Feed the Spirits
Reduce your active Cooldowns by 10% after getting an Elimination.
Standing in your Gourd grants yourself and allies 30% Lifesteal.
Reduce your damage taken by 12% while Healing an ally with Mending Spirits.
Gain a 300-health Shield for 3s after Slither ends.
Heal for 160 after using Slither.
Tossing your snake after reloading is faster and deals an additional 500 damage.
Increase your Reload Speed by 60%.
Reduce the Cooldown of all your abilities by 30%.
Reduce the Damage you take from Direct attacks by 14%.
This build is meant to be played with a second off healer! That is right. No main healer. But two off healers. You should be playing point and pocketing your team, but at the same time, it is absolutely imperative that you go for a lot of reload stuns! The more you can play near your tank and stun the enemy tank the better pressure you create and the more kills you will set up for your team. Deft Hands 3 is a requirement, but if you are starting to die then get cronos and haven/blast shields before getting up to Deft Hands 3. 2 will work fine for a while. You really won't have enough time in the match to get more perks than this since it will be a 4-0. Let's be honest here.