if you have a healer in your match you can not die
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Increase your maximum Ammo by 30.
Increase your Healing received from others by 25% while at or below 50% Health.
Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.
Heal for 90 every 1s while Shield is active and you are at or below 35% Health.
Increase your maximum Health by 450.
Receive 30% more Healing from other players.
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Increase the effectiveness of Shields you create by 16%. This does not affect most cards and passives.