1 month ago
1
Patch 5.7
Player Avatar

Free Agent - EU

I saw alot of people put builds in here without putting Sturdy, and Sturdy is such a good addition to your loadout imo, it's like literally the best thing Pip can have.

The Builds :
Build Section
Notes

Matchup Wise, Pip hates playing against Hit-scans, for obvious reasons, and he also does not like characters that can stay afloat very well (same applies to people in your team, it's hard to heal them so rely on your potions for those characters).

For the items, obviously take Resilience if there's alot of CC, or 1 very annoying CC, and obviously take Wrecker for the Flank Builds if you think it will be necessary, same for Moral Boost in every build depending on how much Value you can get out of it.

Main Healer Build
Notes

If you're the only healer in your team.

Smithereens can be changed for something else of your preference.

Rush Deft Hands and Nimble.

Combat Medic 1
Sturdy

Sturdy

Weapon

Gain 15% Movement Speed.

Level 5

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.

Level 1

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 60%.

Level 3

Nimble

Nimble

Armor

Gain 21% Movement Speed.

Level 3

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 30%.

Level 3

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 18%.

Level 3

Off Healer Build
Notes

If you have another healer on your team, but you still want to be healer (trust issues work too).

The 2nd build is good to follow the Flanks while still being able to Shield a whole group of people really quickly.

both build work very well if they don't have a reason to buy Wrecker.

[This one is not as good as the other builds, however, I'm still experimenting with it, and you probably should too, if you like Mega Potion.]

Mega Potion 1
Sturdy

Sturdy

Weapon

Gain 15% Movement Speed.

Level 5

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.

Level 1

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Nimble

Nimble

Armor

Gain 21% Movement Speed.

Level 3

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 30%.

Level 3

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 18%.

Level 3

Veteran

Veteran

Armor

Increase your base maximum Health by 16.5%.

Level 3

Mega Potion 2
Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 30% for 3s.

Level 5

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.

Level 1

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 30%.

Level 3

Nimble

Nimble

Armor

Gain 21% Movement Speed.

Level 3

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 18%.

Level 3

Veteran

Veteran

Armor

Increase your base maximum Health by 16.5%.

Level 3

Flank Build
Notes

Lastly, Here's the Flank Build, if you still want to play Pip despite having 2 healers for example (or just want to play Pip Flank [Just please don't do this if you're the only support on your team] )

I run Gift-Giver and Medicinal Excellence because if you heal 3 team8s for example, you still get 60% of healing while having an almost instant cooldown, it's really good even for Flank Pip imo.

Catalyst 1
Sturdy

Sturdy

Weapon

Gain 15% Movement Speed.

Level 5

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 2.4s.

Level 4

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 0.6s for each ally it hits.

Level 1

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.

Level 1

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Nimble

Nimble

Armor

Gain 21% Movement Speed.

Level 3

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 30%.

Level 3

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 18%.

Level 3

Veteran

Veteran

Armor

Increase your base maximum Health by 16.5%.

Level 3

Catalyst 2
Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Sturdy

Sturdy

Weapon

Gain 15% Movement Speed.

Level 5

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 20% while using Weightless.

Level 2

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 0.6s.

Level 1

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Nimble

Nimble

Armor

Gain 21% Movement Speed.

Level 3

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 30%.

Level 3

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 600 Health, unaffected by Anti-Healing.

Level 3

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 18%.

Level 3

How to build Pip Main Healer (Off-Healer and Flank builds also in there)