Main Cards for a Offensive and Defensive playstyle

Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1

Last Stand
Shield
Heal for 360 every 1s while Shield is active and you are at or below 35% Health.
Level 4

Heat Transfer
Shield
Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.
Level 4

Dire Need
Shield
Increase your Movement Speed by 32% while using Shield.
Level 4

Unstoppable Force
Charge
Apply a Knockback of 400 to enemies hit by Charge.
Level 2

Fearless Leader
Armor
Reduce your active Cooldowns by 10% after getting an Elimination.
Level 1

Nimble
Armor
Gain 21% Movement Speed.
Level 3

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 75%.
Level 3

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 18%.
Level 3

Veteran
Armor
Increase your base maximum Health by 16.5%.
Level 3

Master Riding
Armor
Increase your Mount Speed by 45%.
Level 3

Scorch
Fireball
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
Level 1

Incinerate
Fireball
Reduce the Cooldown of Fireball by 1.8s.
Level 4

Hot Pursuit
Fireball
Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.
Level 4

Incinerate
Fireball
Reduce the Cooldown of Fireball by 0.45s.
Level 1

Unstoppable Force
Charge
Apply a Knockback of 400 to enemies hit by Charge.
Level 2

Fearless Leader
Armor
Reduce your active Cooldowns by 10% after getting an Elimination.
Level 1

Nimble
Armor
Gain 21% Movement Speed.
Level 3

Chronos
Armor
Reduce the Cooldown of all your abilities by 30%.
Level 3

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 18%.
Level 3

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 75%.
Level 3

Master Riding
Armor
Increase your Mount Speed by 45%.