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21
AdaptEVERYTHING

Southeast Asia - Updated 20 days ago

Player Stats
Totals
Matches
Played
61
Won
27
Lost
34
Player Kills
KDA
1.27
Kills
289
Deaths
452
Assists
572
Objectives
CPM
328
Credits
183,210
Objective Time
83m 46s
Damage
Player
2,040,719
Team Healing
352,406
Self Healing
655,587
Weapon
1,663,041
Shielding
1,506,383
Taken
2,807,544
Most Played Champions
Lifetime
Barik
Front Line
1.2 KDA
71 / 164 / 253
10 - 12 (45%)
3h 51m
Tiberius
Damage
1.63 KDA
95 / 86 / 91
7 - 5 (58%)
1h 41m
Grohk
Support
1.64 KDA
19 / 25 / 44
3 - 1 (75%)
31m
Grover
Support
1.78 KDA
15 / 27 / 66
3 - 3 (50%)
39m
Viktor
Damage
1.31 KDA
34 / 48 / 58
3 - 4 (43%)
58m
Playtime
9h 18m
Casual
9h 18m
Ranked
0m
Win / Loss
44.26%
Wins
27
Losses
34

Playtime by Queue

Stats by Class

Front Line
26 Games
11
Wins
4h 32m
playtime
80,550
Credits
296
CPM
1.19
kda
89
kills
195
deaths
286
assists
813,507
damage
2,991
dpm
765,928
Weapon
1,545,690
taken
1,456,273
Shielding
0
healing
253,526
self healing
53m 3s
objective time
11
wins
15
losses
42.31%
Win/Loss Ratio
Support
10 Games
6
Wins
1h 10m
playtime
30,866
Credits
441
CPM
1.71
kda
34
kills
52
deaths
110
assists
214,127
damage
3,059
dpm
154,465
Weapon
345,467
taken
34,550
Shielding
352,301
healing
182,282
self healing
13m 54s
objective time
6
wins
4
losses
60%
Win/Loss Ratio
Damage
19 Games
10
Wins
2h 39m
playtime
54,259
Credits
341
CPM
1.52
kda
129
kills
134
deaths
149
assists
778,689
damage
4,897
dpm
525,838
Weapon
635,368
taken
15,560
Shielding
105
healing
146,321
self healing
13m 20s
objective time
10
wins
9
losses
52.63%
Win/Loss Ratio
Flanker
6 Games
0
Wins
57m
playtime
17,535
Credits
308
CPM
0.71
kda
37
kills
71
deaths
27
assists
234,396
damage
4,112
dpm
216,810
Weapon
281,019
taken
0
Shielding
0
healing
73,458
self healing
3m 29s
objective time
 
wins
6
losses
0%
Win/Loss Ratio