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139
DenKrait

EU - Updated 8 days ago

Normal: Siege - 23 days ago
16m
+8
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+16 SR
View Match
14 / 9 / 11
2.17 KDA
Octavia
Level 52 / 3,779G
Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 12%.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 10%.

Level 2

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 2.5s.

Level 5

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Normal: Siege - 23 days ago
7m
-11
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-115 SR
View Match
2 / 9 / 0
0.22 KDA
Kasumi
Level 52 / 1,106G
Soulfire

Soulfire

Heal for 150 each time one of your Spirit Lures triggers.

Level 3

Folk Tales

Folk Tales

Increase your maximum Health by 100.

Level 2

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -25s.

Level 5

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 30%.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Normal: Siege - 23 days ago
22m
+8
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+24 SR
View Match
16 / 13 / 20
2 KDA
Octavia
Level 52 / 4,567G
Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 16%.

Level 4

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 2.5s.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Normal: Siege - 1 month ago
10m
+11
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+60 SR
View Match
7 / 3 / 13
4.5 KDA
Ruckus
Level 52 / 3,619G
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Normal: Siege - 1 month ago
10m
+12
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+59 SR
View Match
13 / 0 / 7
16.5 KDA
Octavia
Level 52 / 2,383G
Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 12%.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 10%.

Level 2

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 2.5s.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Normal: Siege - 1 month ago
18m
-11
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-212 SR
View Match
19 / 10 / 16
2.7 KDA
Octavia
Level 52 / 3,982G
Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 12%.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 10%.

Level 2

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 2.5s.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Normal: Siege - 1 month ago
18m
+10
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+232 SR
View Match
7 / 11 / 11
1.14 KDA
Sha Lin
Level 52 / 3,670G
Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 100%.

Level 5

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 40% when you get an Elimination.

Level 4

Strike True

Strike True

Crippling Arrow

Heal for 140 after hitting an enemy with Crippling Arrow.

Level 2

Oasis

Oasis

Withdraw

Heal for 160 after using Withdraw.

Level 2

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

Normal: Siege - 1 month ago
18m
+11
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+25 SR
View Match
10 / 11 / 17
1.68 KDA
Octavia
Level 52 / 4,916G
Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 12%.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 10%.

Level 2

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 2.5s.

Level 5

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Normal: Siege - 1 month ago
13m
+12
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+65 SR
View Match
1 / 3 / 22
4 KDA
Grover
Level 52 / 3,798G
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Normal: Siege - 1 month ago
9m
+11
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+27 SR
View Match
6 / 2 / 5
4.25 KDA
Octavia
Level 52 / 2,772G
Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 12%.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 10%.

Level 2

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 2.5s.

Level 5

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Normal: Siege - 1 month ago
14m
+10
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+34 SR
View Match
9 / 9 / 11
1.61 KDA
Octavia
Level 52 / 3,509G
Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 12%.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 10%.

Level 2

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 2.5s.

Level 5

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Normal: Siege - 1 month ago
6m
+13
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+70 SR
View Match
1 / 1 / 7
4.5 KDA
Octavia
Level 52 / 1,650G
Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 12%.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 10%.

Level 2

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 2.5s.

Level 5

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Normal: Siege - 1 month ago
19m
-10
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-112 SR
View Match
8 / 19 / 16
0.84 KDA
Lex
Level 52 / 4,085G
The Hunted

The Hunted

Retribution

You gain 10% Lifesteal against your Retribution target.

Level 2

Well-Oiled

Well-Oiled

Weapon

Increase your Reload Speed by 25%.

Level 5

Fortitude

Fortitude

In Pursuit

Heal for 25 for each shot hit while using In Pursuit.

Level 1

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 20%.

Level 2

Justice Served

Justice Served

Retribution

Heal for 75% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 5

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Normal: Siege - 1 month ago
16m
-10
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-127 SR
View Match
9 / 17 / 8
0.76 KDA
Buck
Level 52 / 2,828G
Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 4s.

Level 4

Bully

Bully

Net Shot

Gain 24% Lifesteal against targets Slowed by Net Shot.

Level 2

Street Sweeper

Street Sweeper

Weapon

Increase your Reload Speed by 28%.

Level 4

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 56% after getting an Elimination.

Level 4

Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 6% for 2s after using Recovery.

Level 1

Bulk Up

Bulk Up

Recovery

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.

Level 1

Normal: Siege - 1 month ago
12m
-11
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-21 SR
View Match
6 / 12 / 11
0.96 KDA
VII
Level 52 / 2,053G
The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 3s after getting a Killing Blow while in Burst Mode.

Level 3

Equivocate

Equivocate

Grappling Hook

Heal for 300 after hitting an enemy with Grappling Hook. Heal for {scale=200|100} if the enemy is a Frontline.

Level 3

Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 10% Health.

Level 2

My City

My City

Grappling Hook

Reduce your damage taken by 20% while latched to a wall after using Grappling Hook.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 250.

Level 5

Overcharged

Overcharged

Overcharge your Grappling Hook to now pull non-Frontline Champions to VII. Reduce Grappling Hook’s damage by 100, its Charges by 1, and its Cooldown by 2s.

Level 1

Normal: Siege - 1 month ago
17m
+11
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+117 SR
View Match
7 / 10 / 14
1.4 KDA
Atlas
Level 52 / 4,215G
Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Normal: Siege - 1 month ago
10m
+6
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+78 SR
View Match
8 / 2 / 12
7 KDA
Octavia
Level 52 / 2,639G
Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 16%.

Level 4

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 2.5s.

Level 5

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Normal: Siege - 1 month ago
9m
+10
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+297 SR
View Match
7 / 4 / 8
2.75 KDA
Androxus
Level 52 / 2,253G
Equivalent Exchange

Equivalent Exchange

Reversal

Heal for 30% of the damage Absorbed by Reversal.

Level 3

Quick Draw

Quick Draw

Weapon

Hitting a player with Revolver Heals you for 75.

Level 5

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 0.5s after hitting an enemy with your weapon.

Level 1

Abyss Walker

Abyss Walker

Nether Step

Heal for 200 after activating Nether Step.

Level 5

Sleight of Hand

Sleight of Hand

Nether Step

Generate 1 Ammo after activating Nether Step.

Level 1

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

Normal: Siege - 1 month ago
17m
+13
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+219 SR
View Match
8 / 10 / 17
1.65 KDA
Ruckus
Level 52 / 4,282G
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Normal: Siege - 1 month ago
9m
+12
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+108 SR
View Match
8 / 1 / 14
15 KDA
Strix
Level 52 / 2,422G
Trigger Control

Trigger Control

Weapon

Reduce the maximum inaccuracy of your Pistol by 16%.

Level 2

Overburn

Overburn

Flare

Flare lasts 1.7999999999999998s longer.

Level 3

Escape Plan

Escape Plan

Stealth

Heal for 300 after entering Stealth at or below 65% Health.

Level 3

Stalker

Stalker

Stealth

Increase your Reload Speed by 50% while Stealth is active.

Level 5

White Knuckle

White Knuckle

Weapon

Reduce the recoil of your Pistol by 12%.

Level 2

Crack Shot

Crack Shot

Weapon

Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.

Level 1

Normal: Siege - 1 month ago
15m
-11
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-204 SR
View Match
6 / 16 / 13
0.78 KDA
Drogoz
Level 52 / 3,201G
Hot Swap

Hot Swap

Weapon

Increase your Reload Speed by 30% for 3s after hitting an enemy with your weapon.

Level 3

Bask

Bask

Salvo

Heal for 140 for each enemy hit by your Salvo rockets.

Level 4

Propel

Propel

Thrust

Restore 30% of your maximum Booster fuel after using Thrust.

Level 3

Altitude

Altitude

Armor

Restore 60% of your maximum Booster fuel after getting a Killing Blow or Elimination.

Level 3

Apex Predator

Apex Predator

Armor

Increase your maximum Health by 100.

Level 2

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Normal: Siege - 1 month ago
10m
+11
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+91 SR
View Match
6 / 3 / 11
3.83 KDA
Ruckus
Level 52 / 3,406G
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Normal: Siege - 1 month ago
6m
+11
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+40 SR
View Match
3 / 1 / 10
8 KDA
Inara
Level 52 / 2,382G
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Caretaker

Caretaker

Warder's Field

Heal for 66 every 1s while standing in Warder's Field.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Normal: Siege - 1 month ago
14m
+12
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+134 SR
View Match
3 / 14 / 23
1.04 KDA
Grover
Level 52 / 3,401G
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Normal: Siege - 2 months ago
12m
-8
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-229 SR
View Match
2 / 10 / 10
0.7 KDA
Atlas
Level 52 / 2,572G
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.6s further into the past.

Level 4

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1