Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
Reduce your damage taken by 20% for 2s after using Pounce.
Increase your maximum Health by 200.
Increase the Movement Speed bonus while using Prowl by 30%.
Reduce the Cooldown of Prowl by 0.4s each time you hit an enemy with a dagger.
Walk it Off
Heal for 40 every 1s while Prowl is active.
Thanks Simsiloo. Your deck is still good today and I just needed to adapt it.
Your weapon shots reduce the effect of healing on your target by 75% for 1.5s.
Reduce the duration and effectiveness of Crowd Control and Slows by 60%.
Your weapon shots gain +30% Lifesteal.
Reduce the Damage you take from Direct attacks by 21%.
Characters that you will definitely have a hard time facing.
Basically against all supports and tanks.
Both you and them can win a 1v1. It depends purely on the individual skill of the players they are using.