1 month ago
2
Patch 3.3
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Free Agent - NA

Welcome to Flank Main Guides! A collection of builds and guides explaining my take on (most) flankers.

I'll go over a build for each talent the champion possesses then discuss the champion's weak/strong points during combat.

Androxus is the star of this guide.

Notice: Loadouts are based on my play style and are examples of what I believe works well. Change them as you please or make your own!

Loadouts
Build Section
Cursed Revolver Loadout
Cursed Revolver

Cursed Revolver

Weapon

Your Revolver becomes automatic, dealing 600 damage every 0.5s.

Level 1

Quick Draw

Quick Draw

Weapon

Increase your Ammo count by 3.

Level 3

Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 1s after hitting an enemy with your weapon.

Level 2

Notes

The pinnacle Androxus talent. A balance of damage and range.

Great for defensive plays, poking, and peeking/zoning.

600 Damage/0.5 Seconds

Feel like you're playing Paladins during its beta stage! (R.I.P Original Darkstalker)

Godslayer
Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.

Level 4

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 1.5s after hitting an enemy with your weapon.

Level 3

Quick Draw

Quick Draw

Weapon

Increase your Ammo count by 3.

Level 3

Buying Time

Buying Time

Reversal

Generate 4 Ammo after activating Reversal.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Notes

Big reversal damage.

Works well with androxus's cards.

Always fire back 800 damage when using reversal.

"STOP FEEDING THE REVERSAL!!" -My teammates.

Defiant Fist
Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 15%, stacking up to 100%.

Level 1

Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 3.5999999999999996s after hitting an enemy with Defiance.

Level 3

Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 1s after hitting an enemy with your weapon.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Notes

Falcon PUNCH!!

Incredible burst damage.

Damage increases as you shoot more targets with your revolver, up to 100%

Right-click (Right trigger) gang, RISE UP!

Androxus Vs. The Realm
Champion Section
Strong Against
AndroxusBomb KingCassieCorvusDredgeDrogozEvieFuriaIoKinessaKogaLexMaeveMal'DambaMojiSerisSkyeTiberiusTyraViktorWilloYing
Notes

Note: The talents listed are what I think work best when fighting each champion.

Androxus: Who has the better aim competition. | Talent: Any

Bombking: Easily zonable and pretty big hitbox. | Talent: Cursed Revolver

Cassie: Getting the jump on her usually secures the kill. | Talent Any

Corvus: Without projection, he is an easy kill. | Talent: Any

Dredge: Keep your distance. If he uses a shortcut, disengage as he'll bait you into CQB. | Talent: Any

Drogoz: Easy target. Use your air mobility to make it harder for him to hit you. | Talent: Cursed Revolver

Evie: If you have good tracking and awareness, Evie shouldn't be hard to take down. Make mental notes of where she used her blink if running wormhole. Expect iceblock baits. Use air mobility. Going against Evie (especially a good one) takes practice and patience. | Talent: Cursed Revolver

Furia: Without wings of wrath and pyre strike, she is an easy kill. Be wary of CQB as they permit a high chance of being stunned. | Talent: Any

Io: Without lunar leap, she is an easy kill, though be cautious when Luna is nearby as some Io's use Luna as a shield or to stun. | Talent: Any

Kinessa: Without a teleporter, she is an easy kill. Watch out for mines. Use flanking to your advantage. Avoid attacking from the front. | Talent: Any

Koga: Waste his energy. Make sure to use your dashes conservatively as some Koga's use their ult as a last resort. Andro's TTK is higher than Koga's. Use that as an advantage. | Talent: Any

Lex: Another who has better aim competition. Use caution if Lex is running Discovery as you'll be melted if you're his target. (Trust me, I know) | Talent: Any

Maeve: Just like Evie. Tracking and awareness are key. | Talent: Any

Mal'Damba: Be wary of stuns. A good Damba can shut you down. | Talent: Any

Moji: Bait out her Magic Barrier and keep your distance. | Talent: Cursed Revolver

Seris: Poke and bait out her Shadow Travel. She's an easy kill afterward. Be wary of Agony or Soul Collector Seris's as they can shut you down if you're not careful. | Talent: Any

Skye: Buy illuminate. Andro's TTK is higher than Skye's. | Talent: Any

Tiberius: Quick burst damage is key. Save your reversal for his combat stance and use air mobility. Tiberius has pretty good zoning abilities so shutting him down quickly is the best option. | Talent: Any

Tyra: Quick burst damage is key. Shut her down before she kills you. Be wary of burn monster as you become a literal sitting duck. | Talent: Any

Viktor: CQB is key. Range is what screws you over. Force him into point-blank fights. | Talent: Any

Willow: Pretty big hitbox. Avoid CQB as her attacks and seedling do hella damage. Keep your distance and use air mobility. | Talent: Any

Ying: Without Dimensional Link, she's an easy kill. CQB is key as her range (especially with Focusing Lens) can shut you down pretty fast. Some Ying's use their clones as shields. | Talent: Any

Weak Against
BuckGrohkGroverImaniJenosLianTalusStrixSha LinZhinEviePip
Notes

All Tanks: You shouldn't be picking fights with tanks unless they suck or you're coordinating with your team.

Buck: Ensnare and DR Recovery builds.

Grohk: Maelstrom and range.

Grover: Deep roots and range.

Imani: Burst damage, inferno cannon (meme beam), CC, and range.

Jenos: Power Cosmeum, Binary Star + Max Life Rip

Lian: Burst damage and range.

Talus: Overcharge and mobility.

Strix: Super low TTK and invisibility.

Sha Lin: Burst damage, invisibility, and cripple.

Zhin: Possibly the best counter to Andro. Mobility, invincibility, counter, and burst damage.

Evie: Insane mobility and burst.

Pip: Mobility, CC, self-heal.

(Yes I know. "Range" is any flankers biggest counter.)

Other Champions/Special Encounters
VivianVora
Notes

Vivian: Usually an easy kill but depending on the fight, she can be an absolute nightmare. Analyze her deck and plan your attacks. Baiting out her shield is usually the best option. | Talent: Any

Vora: Usually an easy kill but just like with Vivian, it all depends on the fight. Each of her talents changes her playstyle. Analyze her deck and plan your attacks/counters. | Talent: Any

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