This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Distortion Field by 2.5s.
Increase your maximum Health by 50.
Increase your maximum Ammo by 2.
Reduce the Cooldown of Commanding Leap by 0.8999999999999999s every 1s while standing inside of your Distortion Field.
Reduce the Cooldown of Distortion Field by 3s after activating Commanding Leap.
Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Distortion Field by 2.5s.
Increase your maximum Health by 50.
Increase your maximum Ammo by 2.
Reduce the Cooldown of Commanding Leap by 0.8999999999999999s every 1s while standing inside of your Distortion Field.
Reduce the Cooldown of Distortion Field by 3s after activating Commanding Leap.
Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Distortion Field by 2.5s.
Increase your maximum Health by 50.
Increase your maximum Ammo by 2.
Reduce the Cooldown of Commanding Leap by 0.8999999999999999s every 1s while standing inside of your Distortion Field.
Reduce the Cooldown of Distortion Field by 3s after activating Commanding Leap.
Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Reduce damage taken by 5% for 2.5s after activating Commanding Leap.
Reduce the Movement Speed penalty of Designated Sights by 80%.
Increase your maximum Ammo by 8.
Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.
Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Distortion Field by 2.5s.
Increase your maximum Health by 50.
Increase your maximum Ammo by 2.
Reduce the Cooldown of Commanding Leap by 0.8999999999999999s every 1s while standing inside of your Distortion Field.
Reduce the Cooldown of Distortion Field by 3s after activating Commanding Leap.
Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Reduce damage taken by 5% for 2.5s after activating Commanding Leap.
Reduce the Movement Speed penalty of Designated Sights by 80%.
Increase your maximum Ammo by 8.
Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.
Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Distortion Field by 2.5s.
Increase your maximum Health by 50.
Increase your maximum Ammo by 2.
Reduce the Cooldown of Commanding Leap by 0.8999999999999999s every 1s while standing inside of your Distortion Field.
Reduce the Cooldown of Distortion Field by 3s after activating Commanding Leap.
Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Distortion Field by 2.5s.
Increase your maximum Health by 50.
Increase your maximum Ammo by 2.
Reduce the Cooldown of Commanding Leap by 0.8999999999999999s every 1s while standing inside of your Distortion Field.
Reduce the Cooldown of Distortion Field by 3s after activating Commanding Leap.
Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Reduce damage taken by 5% for 2.5s after activating Commanding Leap.
Reduce the Movement Speed penalty of Designated Sights by 80%.
Increase your maximum Ammo by 8.
Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.
Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Distortion Field by 2.5s.
Increase your maximum Health by 50.
Increase your maximum Ammo by 2.
Reduce the Cooldown of Commanding Leap by 0.8999999999999999s every 1s while standing inside of your Distortion Field.
Reduce the Cooldown of Distortion Field by 3s after activating Commanding Leap.
Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Distortion Field by 2.5s.
Increase your maximum Health by 50.
Increase your maximum Ammo by 2.
Reduce the Cooldown of Commanding Leap by 0.8999999999999999s every 1s while standing inside of your Distortion Field.
Reduce the Cooldown of Distortion Field by 3s after activating Commanding Leap.
Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Distortion Field by 2.5s.
Increase your maximum Health by 50.
Increase your maximum Ammo by 2.
Reduce the Cooldown of Commanding Leap by 0.8999999999999999s every 1s while standing inside of your Distortion Field.
Reduce the Cooldown of Distortion Field by 3s after activating Commanding Leap.
Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Distortion Field by 2.5s.
Increase your maximum Health by 50.
Increase your maximum Ammo by 2.
Reduce the Cooldown of Commanding Leap by 0.8999999999999999s every 1s while standing inside of your Distortion Field.
Reduce the Cooldown of Distortion Field by 3s after activating Commanding Leap.
Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Distortion Field by 2.5s.
Increase your maximum Health by 50.
Increase your maximum Ammo by 2.
Reduce the Cooldown of Commanding Leap by 0.8999999999999999s every 1s while standing inside of your Distortion Field.
Reduce the Cooldown of Distortion Field by 3s after activating Commanding Leap.
Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 25% Lifesteal while Overcharge is active.
Reduce your damage taken by 5% while at or below 40% Health.
Increase your Movement Speed by 8% while Rune of Travel is active.
Reduce the cooldown of Rune of Travel by 3s.
Gain 50% Lifesteal while at or below 40% Health.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Distortion Field by 2.5s.
Increase your maximum Health by 50.
Increase your maximum Ammo by 2.
Reduce the Cooldown of Commanding Leap by 0.8999999999999999s every 1s while standing inside of your Distortion Field.
Reduce the Cooldown of Distortion Field by 3s after activating Commanding Leap.
Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Distortion Field by 2.5s.
Increase your maximum Health by 50.
Increase your maximum Ammo by 2.
Reduce the Cooldown of Commanding Leap by 0.8999999999999999s every 1s while standing inside of your Distortion Field.
Reduce the Cooldown of Distortion Field by 3s after activating Commanding Leap.
Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 180 every 1s while Shield is active and you are at or below 35% Health.
Increase your Movement Speed by 20% for 3s after using Charge.
Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.
Increase your Healing received from others by 20% while at or below 50% Health.
Increase your Movement Speed by 16% while using Shield.
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Emitter by 5s.
Reduce the Cooldown of Missile Launcher by 0.7s.
Increase the duration of Emitter by 1s.
Increase your maximum Health by 450.
Heal for 250 every 1s while Emitter is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 48% Lifesteal against targets Slowed by Net Shot.
Reduce all active Cooldowns by 14% after getting an Elimination.
Regenerate 1 Ammo every 0.5s for 1s after activating Recovery.
Reduce the Cooldown of Net Shot by 4s.
Reduce the Cooldown of Heroic Leap by 2s.
Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.
Increase your maximum Health by 50.
Increase your Movement Speed while using Ghost Walk by 20%.
Reduce the Cooldown of Ghost Walk by 1.7999999999999998s.
Decrease the Cooldown of Healing Totem by 2.4s after activating Ghost Walk.
Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.
Increase your maximum Health by 50.
Increase your Movement Speed while using Ghost Walk by 20%.
Reduce the Cooldown of Ghost Walk by 1.7999999999999998s.
Decrease the Cooldown of Healing Totem by 2.4s after activating Ghost Walk.
Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Blast Shot by 2s for each enemy it hits.
Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.
Increase your maximum Ammo by 2.
Increase your maximum Health by 100.
Increase the radius of Blast Shot's explosion by 20%.
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Blast Shot by 2s for each enemy it hits.
Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.
Increase your maximum Ammo by 2.
Increase your maximum Health by 100.
Increase the radius of Blast Shot's explosion by 20%.
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Moonlight capacity by 40%.
Generate 2% Moonlight for each enemy hit with Light Bow.
Regenerate 3% Moonlight every 1s while not using Moonlight.
Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.
Heal for 30 every time you Heal an ally with Moonlight.
Allies being Healed by Moonlight take 15% reduced damage.