This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Movement Speed penalty during Power Siphon by 15%.
Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.
Reduce the damage required to generate a Calamity Blast charge by 400.
Heal for 20% of the damage Absorbed by Power Siphon.
Heal for 300 for each enemy hit by Calamity Blast.
Each Calamity Blast deals an additional 100 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the explosion radius of Salvo by 75%.
Reduce the Cooldown of Salvo by 0.25s each time Salvo hits an enemy with its rockets.
Reduce the Cooldown of Fire Spit by 2s for each enemy hit by it.
Heal for 100 for each enemy hit with Fire Spit.
Heal for 105 for each enemy hit by your Salvo rockets.
Fire Spit applies a Knockback and deals an additional 300 damage over 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 after using Elemental Shift.
Increase the Mana generation of Frost Bomb by 15%.
Increase the Mana generation of Inferno Cannon by 15%.
Increase the Projectile Speed of Frost Bomb by 24%.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the radius of Healing Potion by 40%.
Gain 3% Movement Speed.
Reduce your active Cooldowns by 8% after getting an Elimination.
Allies hit by Healing Potion have their Movement Speed increased by 24% for 3s.
Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.
Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the explosion radius of Salvo by 75%.
Reduce the Cooldown of Salvo by 0.25s each time Salvo hits an enemy with its rockets.
Reduce the Cooldown of Fire Spit by 2s for each enemy hit by it.
Heal for 100 for each enemy hit with Fire Spit.
Heal for 105 for each enemy hit by your Salvo rockets.
Fire Spit applies a Knockback and deals an additional 300 damage over 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the explosion radius of Salvo by 75%.
Reduce the Cooldown of Salvo by 0.25s each time Salvo hits an enemy with its rockets.
Reduce the Cooldown of Fire Spit by 2s for each enemy hit by it.
Heal for 100 for each enemy hit with Fire Spit.
Heal for 105 for each enemy hit by your Salvo rockets.
Fire Spit applies a Knockback and deals an additional 300 damage over 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the radius of Healing Potion by 40%.
Gain 3% Movement Speed.
Increase the duration of Explosive Flask's Slow by 0.25s.
Allies hit by Healing Potion have their Movement Speed increased by 24% for 3s.
Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.
Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the radius of Healing Potion by 40%.
Gain 3% Movement Speed.
Increase the duration of Explosive Flask's Slow by 0.25s.
Allies hit by Healing Potion have their Movement Speed increased by 24% for 3s.
Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.
Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 25% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.
Heal for 100 every 1s while Magic Barrier is active.
Heal for 200 over the duration of Scamper.
Generate 1.6% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.
Gain 12% Lifesteal against enemies with the maximum number of Magic Marks.
Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the explosion radius of Salvo by 75%.
Reduce the Cooldown of Salvo by 0.25s each time Salvo hits an enemy with its rockets.
Reduce the Cooldown of Fire Spit by 2s for each enemy hit by it.
Heal for 100 for each enemy hit with Fire Spit.
Heal for 105 for each enemy hit by your Salvo rockets.
Fire Spit applies a Knockback and deals an additional 300 damage over 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 4 Ammo for each enemy hit by Explosive Flask.
Increase your jump speed by an additonal 10% while using Weightless.
Increase the duration of Explosive Flask's Slow by 0.75s.
Reduce your active Cooldowns by 24% after getting an Elimination.
Gain 40% Lifesteal against enemies Slowed by your Explosive Flask.
Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the radius of Healing Potion by 40%.
Gain 3% Movement Speed.
Gain 10% Lifesteal against enemies Slowed by your Explosive Flask.
Allies hit by Healing Potion have their Movement Speed increased by 18% for 3s.
Reduce the Cooldown of Healing Potion by 3s for each ally it hits.
Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the radius of Healing Potion by 40%.
Gain 3% Movement Speed.
Gain 10% Lifesteal against enemies Slowed by your Explosive Flask.
Allies hit by Healing Potion have their Movement Speed increased by 18% for 3s.
Reduce the Cooldown of Healing Potion by 3s for each ally it hits.
Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the radius of Healing Potion by 40%.
Gain 6% Movement Speed.
Gain 10% Lifesteal against enemies Slowed by your Explosive Flask.
Allies hit by Healing Potion have their Movement Speed increased by 18% for 3s.
Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.
Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 25% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.
Heal for 100 every 1s while Magic Barrier is active.
Heal for 200 over the duration of Scamper.
Generate 1.6% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.
Gain 12% Lifesteal against enemies with the maximum number of Magic Marks.
Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the radius of Healing Potion by 40%.
Gain 3% Movement Speed.
Gain 10% Lifesteal against enemies Slowed by your Explosive Flask.
Allies hit by Healing Potion have their Movement Speed increased by 24% for 3s.
Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.
Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 5 Ammo for each enemy hit by Explosive Flask.
Gain 3% Movement Speed.
Increase the duration of Explosive Flask's Slow by 0.5s.
Reduce your active Cooldowns by 24% after getting an Elimination.
Gain 40% Lifesteal against enemies Slowed by your Explosive Flask.
Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the radius of Healing Potion by 40%.
Gain 3% Movement Speed.
Gain 10% Lifesteal against enemies Slowed by your Explosive Flask.
Allies hit by Healing Potion have their Movement Speed increased by 24% for 3s.
Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.
Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 4 Ammo for each enemy hit by Explosive Flask.
Gain 6% Movement Speed.
Reduce your active Cooldowns by 16% after getting an Elimination.
Reduce the Cooldown of Explosive Flask by 1.7999999999999998s.
Gain 40% Lifesteal against enemies Slowed by your Explosive Flask.
Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the radius of Healing Potion by 40%.
Increase the duration of Explosive Flask's Slow by 0.25s.
Reduce the Cooldown of Healing Potion by 0.1s after hitting an enemy with your weapon.
Allies hit by Healing Potion have their Movement Speed increased by 18% for 3s.
Reduce the Cooldown of Healing Potion by 3s for each ally it hits.
Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 140 every 1s while Earthen Guard is active.
Reduce your damage taken by 10% while standing in Warder's Field.
Reduce the Cooldown of Earthen Guard by 1s.
Heal for 600 after activating Impasse.
Reduce the Cooldown of Warder's Field by 2s.
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the duration and effectiveness of Crowd Control by 25%.
Increase the additional Damage Reduction benefit of Hardening by 20% but reduce its duration by {scale=10|10}%.
Gain 30% Lifesteal with Caustic Spray for 3s after swapping into Planted Form.
Generate 6% of your maximum acid after hitting an enemy with Piercing Quills.
Increase your maximum acid capacity by 24%.
Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Movement Speed penalty during Power Siphon by 15%.
Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.
Reduce the damage required to generate a Calamity Blast charge by 500.
Heal for 20% of the damage Absorbed by Power Siphon.
Heal for 240 for each enemy hit by Calamity Blast.
Each Calamity Blast deals an additional 100 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Movement Speed penalty during Power Siphon by 15%.
Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.
Reduce the damage required to generate a Calamity Blast charge by 500.
Heal for 20% of the damage Absorbed by Power Siphon.
Heal for 240 for each enemy hit by Calamity Blast.
Each Calamity Blast deals an additional 100 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the explosion radius of Salvo by 60%.
Reduce the Cooldown of Salvo by 0.25s each time Salvo hits an enemy with its rockets.
Reduce the Cooldown of Fire Spit by 2s for each enemy hit by it.
Heal for 150 for each enemy hit with Fire Spit.
Heal for 105 for each enemy hit by your Salvo rockets.
Fire Spit applies a Knockback and deals an additional 300 damage over 2s.