This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 120.
Increase your Ultimate charge rate by 15%.
Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.
Increase the time and health that Ricochet is out when deployed by 0.3s.
Generate 5% Ultimate Charge after hitting your coin.
Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Ultimate charge rate by 15%.
Generate 1% Ultimate Charge after hitting your coin.
Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.
Increase your maximum Health by 200.
Increase your maximum Ammo by 3.
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Ultimate charge rate by 15%.
Generate 1% Ultimate Charge after hitting your coin.
Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.
Increase your maximum Health by 200.
Increase your maximum Ammo by 3.
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 120.
Increase your Ultimate charge rate by 15%.
Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.
Increase the time and health that Ricochet is out when deployed by 0.3s.
Generate 5% Ultimate Charge after hitting your coin.
Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 120.
Increase your Ultimate charge rate by 15%.
Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.
Increase the time and health that Ricochet is out when deployed by 0.3s.
Generate 5% Ultimate Charge after hitting your coin.
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Reversal by 6s.
Increase your Movement Speed by 10% for 3s after activating Nether Step.
Heal for 40 after activating Nether Step.
Increase the distance of each Nether Step dash by 15%.
Reduce all active Cooldowns by 50% after getting an Elimination.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Reversal by 6s.
Increase your Movement Speed by 10% for 3s after activating Nether Step.
Heal for 40 after activating Nether Step.
Increase the distance of each Nether Step dash by 15%.
Reduce all active Cooldowns by 50% after getting an Elimination.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Reversal by 6s.
Increase your Movement Speed by 10% for 3s after activating Nether Step.
Heal for 40 after activating Nether Step.
Increase the distance of each Nether Step dash by 15%.
Reduce all active Cooldowns by 50% after getting an Elimination.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed while in Sniper Mode by 125%.
Heal for 6% of your maximum Health after Teleporting with Transporter.
Increase the number of targets affected by Oppressor Mines by 5.
Increase the range of Oppressor Mine beams by 60%.
Reduce the Cooldown of Oppressor Mine by 1.2s.
Using Transporter instantly Teleports you to its target location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Reversal by 6s.
Increase your Movement Speed by 10% for 3s after activating Nether Step.
Heal for 40 after activating Nether Step.
Increase the distance of each Nether Step dash by 15%.
Reduce all active Cooldowns by 50% after getting an Elimination.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Reversal by 6s.
Increase your Movement Speed by 10% for 3s after activating Nether Step.
Heal for 40 after activating Nether Step.
Increase the distance of each Nether Step dash by 15%.
Reduce all active Cooldowns by 50% after getting an Elimination.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Reversal by 6s.
Increase your Movement Speed by 10% for 3s after activating Nether Step.
Heal for 40 after activating Nether Step.
Increase the distance of each Nether Step dash by 15%.
Reduce all active Cooldowns by 50% after getting an Elimination.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing done by Rend Soul by 16%.
Increase your maximum Health by 200.
Increase your maximum Ammo by 4.
Every Soul Charge you detonate generates 2 Ammo.
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Reversal by 6s.
Increase your Movement Speed by 10% for 3s after activating Nether Step.
Heal for 40 after activating Nether Step.
Increase the distance of each Nether Step dash by 15%.
Reduce all active Cooldowns by 50% after getting an Elimination.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Reversal by 6s.
Increase your Movement Speed by 10% for 3s after activating Nether Step.
Heal for 40 after activating Nether Step.
Increase the distance of each Nether Step dash by 15%.
Reduce all active Cooldowns by 50% after getting an Elimination.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Reversal by 6s.
Increase your Movement Speed by 10% for 3s after activating Nether Step.
Heal for 40 after activating Nether Step.
Increase the distance of each Nether Step dash by 15%.
Reduce all active Cooldowns by 50% after getting an Elimination.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed while in Sniper Mode by 125%.
Heal for 6% of your maximum Health after Teleporting with Transporter.
Increase the number of targets affected by Oppressor Mines by 5.
Increase the range of Oppressor Mine beams by 60%.
Reduce the Cooldown of Oppressor Mine by 1.2s.
Using Transporter instantly Teleports you to its target location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Reversal by 6s.
Reduce the Cooldown of Reversal by 1s after hitting an enemy with your weapon.
Reduce all active Cooldowns by 10% after getting an Elimination.
Hitting a player with Revolver Heals you for 30.
Heal for 50% of the damage Absorbed by Reversal.
Nether Step now has 3 separate charges and is no longer linked.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Reversal by 6s.
Reduce the Cooldown of Reversal by 1s after hitting an enemy with your weapon.
Reduce all active Cooldowns by 10% after getting an Elimination.
Hitting a player with Revolver Heals you for 30.
Heal for 50% of the damage Absorbed by Reversal.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Reversal by 6s.
Reduce the Cooldown of Reversal by 1s after hitting an enemy with your weapon.
Reduce all active Cooldowns by 10% after getting an Elimination.
Hitting a player with Revolver Heals you for 30.
Heal for 50% of the damage Absorbed by Reversal.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Reversal by 6s.
Reduce the Cooldown of Reversal by 1s after hitting an enemy with your weapon.
Reduce all active Cooldowns by 10% after getting an Elimination.
Hitting a player with Revolver Heals you for 30.
Heal for 50% of the damage Absorbed by Reversal.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Reversal by 6s.
Reduce the Cooldown of Reversal by 1s after hitting an enemy with your weapon.
Reduce all active Cooldowns by 10% after getting an Elimination.
Hitting a player with Revolver Heals you for 30.
Heal for 50% of the damage Absorbed by Reversal.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Reversal by 6s.
Reduce the Cooldown of Reversal by 1s after hitting an enemy with your weapon.
Reduce all active Cooldowns by 10% after getting an Elimination.
Hitting a player with Revolver Heals you for 30.
Heal for 50% of the damage Absorbed by Reversal.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Reversal by 6s.
Reduce the Cooldown of Reversal by 1s after hitting an enemy with your weapon.
Reduce all active Cooldowns by 10% after getting an Elimination.
Hitting a player with Revolver Heals you for 30.
Heal for 50% of the damage Absorbed by Reversal.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce all active Cooldowns by 50% after getting an Elimination.
Heal for 10% of the damage Absorbed by Reversal.
Reduce the Cooldown of Reversal by 3.5999999999999996s.
Increase the distance of each Nether Step dash by 25%.
Hitting a player with Revolver Heals you for 15.
Reversal always fires back and does an additional 800 damage.