This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 30% after getting an Elimination.
Reduce the Cooldown of Fire Bomb by 1.2s.
Reduce the Cooldown of Nade Launcher by 2s.
Increase your Movement Speed by 24% for 4s after using Fire Bomb.
Activating Fire Bomb heals you for 300 over 2s.
Nade Launcher has 3 charges, but reduce the damage of each to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Bring up Precision Sights 45% faster.
Reduce the Cooldown of Sensor Drone by 0.16s for every enemy hit while Precision Sights is active.
Increase Deflector Shield's Health by 250.
Gain 12% Lifesteal.
Reduce your weapon recoil by 100% while using Precision Sights.
The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Bring up Precision Sights 45% faster.
Reduce the Cooldown of Sensor Drone by 0.08s for every enemy hit while Precision Sights is active.
Every weapon shot made while Precision Sights is active has an 24% chance to not consume Ammo.
Gain 12% Lifesteal.
Reduce your weapon recoil by 100% while using Precision Sights.
The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.
Increase your maximum Health by 150.
Increase Luna's deploy range by 20%.
Heal for 30 every time you Heal an ally with Moonlight.
Increase your maximum Moonlight capacity by 40%.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 40% after getting an Elimination.
Activating Fire Bomb heals you for 200 over 2s.
Increase your Movement Speed by 16% for 4s after using Fire Bomb.
Reduce the Cooldown of Fire Bomb by 2.4s.
Generate 6 Ammo after using Nade Launcher.
Nade Launcher has 3 charges, but reduce the damage of each to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 30% after getting an Elimination.
Reduce the Cooldown of Fire Bomb by 1.2s.
Reduce the Cooldown of Nade Launcher by 2s.
Increase your Movement Speed by 24% for 4s after using Fire Bomb.
Activating Fire Bomb heals you for 300 over 2s.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Increase your maximum Ammo by 3.
Heal for 200 after using Presence.
Hitting an enemy with Presence reduces its Cooldown by 4s.
Reduce your active Cooldowns by 32% after getting an Elimination.
Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 30% after getting an Elimination.
Reduce the Cooldown of Fire Bomb by 1.2s.
Reduce the Cooldown of Nade Launcher by 2s.
Increase your Movement Speed by 24% for 4s after using Fire Bomb.
Activating Fire Bomb heals you for 300 over 2s.
Nade Launcher has 3 charges, but reduce the damage of each to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 12% Lifesteal.
Increase the duration of Deflector Shield by 4s.
While Deflector Shield is active 32% of damage dealt to you is instead dealt to the Shield.
Increase Deflector Shield's Health by 250.
Bring up Precision Sights 15% faster.
Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 40% after getting an Elimination.
Activating Fire Bomb heals you for 200 over 2s.
Increase your Movement Speed by 16% for 4s after using Fire Bomb.
Reduce the Cooldown of Fire Bomb by 2.4s.
Generate 6 Ammo after using Nade Launcher.
Nade Launcher has 3 charges, but reduce the damage of each to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 12% Lifesteal.
Increase the duration of Deflector Shield by 4s.
While Deflector Shield is active 32% of damage dealt to you is instead dealt to the Shield.
Increase Deflector Shield's Health by 250.
Bring up Precision Sights 15% faster.
The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 30% after getting an Elimination.
Reduce the Cooldown of Fire Bomb by 1.2s.
Reduce the Cooldown of Nade Launcher by 2s.
Increase your Movement Speed by 24% for 4s after using Fire Bomb.
Activating Fire Bomb heals you for 300 over 2s.
Nade Launcher has 3 charges, but reduce the damage of each to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 40% after getting an Elimination.
Activating Fire Bomb heals you for 200 over 2s.
Increase your Movement Speed by 16% for 4s after using Fire Bomb.
Reduce the Cooldown of Fire Bomb by 2.4s.
Generate 6 Ammo after using Nade Launcher.
Nade Launcher has 3 charges, but reduce the damage of each to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Increase your maximum Ammo by 3.
Heal for 200 after using Presence.
Hitting an enemy with Presence reduces its Cooldown by 4s.
Reduce your active Cooldowns by 32% after getting an Elimination.
Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.
Increase your maximum Health by 150.
Increase Luna's deploy range by 20%.
Heal for 30 every time you Heal an ally with Moonlight.
Increase your maximum Moonlight capacity by 40%.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 210 every 1s while channeling Restore Soul.
Increase the Healing done by Rend Soul by 32%.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.
Reduce the cast time of Shadow Travel by 20%.
Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.
Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.
Heal for 30 every time you Heal an ally with Moonlight.
Generate 8% Moonlight for each enemy hit with Light Bow.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.
Increase your maximum Health by 150.
Increase Luna's deploy range by 20%.
Heal for 30 every time you Heal an ally with Moonlight.
Increase your maximum Moonlight capacity by 40%.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.
Increase your maximum Health by 150.
Increase Luna's deploy range by 20%.
Heal for 30 every time you Heal an ally with Moonlight.
Increase your maximum Moonlight capacity by 40%.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Rend Soul by 1.4s.
Your Movement Speed is increased by 16% while any enemy is marked with a Soul Orb stack.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.
Heal for 140 every 1s while channeling Restore Soul.
Increase the Healing done by Rend Soul by 40%.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.
Increase your maximum Health by 150.
Increase Luna's deploy range by 20%.
Heal for 30 every time you Heal an ally with Moonlight.
Increase your maximum Moonlight capacity by 40%.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.
Increase your maximum Health by 150.
Increase Luna's deploy range by 20%.
Heal for 30 every time you Heal an ally with Moonlight.
Increase your maximum Moonlight capacity by 40%.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.
Increase your maximum Health by 150.
Increase Luna's deploy range by 20%.
Heal for 30 every time you Heal an ally with Moonlight.
Increase your maximum Moonlight capacity by 40%.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.
Increase your maximum Health by 150.
Increase Luna's deploy range by 20%.
Heal for 30 every time you Heal an ally with Moonlight.
Increase your maximum Moonlight capacity by 40%.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Hunter's Mark by 1.7999999999999998s.
Increase your Movement Speed by 20% while Hunter's Mark is active.
Reduce the Cooldown of Hunter’s Mark by 4s.
Reduce your active Cooldowns by 10% after getting an Elimination.
Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Nade Launcher has 3 charges, but reduce the damage of each to 650.