This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce damage taken by 12% while using Hustle.
Reduce the time it takes to bring up Iron Sights by 75%.
Increase your maximum Health by 150.
Reduce your weapon recoil by 20% while using Iron Sights.
Gain 10% Lifesteal while using Iron Sights.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce damage taken by 12% while using Hustle.
Reduce the time it takes to bring up Iron Sights by 75%.
Increase your maximum Health by 150.
Reduce your weapon recoil by 20% while using Iron Sights.
Gain 10% Lifesteal while using Iron Sights.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce damage taken by 12% while using Hustle.
Reduce the time it takes to bring up Iron Sights by 75%.
Increase your maximum Health by 150.
Reduce your weapon recoil by 20% while using Iron Sights.
Gain 10% Lifesteal while using Iron Sights.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce damage taken by 12% while using Hustle.
Reduce the time it takes to bring up Iron Sights by 75%.
Increase your maximum Health by 150.
Reduce your weapon recoil by 20% while using Iron Sights.
Gain 10% Lifesteal while using Iron Sights.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 100 if you do not cancel Hardening before it ends.
Gain a 80-Health Shield for 2s after swapping into Travel Form.
Increase your maximum acid capacity by 40%.
Hitting an enemy with Piercing Quills grants 20% Lifesteal for 3s.
Gain 30% Lifesteal with Caustic Spray for 3s after swapping into Planted Form.
Heal for 25 every 0.25s while on an objective and for 1s after leaving the objective. This effect increases the longer you maintain it, up to 65 every 0.25s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce damage taken by 12% while using Hustle.
Reduce the time it takes to bring up Iron Sights by 75%.
Increase your maximum Health by 150.
Reduce your weapon recoil by 20% while using Iron Sights.
Gain 10% Lifesteal while using Iron Sights.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 300-health Shield for 3s after dropping to or below 50% Health.
Increase the Mana generation of Frost Bomb by 45%.
Reduce your damage taken by 15% for 2s after activating Elemental Shift.
Regenerate 15% Mana every 1s while using FrostFire Glide.
Increase the Mana generation of Inferno Cannon by 45%.
Remaining still for 1s creates a Mana Rift around you that generates Mana every 1s. Leaving the Mana Rift destroys it.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the number of targets affected by Oppressor Mines by 4.
Reduce the Cooldown of Oppressor Mine by 2.4s.
Increase your Movement Speed while in Sniper Mode by 25%.
Reduce scope-in and scope-out time by 60%.
Increase the range of Oppressor Mine beams by 100%.
You can have two additional Oppressor Mines out at one time and you throw out two Mines per use of the ability instead of one, but your Mines have a lifetime of 6s and the Cooldown of Oppressor Mine is increased by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 300-health Shield for 3s after dropping to or below 50% Health.
Increase the Mana generation of Frost Bomb by 45%.
Reduce your damage taken by 15% for 2s after activating Elemental Shift.
Regenerate 15% Mana every 1s while using FrostFire Glide.
Increase the Mana generation of Inferno Cannon by 45%.
Remaining still for 1s creates a Mana Rift around you that generates Mana every 1s. Leaving the Mana Rift destroys it.