
Free Agent - EU
Video guide with a sample match: https://youtu.be/K7gOJXZiI4E
The Banners Fall support meta is Ying=Grover > Io> Lillith> SI Corvus> CM Pip> Healbot Rei > Mal'Damba > Jenos > Seris > Solar Blessing Furia > Grohk > Cherish Furia
Usually Lillith sees more play because she's a molotov despenser and my even have higher healing done than Io, but Lillith has such a higher skill floor.
Io being simple to play, being completely item free, and having one of the best survivability tactics of body blocking with Luna and your very own defender at the same time makes her matchups against flankers very favorable.
COMMON NOOB TRAPS IO PLAYERS FALL FOR
1- NEVER buy chronos as Io: you don't get more healing juice, you don't need more leaps, and keep luna alive by positioning her and moving her out of danger when needed, there's 0 legitimate reason to buy chronos even for the 16s cooldown of Luna respawning, waste of 1800 credits over a skill issue.
2- Don't deploy Luna in spawn: when you move her around, it takes much longer for her to move to your location if she was in spawn
3- Luna blocks people: yeah that's bad man don't block your teammates in doorways by moving luna into the door, also that's a bad spot for luna.
Moonwalk 4 + Protectors 4 gives you around 5.7s of uptime on healing (approx 5700 total healing done per capacity)
Sanctum 4 is a net reduction of your "resource regen" by 15%, it's amazing.
Swift Arrows 3 moves your allies faster to safer spots and helps your Zhin/Drogoz aggro harder with 18% movement speed
Spirit Arrows 2 allows you to reposition luna once every couple of seconds
Restored Faith is a required card for playing Io, you can't just rely on luna to heal you, that is soft throwing if you do.

Moonwalk
Armor
Increase your maximum Moonlight capacity by 32%.
Level 4

Sanctum of Faith
Moonlight
Regenerate 4% Moonlight every 1s while not using Moonlight.
Level 4

Swift Arrows
Moonlight
Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.
Level 3

Spirit Arrows
Moonlight
Reduce the Cooldown of Luna's redeploy by 0.2s after healing with Moonlight.
Level 2

Restored Faith
Moonlight
Heal for 20 every time you Heal an ally with Moonlight.
Level 2

Goddess' Blessing
Moonlight
Allies being Healed by Moonlight take 15% reduced damage.
Level 5

Moonlight Garden
Weapon
Generate 10% Moonlight for each enemy hit with Light Bow.
Level 5

Protectors
Guardian Spirit
Regenerate 10% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Level 5

Sanctum of Faith
Moonlight
Regenerate 5% Moonlight every 1s while not using Moonlight.
Level 5
Io has 3 moonlight regeneration cards
ProtectorsAs long as Io is standing inside Luna's healing radius, you gain 10% moonlight every 1s while not using moonlight, this card is bad because it requires Luna to be positioned horribly for it to work, Luna is not meant to sit on you 24/7, put her on your off tank/flank lane to help them stay up longer and keep moving her around based on the situation.
Moonlight GardenReduces your healbotting and allows you to shoot your weapon to get back to healbotting, does not activate on shields or deployables, making it require farmables like Raum Inara and point tank Yag, maybe Azaan, not a bad card, but what do you replace in your loadout for it? Sanctum?
It has its moments but Sanctum is always up, and btw you shoot once every 0.4s or twice every 0.8s meaning this is the highest regen card available to Io, allowing just 3 points on it to surpass the other cards but you need to be hitting those shots!
SanctumReliable, always on, great, consistent, no requirements.