
Free Agent - EU
Talus is not a really good flank when playing with mouse and keyboard. Play him only if you have a really good tracking or you are gonna to be useless. A full headshot overcharge with talus is probably one of the biggest burst in the game and allows you to win your duels against all flankers in the game.
First, my main build, this can work in every game.

Inner Strength
Rune of Travel
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
Level 1

Evanescent
Rune of Travel
Increase your Movement Speed by 24% while Rune of Travel is active.
Level 3

Primeval Might
Overcharge
Gain 20% Lifesteal while Overcharge is active.
Level 4

Revitalize
Rune of Travel
Heal for 100 after Teleporting to your Rune of Travel.
Level 1

Spirited
Armor
Increase your maximum Health by 150
Level 3

Transient
Rune of Travel
Reduce the cooldown of Rune of Travel by 4s.
Level 4
This deck is really good when you are in a game with a strong backline or a lot of burst like a 2dps + 2 healer or 2 dps + 1 flank. You can survive longer when you go flank and easily return to the rune in case of burst or focus. The cooldown reduction on the rune allows you to often harass the backline when it's difficult to take a kill.

Spirited
Armor
Increase your maximum Health by 250
Level 5

Guts
Armor
Reduce your damage taken by 25% while at or below 40% Health.
Level 5

Transient
Rune of Travel
Reduce the cooldown of Rune of Travel by 3s.
Level 3

Perseverance
Weapon
Gain 10% Lifesteal while at or below 40% Health.
Level 1

Eternal
Rune of Travel
Increase the duration of Rune of Travel by 1s.
Level 1

Inner Strength
Rune of Travel
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
Level 1
This deck has a lot of hp to survive from sniper headshot and never get one shotted when you are against strix or kinessa. The movespeed allow you to go fast in the backline to kill the sniper, and versus bad and medium player its hard for them to shot you. The lifesteal card can help you against tank but cauterize hard counter this so its not the most important card here.

Evanescent
Rune of Travel
Increase your Movement Speed by 40% while Rune of Travel is active.
Level 5

Spirited
Armor
Increase your maximum Health by 250
Level 5

Eternal
Rune of Travel
Increase the duration of Rune of Travel by 1s.
Level 1

Primeval Might
Overcharge
Gain 5% Lifesteal while Overcharge is active.
Level 1

Transient
Rune of Travel
Reduce the cooldown of Rune of Travel by 3s.
Level 3

Inner Strength
Rune of Travel
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
Level 3
This deck is really strong for harass and snowball when you are destroying the backline. The speed allow you to chase enemy and taking kill easily. Kill the damage first with your overcharge burst and then abuse of speed and DR to chase and kill the support without overcharge, go back to your rune and help the backline if the enemy flank is here or go kill the tank.

Evanescent
Rune of Travel
Increase your Movement Speed by 40% while Rune of Travel is active.
Level 5

Guts
Armor
Reduce your damage taken by 25% while at or below 40% Health.
Level 5

Transient
Rune of Travel
Reduce the cooldown of Rune of Travel by 3s.
Level 3

Spirited
Armor
Increase your maximum Health by 50
Level 1

Eternal
Rune of Travel
Increase the duration of Rune of Travel by 1s.
Level 1

Inner Strength
Rune of Travel
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
Level 1
This deck is really fucking strong in low elo because trash player never get cauterize so you can abuse of that and be really annoying and hard to kill.

Primeval Might
Overcharge
Gain 25% Lifesteal while Overcharge is active.
Level 5

Guts
Armor
Reduce your damage taken by 25% while at or below 40% Health.
Level 5

Spirited
Armor
Increase your maximum Health by 50
Level 1

Evanescent
Rune of Travel
Increase your Movement Speed by 24% while Rune of Travel is active.
Level 3

Transient
Rune of Travel
Reduce the cooldown of Rune of Travel by 3s.
Level 3

Inner Strength
Rune of Travel
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.