5 years ago
2
Patch 2.4
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Free Agent - EU

This is a build for one of the most underrated healers in Paladins - the Tree called Grover. He used to be meta and first pick or ban in ranked games, however over time he was treated with nerf after nerf. I guess many of us miss passive healing with Efflorescence or 160 HP per s. for 4s. with Rampant Blooming. But is he so much out of meta right now? In my honest opinion - no. He is still very strong healer, who can easly outheal any other. I hope my tips will help many players. Good luck.

Main Build
Build Section
Notes

Rampant Blooming - the only viable talent if you are playing as main support. 150 per second doesn't seem to be much but you have to remember that it stacks with passive healing - constant 80 HP per second. So it gives 230 HP per second as addition to 900 burst healing. Now it sounds cool.

Verdant Expanse 5 - I think it doesn't need any explanation. Every healer with area healing needs it's range to be maxed.

Perennial 5 - I've seen many people, even pro players, who prefer to have this card on level 4. Personally I don't agree with that. When it comes to self-sustain and saving your teammates, every 0.5 second is valuable. I also have to mention something here. You need to have a good timing with healing, don't try to heal while ally has Cauterize on. While in early game it doesn't mean much, in late game you heal like nothing and you waste your ability. So it's a good tactic just to wait until Cauterize is ended.

Adrenaline 3 - the most underrated Grover's card. With a good team, passive healing gives Grover asist after asist and all of them reduce cooldown of Blossom by 3 seconds when you use Adrenaline 3. Less of cooldown, more healing, right?

Barkskin 1 - just a little filler card that gives you some more self sustain (2375 is more than any other healer in game).

Vine Grasp 1 - another filler card that allows you to escape from dangerous situation more often.

Main Loadout
Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 30%.

Level 3

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 30%.

Level 3

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Matchups
Champion Section
Strong Against
AndroxusAshBomb KingEvieGrohkInaraKinessaKogaMakoaMal'DambaPipSerisStrixViktor
Notes

While choosing these guys, mostly I was considering what ultimates can be completely countered by Grover's one, which is one of the fastest in charging. You can save your teammates who has just been hit with CC ultimates by Ash, BK, Evie, Grohk, Inara, Mal'Damba, Pip or Seris. Whirlwind can also save from massive damage income from Androxus, Koga, Makoa or Viktor ultimates. When it comes to Kinessa and Strix, it's good tactic to annoy them with your damage scaling axe. Of course, with a good sense, because if you don't do it safely, they can easly take off you.

Weak Against
WilloWilloWilloWilloWilloWilloWilloWillo
Notes

Never ever pick Grover against Willo. You don't want your ultimate to be completely countered by simple RMB ability, do you?